Glitter Editor

This commit is contained in:
korenkonder
2024-06-29 21:34:29 +03:00
parent f8b23677fd
commit 149397fa34
+2 -2
View File
@@ -1606,7 +1606,7 @@ static void glitter_editor_load_file(GlitterEditor* glt_edt, const char* path, c
if (!glt_edt->load_wait) {
glitter_editor_enable = true;
glt_edt->hash = Glitter::glt_particle_manager->LoadFile(glt_edt->load_glt_type,
&data_list[glt_edt->load_data_type], file, path, -1.0f, false);
&data_list[glt_edt->load_data_type], file, path, -1.0f, true);
glt_edt->reset();
glt_edt->load_wait = true;
return;
@@ -2304,7 +2304,7 @@ static void glitter_editor_disp_wireframe_render_scene(GlitterEditor* glt_edt,
rctx_ptr->glitter_batch_ubo.WriteMemory(shader_data);
shaders_dev.set(SHADER_DEV_GLITTER_PT_WIREFRAME);
rctx_ptr->glitter_batch_ubo.Bind(2);
rctx_ptr->glitter_batch_ubo.Bind(3);
switch (rend_group->type) {
case Glitter::PARTICLE_QUAD:
gl_state_bind_vertex_array(rend_group->vao);