Compare commits
1
Commits
v0.4.10.11
...
v0.4.10.12
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
7046e3cfc2 |
@@ -126,6 +126,10 @@ namespace KKdBaseLib
|
||||
{ if (isBE) { for (byte i = 0; i < 8; i++) { buf[i] = (byte)le; le >>= 8; } le = 0;
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for (byte i = 0; i < 8; i++) { le |= buf[i]; if (i < 7) le <<= 8; } } return le; }
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public static sbyte TI8(this byte[] arr, int offset = 0)
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{ sbyte val; fixed (byte* ptr = arr) val = *( sbyte*)(ptr + offset); return val; }
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public static byte TU8(this byte[] arr, int offset = 0)
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{ byte val; fixed (byte* ptr = arr) val = *( byte*)(ptr + offset); return val; }
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public static short TI16(this byte[] arr, int offset = 0)
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{ short val; fixed (byte* ptr = arr) val = *( short*)(ptr + offset); return val; }
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public static ushort TU16(this byte[] arr, int offset = 0)
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@@ -159,6 +163,10 @@ namespace KKdBaseLib
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public static Quat TQ (this byte[] arr, int offset = 0)
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{ Quat val; fixed (byte* ptr = arr) val = *( Quat*)(ptr + offset); return val; }
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public static void GBy(this byte[] arr, sbyte val, int offset = 0)
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{ fixed (byte* ptr = arr) *( sbyte*)(ptr + offset) = val; }
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public static void GBy(this byte[] arr, byte val, int offset = 0)
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{ fixed (byte* ptr = arr) *( byte*)(ptr + offset) = val; }
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public static void GBy(this byte[] arr, short val, int offset = 0)
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{ fixed (byte* ptr = arr) *( short*)(ptr + offset) = val; }
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public static void GBy(this byte[] arr, ushort val, int offset = 0)
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@@ -6,12 +6,12 @@
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<Configuration></Configuration>
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<Copyright>korenkonder (C) 2019-2022</Copyright>
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<Description>A base library</Description>
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<FileVersion>0.4.10.11</FileVersion>
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<FileVersion>0.4.10.12</FileVersion>
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<PackageId>KKdBaseLib</PackageId>
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<Product>KKdBaseLib</Product>
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<TargetFramework>net461</TargetFramework>
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<Title>KKdBaseLib</Title>
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<Version>0.4.10.11</Version>
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<Version>0.4.10.12</Version>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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@@ -36,7 +36,7 @@ namespace KKdMainLib
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using (Stream _IO = File.OpenWriter(file, fileLength))
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_IO.W(decrypted, fileLength < streamLength ? fileLength : streamLength);
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}
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public static void Encrypt(string file)
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{
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byte[] data;
