Vulkan: No need in Instance vertex rate since stride is 0

This commit is contained in:
korenkonder
2024-10-01 11:31:20 +03:00
parent 3aa3272089
commit 3f77a9b91d
+1 -1
View File
@@ -1742,7 +1742,7 @@ static bool shader_update_data(shader_set_data* set, GLenum mode, GLenum type, c
VkVertexInputBindingDescription& binding_desc = binding_descriptions[binding_description_count++];
binding_desc.binding = binding;
binding_desc.stride = 0;
binding_desc.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
binding_desc.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
}
}