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https://github.com/korenkonder/ReDIVA.git
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@@ -113,7 +113,7 @@ void data_view_auth_3d_imgui(class_data* data) {
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ImGui::PushStyleColor(ImGuiCol_Text, 0xFF888888);
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ImGui::PushID(auth->id);
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if (!ImGui::TreeNodeEx(auth, tree_node_flags,
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"ID: %5d; Frame: %5d; File: %s", auth->id & 0x7FFF, (int32_t)auth->frame, buf)) {
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"ID: %5d; Frame: %5d; File: %s", auth->id & 0x7FFF, (int32_t)prj::roundf(auth->frame), buf)) {
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ImGui::PopID();
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if (!visible)
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ImGui::PopStyleColor();
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@@ -1413,7 +1413,7 @@ void x_pv_game_effect::set_song_effect_time_inner(int32_t index, int64_t time, b
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x_pv_game_song_effect& song_effect = this->song_effect[index];
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float_t req_frame = (float_t)((double_t)(time - song_effect.time) * 0.000000001) * 60.0f;
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float_t req_frame = (float_t)((double_t)std::abs(time - song_effect.time) * 0.000000001) * 60.0f;
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float_t max_frame = -1.0f;
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if (change_fields) {
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@@ -1428,8 +1428,12 @@ void x_pv_game_effect::set_song_effect_time_inner(int32_t index, int64_t time, b
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length -= temp + 1;
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}
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int64_t next_change_field_time = -1;
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if (key != change_fields->data() + change_fields->size())
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max_frame = (float_t)((double_t)(*key - song_effect.time) * 0.000000001) * 60.0f - 1.0f;
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next_change_field_time = *key;
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if (next_change_field_time >= 0)
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max_frame = (float_t)((double_t)std::abs(*key - song_effect.time) * 0.000000001) * 60.0f - 1.0f;
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}
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for (x_pv_game_song_effect_auth_3d& i : song_effect.auth_3d) {
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@@ -1855,7 +1859,7 @@ void x_pv_game_chara_effect::set_chara_effect(int32_t chara_id, int32_t index, i
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return;
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if (id.get_enable())
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id.set_req_frame((float_t)((double_t)(time - auth_3d[index].time) * 0.000000001) * 60.0f);
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id.set_req_frame((float_t)((double_t)std::abs(time - auth_3d[index].time) * 0.000000001) * 60.0f);
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else {
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id.set_enable(true);
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id.set_paused(false);
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@@ -1878,8 +1882,12 @@ void x_pv_game_chara_effect::set_chara_effect(int32_t chara_id, int32_t index, i
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length -= temp + 1;
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}
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int64_t next_change_field_time = -1;
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if (key != change_fields->data() + change_fields->size())
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max_frame = (float_t)((double_t)(*key - auth_3d[index].time) * 0.000000001) * 60.0f - 1.0f;
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next_change_field_time = *key;
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if (next_change_field_time >= 0)
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max_frame = (float_t)((double_t)std::abs(*key - auth_3d[index].time) * 0.000000001) * 60.0f - 1.0f;
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}
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id.set_max_frame(max_frame);
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