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@@ -66,7 +66,7 @@ namespace KKdMainLib
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_IO.W(encrypted);
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}
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}
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public static byte[] Decrypt(byte[] data)
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{
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int streamLength, fileLength;
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@@ -6,12 +6,12 @@
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<Configuration></Configuration>
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<Copyright>korenkonder (C) 2018-2022</Copyright>
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<Description>A simple library for working with Project Diva AC/DT/F/AFT/F2/X/XHD/FT/VRFL/M39 files</Description>
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<FileVersion>0.4.10.11</FileVersion>
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<FileVersion>0.4.10.12</FileVersion>
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<PackageId>KKdMainLib</PackageId>
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<Product>KKdMainLib</Product>
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<TargetFramework>net461</TargetFramework>
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<Title>KKdMainLib</Title>
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<Version>0.4.10.11</Version>
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<Version>0.4.10.12</Version>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>AnyCPU</PlatformTarget>
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+257
-233
@@ -13,7 +13,6 @@ namespace KKdMainLib
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public void MotHeadReader(string file, string ext)
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{
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bool f2;
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bool x = false;
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int x_offset = 0;
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s = File.OpenReader(file + ext);
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@@ -40,9 +39,6 @@ namespace KKdMainLib
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s.P = mot_hashes_offset;
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Header.Data = new HeaderData.Sub[mot_count];
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for (i = 0; i < Header.Data.Length; i++) Header.Data[i].MotionID = s.RU32();
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s.P = Header.SubHeaderOffset;
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f2 = true;
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}
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else
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{
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@@ -60,11 +56,12 @@ namespace KKdMainLib
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i0 = (int)(Header.LastMotionID - Header.FirstMotionID);
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if (i0 < 0) goto RETURN;
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s.P = Header.SubHeaderOffset;
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Header.Data = new HeaderData.Sub[++i0];
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f2 = false;
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for (i = 0; i < Header.Data.Length; i++)
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Header.Data[i].MotionID = Header.FirstMotionID + (uint)i;
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}
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s.P = Header.SubHeaderOffset;
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for (i = 0; i < Header.Data.Length; i++)
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{
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if (x) s.A(0x08);
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@@ -78,8 +75,6 @@ namespace KKdMainLib
