Fixed texture_transform not displaying if previous entry was invalid

This commit is contained in:
korenkonder
2024-03-10 10:59:16 +03:00
parent ef004ed6c5
commit 4a3aeb458c
+1 -1
View File
@@ -6397,7 +6397,7 @@ static void auth_3d_object_disp(auth_3d_object* o, auth_3d* auth, render_context
for (auth_3d_object_texture_transform& i : o->texture_transform) {
if (tex_trans_count >= TEXTURE_TRANSFORM_COUNT || i.texture_id == -1
|| !texture_storage_get_texture(i.texture_id))
break;
continue;
tex_trans[tex_trans_count].id = i.texture_id;
tex_trans[tex_trans_count].mat = i.mat;