Changed Sprite VertexAttribPointer a bit

This commit is contained in:
korenkonder
2024-06-26 14:58:41 +03:00
parent 63cef4962d
commit 6ff8fc178c
+4 -10
View File
@@ -606,11 +606,8 @@ namespace spr {
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, buffer_size,
(void*)offsetof(sprite_draw_vertex, color));
glEnableVertexAttribArray(2);
glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv[0]));
glEnableVertexAttribArray(3);
glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv[1]));
glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv));
ebo_index_count = 4096;
@@ -662,11 +659,8 @@ namespace spr {
glVertexAttribPointer(1, 4, GL_UNSIGNED_BYTE, GL_TRUE, buffer_size,
(void*)offsetof(sprite_draw_vertex, color));
glEnableVertexAttribArray(2);
glVertexAttribPointer(2, 2, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv[0]));
glEnableVertexAttribArray(3);
glVertexAttribPointer(3, 2, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv[1]));
glVertexAttribPointer(2, 4, GL_FLOAT, GL_FALSE, buffer_size,
(void*)offsetof(sprite_draw_vertex, uv));
gl_state_bind_array_buffer(0);
gl_state_bind_vertex_array(0);