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s.P = Header.Data[i].Offset;
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if (!f2)
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Header.Data[i].MotionID = Header.FirstMotionID + (uint)i;
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Header.Data[i].Field00 = s.RI32();
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if (!x)
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{
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@@ -424,8 +419,8 @@ RETURN:
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break;
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case 0x20:
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data.Array.GBy(temp.RI16("i00_16"), 0x00);
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data.Array.GBy(temp.RF32("trans_time"), 0x04);
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data.Array.GBy(temp.RI32("i08"), 0x08);
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data.Array.GBy(temp.RI32("i04"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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break;
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case 0x21:
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@@ -437,54 +432,54 @@ RETURN:
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data.Array.GBy(temp.RI32("i10"), 0x10);
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data.Array.GBy(temp.RI32("i14"), 0x14);
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break;
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case 0x32:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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case 0x32: // SetFaceMotionId
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data.Array.GBy(temp.RI32("MotionID"), 0x00);
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data.Array.GBy(temp.RF32("Frame"), 0x04);
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break;
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case 0x35:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x35: // SetFaceMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x36:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x36: // SetHandRMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x37:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x37: // SetHandLMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x38:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x38: // SetMouthMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x39:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x39: // SetEyesMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x3A:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("f08"), 0x08);
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case 0x3A: // SetEyelidMottblMotion
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data.Array.GBy(temp.RI32("Index"), 0x00);
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data.Array.GBy(temp.RF32("Value"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x08);
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data.Array.GBy(temp.RI32("i0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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break;
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case 0x3B:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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case 0x3B: // SetRobCharaHeadObject
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data.Array.GBy(temp.RI32("Index"), 0x00);
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break;
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case 0x3C:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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@@ -492,34 +487,35 @@ RETURN:
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data.Array.GBy(temp.RF32("f08"), 0x08);
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data.Array.GBy(temp.RF32("f0C"), 0x0C);
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break;
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case 0x3D:
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case 0x3D: // SetEyelidMotionFromFace
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RF32("f04"), 0x04);
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data.Array.GBy(temp.RF32("Duration"), 0x04);
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break;
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case 0x3E:
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data.Array.GBy(temp.RI32("i00"), 0x00);
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data.Array.GBy(temp.RU8("i04_8"), 0x04);
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data.Array.GBy(temp.RU8("i05_8"), 0x05);
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data.Array.GBy(temp.RU8("i06_8"), 0x06);
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data.Array.GBy(temp.RU8("i07_8"), 0x07);
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||||
data.Array.GBy(temp.RF32("f08"), 0x08);
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data.Array.GBy(temp.RF32("f0C"), 0x0C);
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data.Array.GBy(temp.RF32("f10"), 0x10);
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data.Array.GBy(temp.RF32("f14"), 0x14);
|
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data.Array.GBy(temp.RF32("f18"), 0x18);
|
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data.Array.GBy(temp.RF32("f1C"), 0x1C);
|
||||
data.Array.GBy(temp.RF32("f20"), 0x20);
|
||||
data.Array.GBy(temp.RF32("f24"), 0x24);
|
||||
data.Array.GBy(temp.RF32("f28"), 0x28);
|
||||
data.Array.GBy(temp.RF32("f2C"), 0x2C);
|
||||
data.Array.GBy(temp.RF32("f30"), 0x30);
|
||||
data.Array.GBy(temp.RF32("f34"), 0x34);
|
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data.Array.GBy(temp.RF32("f38"), 0x38);
|
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case 0x3E: // RobPartsAdjust
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data.Array.GBy(temp.RF32("ForceDuration"), 0x00);
|
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data.Array.GBy(temp.RU8("Parts"), 0x04);
|
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data.Array.GBy(temp.RU8("Type"), 0x05);
|
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data.Array.GBy((byte)(temp.RB("IgnoreGravity") ? 1 : 0), 0x06);
|
||||
data.Array.GBy(temp.RU8("CycleType"), 0x07);
|
||||
data.Array.GBy(temp.RF32("ExternalForceX"), 0x08);
|
||||
data.Array.GBy(temp.RF32("ExternalForceY"), 0x0C);
|
||||
data.Array.GBy(temp.RF32("ExternalForceZ"), 0x10);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthX"), 0x14);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthY"), 0x18);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthZ"), 0x1C);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleX"), 0x20);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleY"), 0x24);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleZ"), 0x28);
|
||||
data.Array.GBy(temp.RF32("Cycle"), 0x2C);
|
||||
data.Array.GBy(temp.RF32("Phase"), 0x30);
|
||||
data.Array.GBy(temp.RF32("Force"), 0x34);
|
||||
data.Array.GBy(temp.RF32("Strength"), 0x38);
|
||||
data.Array.GBy(temp.RF32("StrengthTransition"), 0x3C);
|
||||
break;
|
||||
case 0x41:
|
||||
case 0x41: // OsageReset
|
||||
data.Array.GBy(temp.RI32("Iterations"), 0x00);
|
||||
break;
|
||||
case 0x42:
|
||||
case 0x42: // OsageStep
|
||||
data.Array.GBy(temp.RF32("Value"), 0x00);
|
||||
break;
|
||||
case 0x43:
|
||||
@@ -536,8 +532,8 @@ RETURN:
|
||||
case 0x46:
|
||||
data.Array.GBy(temp.RI32("i00"), 0x00);
|
||||
break;
|
||||
case 0x47:
|
||||
data.Array.GBy(temp.RU8("ID"), 0x00); // 0 - All, 1 - Kami, 2 - Outer
|
||||
case 0x47: // OsageMoveCancel
|
||||
data.Array.GBy(temp.RU8("ID"), 0x00); // 0 - All, 1 - Kami, 2 - Outer
|
||||
data.Array.GBy(temp.RF32("Value"), 0x04);
|
||||
break;
|
||||
case 0x48:
|
||||
@@ -551,51 +547,51 @@ RETURN:
|
||||
data.Array.GBy(temp.RU8("i19_8"), 0x19);
|
||||
data.Array.GBy(temp.RU8("i1A_8"), 0x1A);
|
||||
break;
|
||||
case 0x49:
|
||||
data.Array.GBy(temp.RI16("hand"), 0x00);
|
||||
data.Array.GBy(temp.RI16("scale_select"), 0x02);
|
||||
data.Array.GBy(temp.RF32("trans_time"), 0x04);
|
||||
data.Array.GBy(temp.RI16("type"), 0x08);
|
||||
data.Array.GBy(temp.RF32("scale"), 0x0C);
|
||||
data.Array.GBy(temp.RF32("rot_blend"), 0x10);
|
||||
data.Array.GBy(temp.RF32("offset_x"), 0x14);
|
||||
data.Array.GBy(temp.RF32("offset_y"), 0x18);
|
||||
data.Array.GBy(temp.RF32("offset_z"), 0x1C);
|
||||
data.Array.GBy(temp.RU8("enable_scale"), 0x20);
|
||||
data.Array.GBy(temp.RU8("disable_x"), 0x21);
|
||||
data.Array.GBy(temp.RU8("disable_y"), 0x22);
|
||||
data.Array.GBy(temp.RU8("disable_z"), 0x23);
|
||||
data.Array.GBy(temp.RF32("offset_blend"), 0x24);
|
||||
data.Array.GBy(temp.RF32("f28"), 0x28);
|
||||
case 0x49: // RobHandAdjust
|
||||
data.Array.GBy(temp.RI16("Hand"), 0x00);
|
||||
data.Array.GBy(temp.RI16("ScaleSelect"), 0x02);
|
||||
data.Array.GBy(temp.RF32("Duration"), 0x04);
|
||||
data.Array.GBy(temp.RI16("Type"), 0x08);
|
||||
data.Array.GBy(temp.RF32("Scale"), 0x0C);
|
||||
data.Array.GBy(temp.RF32("RotBlend"), 0x10);
|
||||
data.Array.GBy(temp.RF32("OffsetX"), 0x14);
|
||||
data.Array.GBy(temp.RF32("OffsetY"), 0x18);
|
||||
data.Array.GBy(temp.RF32("OffsetZ"), 0x1C);
|
||||
data.Array.GBy((byte)(temp.RB("EnableScale") ? 1 : 0), 0x20);
|
||||
data.Array.GBy((byte)(temp.RB("DisableX") ? 1 : 0), 0x21);
|
||||
data.Array.GBy((byte)(temp.RB("DisableY") ? 1 : 0), 0x22);
|
||||
data.Array.GBy((byte)(temp.RB("DisableZ") ? 1 : 0), 0x23);
|
||||
data.Array.GBy(temp.RF32("OffsetBlend"), 0x24);
|
||||
data.Array.GBy(temp.RF32("ArmLength"), 0x28);
|
||||
data.Array.GBy(temp.RI32("i2C"), 0x2C);
|
||||
break;
|
||||
case 0x4A:
|
||||
data.Array.GBy(temp.RU8("i00_8"), 0x00);
|
||||
data.Array.GBy(temp.RU8("i01_8"), 0x01);
|
||||
break;
|
||||
case 0x4B:
|
||||
data.Array.GBy(temp.RI32("i00"), 0x00);
|
||||
data.Array.GBy(temp.RU8("i04_8"), 0x04);
|
||||
data.Array.GBy(temp.RU8("i05_8"), 0x05);
|
||||
data.Array.GBy(temp.RF32("f08"), 0x08);
|
||||
data.Array.GBy(temp.RF32("f0C"), 0x0C);
|
||||
data.Array.GBy(temp.RF32("f10"), 0x10);
|
||||
data.Array.GBy(temp.RF32("f14"), 0x14);
|
||||
data.Array.GBy(temp.RF32("f18"), 0x18);
|
||||
data.Array.GBy(temp.RF32("f1C"), 0x1C);
|
||||
data.Array.GBy(temp.RF32("f20"), 0x20);
|
||||
data.Array.GBy(temp.RF32("f24"), 0x24);
|
||||
data.Array.GBy(temp.RF32("f28"), 0x28);
|
||||
data.Array.GBy(temp.RF32("f2C"), 0x2C);
|
||||
data.Array.GBy(temp.RF32("f30"), 0x30);
|
||||
case 0x4B: // RobAdjustGlobal
|
||||
data.Array.GBy(temp.RI32("ForceDuration"), 0x00);
|
||||
data.Array.GBy(temp.RU8("Type"), 0x04);
|
||||
data.Array.GBy(temp.RU8("CycleType"), 0x05);
|
||||
data.Array.GBy(temp.RF32("ExternalForceX"), 0x08);
|
||||
data.Array.GBy(temp.RF32("ExternalForceY"), 0x0C);
|
||||
data.Array.GBy(temp.RF32("ExternalForceZ"), 0x10);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthX"), 0x14);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthY"), 0x18);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleStrengthZ"), 0x1C);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleX"), 0x20);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleY"), 0x24);
|
||||
data.Array.GBy(temp.RF32("ExternalForceCycleZ"), 0x28);
|
||||
data.Array.GBy(temp.RF32("Cycle"), 0x2C);
|
||||
data.Array.GBy(temp.RF32("Phase"), 0x30);
|
||||
break;
|
||||
case 0x4C:
|
||||
data.Array.GBy(temp.RI16("hand"), 0x00);
|
||||
data.Array.GBy(temp.RF32("trans_time"), 0x04);
|
||||
data.Array.GBy(temp.RF32("f08"), 0x08);
|
||||
case 0x4C: // RobArmAdjust
|
||||
data.Array.GBy(temp.RI16("Index"), 0x00);
|
||||
data.Array.GBy(temp.RF32("Duration"), 0x04);
|
||||
data.Array.GBy(temp.RF32("Value"), 0x08);
|
||||
break;
|
||||
case 0x4D:
|
||||
data.Array.GBy(temp.RU8("i00_8"), 0x00);
|
||||
case 0x4D: // DisableEyeMotion
|
||||
data.Array.GBy((byte)(temp.RB("Value") ? 1 : 0), 0x00);
|
||||
break;
|
||||
case 0x4E:
|
||||
data.Array.GBy(temp.RI16("i00_16"), 0x00);
|
||||
@@ -608,11 +604,14 @@ RETURN:
|
||||
data.Array.GBy(temp.RI32("i14"), 0x14);
|
||||
data.Array.GBy(temp.RI32("i18"), 0x18);
|
||||
break;
|
||||
case 0x4F:
|
||||
data.Array.GBy(temp.RU8("i00_8"), 0x00);
|
||||
case 0x4F: // RobCharaColiRing
|
||||
data.Array.GBy(temp.RU8("Index"), 0x00);
|
||||
break;
|
||||
case 0x50:
|
||||
data.Array.GBy(temp.RU8("i00_8"), 0x00);
|
||||
case 0x50: // AdjustGetGlobalTrans
|
||||
data.Array.GBy((byte)(temp.RB("Value") ? 1 : 0), 0x00);
|
||||
break;
|
||||
case 0x40: // WindReset
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -714,76 +713,76 @@ RETURN:
|
||||
case 0x20:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_16", data.Array.TI16(0x00))
|
||||
.Add("trans_time", data.Array.TF32(0x04))
|
||||
.Add("i08", data.Array.TI32(0x08))
|
||||
.Add("i04", data.Array.TI32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C)));
|
||||
break;
|
||||
case 0x21:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_16", data.Array.TI16(0x00))
|
||||
.Add("i02_8", data.Array[0x02])
|
||||
.Add("i02_8", data.Array.TU8(0x02))
|
||||
.Add("i04", data.Array.TI32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("f0C", data.Array.TF32(0x0C))
|
||||
.Add("i10", data.Array.TI32(0x10))
|
||||
.Add("i14", data.Array.TI32(0x14)));
|
||||
break;
|
||||
case 0x32:
|
||||
case 0x32: // SetFaceMotionId
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04)));
|
||||
.Add("MotionID", data.Array.TI32(0x00))
|
||||
.Add("Frame", data.Array.TF32(0x04)));
|
||||
break;
|
||||
case 0x35:
|
||||
case 0x35: // SetFaceMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x36:
|
||||
case 0x36: // SetHandRMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x37:
|
||||
case 0x37: // SetHandLMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x38:
|
||||
case 0x38: // SetMouthMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x39:
|
||||
case 0x39: // SetEyesMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x3A:
|
||||
case 0x3A: // SetEyelidMottblMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("Index", data.Array.TI32(0x00))
|
||||
.Add("Value", data.Array.TF32(0x04))
|
||||
.Add("Duration", data.Array.TF32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10)));
|
||||
break;
|
||||
case 0x3B:
|
||||
case 0x3B: // SetRobCharaHeadObject
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00)));
|
||||
.Add("Index", data.Array.TI32(0x00)));
|
||||
break;
|
||||
case 0x3C:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
@@ -792,37 +791,38 @@ RETURN:
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("f0C", data.Array.TF32(0x0C)));
|
||||
break;
|
||||
case 0x3D:
|
||||
case 0x3D: // SetEyelidMotionFromFace
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("f04", data.Array.TF32(0x04)));
|
||||
.Add("Duration", data.Array.TF32(0x04)));
|
||||
break;
|
||||
case 0x3E:
|
||||
case 0x3E: // RobPartsAdjust
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("i04_8", data.Array[0x04])
|
||||
.Add("i05_8", data.Array[0x05])
|
||||
.Add("i06_8", data.Array[0x06])
|
||||
.Add("i07_8", data.Array[0x07])
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("f0C", data.Array.TF32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10))
|
||||
.Add("f14", data.Array.TF32(0x14))
|
||||
.Add("f18", data.Array.TF32(0x18))
|
||||
.Add("f1C", data.Array.TF32(0x1C))
|
||||
.Add("f20", data.Array.TF32(0x20))
|
||||
.Add("f24", data.Array.TF32(0x24))
|
||||
.Add("f28", data.Array.TF32(0x28))
|
||||
.Add("f2C", data.Array.TF32(0x2C))
|
||||
.Add("f30", data.Array.TF32(0x30))
|
||||
.Add("f34", data.Array.TF32(0x34))
|
||||
.Add("f38", data.Array.TF32(0x38)));
|
||||
.Add("ForceDuration", data.Array.TF32(0x00))
|
||||
.Add("Parts", data.Array.TU8(0x04))
|
||||
.Add("Type", data.Array.TU8(0x05))
|
||||
.Add("IgnoreGravity", data.Array.TU8(0x06) != 0)
|
||||
.Add("CycleType", data.Array.TU8(0x07))
|
||||
.Add("ExternalForceX", data.Array.TF32(0x08))
|
||||
.Add("ExternalForceY", data.Array.TF32(0x0C))
|
||||
.Add("ExternalForceZ", data.Array.TF32(0x10))
|
||||
.Add("ExternalForceCycleStrengthX", data.Array.TF32(0x14))
|
||||
.Add("ExternalForceCycleStrengthY", data.Array.TF32(0x18))
|
||||
.Add("ExternalForceCycleStrengthZ", data.Array.TF32(0x1C))
|
||||
.Add("ExternalForceCycleX", data.Array.TF32(0x20))
|
||||
.Add("ExternalForceCycleY", data.Array.TF32(0x24))
|
||||
.Add("ExternalForceCycleZ", data.Array.TF32(0x28))
|
||||
.Add("Cycle", data.Array.TF32(0x2C))
|
||||
.Add("Phase", data.Array.TF32(0x30))
|
||||
.Add("Force", data.Array.TF32(0x34))
|
||||
.Add("Strength", data.Array.TF32(0x38))
|
||||
.Add("StrengthTransition", data.Array.TF32(0x3C)));
|
||||
break;
|
||||
case 0x41:
|
||||
case 0x41: // OsageReset
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("Iterations", data.Array.TI32(0x00)));
|
||||
break;
|
||||
case 0x42:
|
||||
case 0x42: // OsageStep
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("Value", data.Array.TF32(0x00)));
|
||||
break;
|
||||
@@ -844,9 +844,9 @@ RETURN:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00)));
|
||||
break;
|
||||
case 0x47:
|
||||
case 0x47: // OsageMoveCancel
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("ID", data.Array[0x00]) // 0 - All, 1 - Kami, 2 - Outer
|
||||
.Add("ID", data.Array.TU8(0x00)) // 0 - All, 1 - Kami, 2 - Outer
|
||||
.Add("Value", data.Array.TF32(0x04)));
|
||||
break;
|
||||
case 0x48:
|
||||
@@ -857,66 +857,66 @@ RETURN:
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
.Add("i10", data.Array.TI32(0x10))
|
||||
.Add("i14", data.Array.TI32(0x14))
|
||||
.Add("i18_8", data.Array[0x18])
|
||||
.Add("i19_8", data.Array[0x19])
|
||||
.Add("i1A_8", data.Array[0x1A]));
|
||||
.Add("i18_8", data.Array.TU8(0x18))
|
||||
.Add("i19_8", data.Array.TU8(0x19))
|
||||
.Add("i1A_8", data.Array.TU8(0x1A)));
|
||||
break;
|
||||
case 0x49:
|
||||
case 0x49: // RobHandAdjust
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("hand", data.Array.TI16(0x00))
|
||||
.Add("scale_select", data.Array.TI16(0x02))
|
||||
.Add("trans_time", data.Array.TF32(0x04))
|
||||
.Add("type", data.Array.TI16(0x08))
|
||||
.Add("scale", data.Array.TF32(0x0C))
|
||||
.Add("rot_blend", data.Array.TF32(0x10))
|
||||
.Add("offset_x", data.Array.TF32(0x14))
|
||||
.Add("offset_y", data.Array.TF32(0x18))
|
||||
.Add("offset_z", data.Array.TF32(0x1C))
|
||||
.Add("enable_scale", data.Array[0x20])
|
||||
.Add("disable_x", data.Array[0x21])
|
||||
.Add("disable_y", data.Array[0x22])
|
||||
.Add("disable_z", data.Array[0x23])
|
||||
.Add("offset_blend", data.Array.TF32(0x24))
|
||||
.Add("f28", data.Array.TF32(0x28))
|
||||
.Add("Hand", data.Array.TI16(0x00))
|
||||
.Add("ScaleSelect", data.Array.TI16(0x02))
|
||||
.Add("Duration", data.Array.TF32(0x04))
|
||||
.Add("Type", data.Array.TI16(0x08))
|
||||
.Add("Scale", data.Array.TF32(0x0C))
|
||||
.Add("RotBlend", data.Array.TF32(0x10))
|
||||
.Add("OffsetX", data.Array.TF32(0x14))
|
||||
.Add("OffsetY", data.Array.TF32(0x18))
|
||||
.Add("OffsetZ", data.Array.TF32(0x1C))
|
||||
.Add("EnableScale", data.Array.TU8(0x20) != 0)
|
||||
.Add("DisableX", data.Array.TU8(0x21) != 0)
|
||||
.Add("DisableY", data.Array.TU8(0x22) != 0)
|
||||
.Add("DisableZ", data.Array.TU8(0x23) != 0)
|
||||
.Add("OffsetBlend", data.Array.TF32(0x24))
|
||||
.Add("ArmLength", data.Array.TF32(0x28))
|
||||
.Add("i2C", data.Array.TI32(0x2C)));
|
||||
break;
|
||||
case 0x4A:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_8", data.Array[0x00])
|
||||
.Add("i01_8", data.Array[0x01]));
|
||||
.Add("i00_8", data.Array.TU8(0x00))
|
||||
.Add("i01_8", data.Array.TU8(0x01)));
|
||||
break;
|
||||
case 0x4B:
|
||||
case 0x4B: // RobAdjustGlobal
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00", data.Array.TI32(0x00))
|
||||
.Add("i04_8", data.Array[0x04])
|
||||
.Add("i05_8", data.Array[0x05])
|
||||
.Add("f08", data.Array.TF32(0x08))
|
||||
.Add("f0C", data.Array.TF32(0x0C))
|
||||
.Add("f10", data.Array.TF32(0x10))
|
||||
.Add("f14", data.Array.TF32(0x14))
|
||||
.Add("f18", data.Array.TF32(0x18))
|
||||
.Add("f1C", data.Array.TF32(0x1C))
|
||||
.Add("f20", data.Array.TF32(0x20))
|
||||
.Add("f24", data.Array.TF32(0x24))
|
||||
.Add("f28", data.Array.TF32(0x28))
|
||||
.Add("f2C", data.Array.TF32(0x2C))
|
||||
.Add("f30", data.Array.TF32(0x30)));
|
||||
.Add("ForceDuration", data.Array.TF32(0x00))
|
||||
.Add("Type", data.Array.TU8(0x04))
|
||||
.Add("CycleType", data.Array.TU8(0x05))
|
||||
.Add("ExternalForceX", data.Array.TF32(0x08))
|
||||
.Add("ExternalForceY", data.Array.TF32(0x0C))
|
||||
.Add("ExternalForceZ", data.Array.TF32(0x10))
|
||||
.Add("ExternalForceCycleStrengthX", data.Array.TF32(0x14))
|
||||
.Add("ExternalForceCycleStrengthY", data.Array.TF32(0x18))
|
||||
.Add("ExternalForceCycleStrengthZ", data.Array.TF32(0x1C))
|
||||
.Add("ExternalForceCycleX", data.Array.TF32(0x20))
|
||||
.Add("ExternalForceCycleY", data.Array.TF32(0x24))
|
||||
.Add("ExternalForceCycleZ", data.Array.TF32(0x28))
|
||||
.Add("Cycle", data.Array.TF32(0x2C))
|
||||
.Add("Phase", data.Array.TF32(0x30)));
|
||||
break;
|
||||
case 0x4C:
|
||||
case 0x4C: // RobArmAdjust
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("hand", data.Array.TI16(0x00))
|
||||
.Add("trans_time", data.Array.TF32(0x04))
|
||||
.Add("f08", data.Array.TF32(0x08)));
|
||||
.Add("Index", data.Array.TI16(0x00))
|
||||
.Add("Duration", data.Array.TF32(0x04))
|
||||
.Add("Value", data.Array.TF32(0x08)));
|
||||
break;
|
||||
case 0x4D:
|
||||
case 0x4D: // DisableEyeMotion
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_8", data.Array[0x00]));
|
||||
.Add("Value", data.Array.TU8(0x00) != 0));
|
||||
break;
|
||||
case 0x4E:
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_16", data.Array.TI16(0x00))
|
||||
.Add("i02_8", data.Array[0x02])
|
||||
.Add("i03_8", data.Array[0x03])
|
||||
.Add("i02_8", data.Array.TU8(0x02))
|
||||
.Add("i03_8", data.Array.TU8(0x03))
|
||||
.Add("i04", data.Array.TI32(0x04))
|
||||
.Add("i08", data.Array.TI32(0x08))
|
||||
.Add("i0C", data.Array.TI32(0x0C))
|
||||
@@ -924,14 +924,15 @@ RETURN:
|
||||
.Add("i14", data.Array.TI32(0x14))
|
||||
.Add("i18", data.Array.TI32(0x18)));
|
||||
break;
|
||||
case 0x4F:
|
||||
case 0x4F: // RobCharaColiRing
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_8", data.Array[0]));
|
||||
.Add("Index", data.Array.TU8(0)));
|
||||
break;
|
||||
case 0x50:
|
||||
case 0x50: // AdjustGetGlobalTrans
|
||||
arrayEntry.Add(new MsgPack("Data")
|
||||
.Add("i00_8", data.Array[0]));
|
||||
.Add("Value", data.Array.TU8(0) != 0));
|
||||
break;
|
||||
case 0x40: // WindReset
|
||||
default:
|
||||
if (data.Array != null && data.Array.Length > 0)
|
||||
{
|
||||
@@ -986,33 +987,34 @@ RETURN:
|
||||
0x1D => 0x3C,
|
||||
0x20 => 0x10,
|
||||
0x21 => 0x18,
|
||||
0x32 => 0x04,
|
||||
0x35 => 0x14,
|
||||
0x36 => 0x14,
|
||||
0x37 => 0x14,
|
||||
0x38 => 0x14,
|
||||
0x39 => 0x14,
|
||||
0x3A => 0x14,
|
||||
0x3B => 0x04,
|
||||
0x32 => 0x08, // SetFaceMotionId
|
||||
0x35 => 0x14, // SetFaceMottblMotion
|
||||
0x36 => 0x14, // SetHandRMottblMotion
|
||||
0x37 => 0x14, // SetHandLMottblMotion
|
||||
0x38 => 0x14, // SetMouthMottblMotion
|
||||
0x39 => 0x14, // SetEyesMottblMotion
|
||||
0x3A => 0x14, // SetEyelidMottblMotion
|
||||
0x3B => 0x04, // SetRobCharaHeadObject
|
||||
0x3C => 0x10,
|
||||
0x3D => 0x08,
|
||||
0x3E => 0x40,
|
||||
0x41 => 0x04,
|
||||
0x42 => 0x04,
|
||||
0x3D => 0x08, // SetEyelidMotionFromFace
|
||||
0x3E => 0x40, // RobPartsAdjust
|
||||
0x40 => 0x00, // WindReset
|
||||
0x41 => 0x04, // OsageReset
|
||||
0x42 => 0x04, // OsageStep
|
||||
0x43 => 0x08,
|
||||
0x44 => 0x08,
|
||||
0x45 => 0x04,
|
||||
0x46 => 0x04,
|
||||
0x47 => 0x08,
|
||||
0x47 => 0x08, // OsageMoveCancel
|
||||
0x48 => 0x1C,
|
||||
0x49 => 0x30,
|
||||
0x49 => 0x30, // RobHandAdjust
|
||||
0x4A => 0x02,
|
||||
0x4B => 0x34,
|
||||
0x4C => 0x0C,
|
||||
0x4D => 0x01,
|
||||
0x4B => 0x34, // RobAdjustGlobal
|
||||
0x4C => 0x0C, // RobArmAdjust
|
||||
0x4D => 0x01, // DisableEyeMotion
|
||||
0x4E => 0x1C,
|
||||
0x4F => 0x01,
|
||||
0x50 => 0x01,
|
||||
0x4F => 0x01, // RobCharaColiRing
|
||||
0x50 => 0x01, // AdjustGetGlobalTrans
|
||||
_ => 0x00,
|
||||
};
|
||||
|
||||
@@ -1021,6 +1023,12 @@ RETURN:
|
||||
0x00 => 0x1C,
|
||||
0x01 => 0x08,
|
||||
0x02 => 0x14,
|
||||
0x28 => 0x10,
|
||||
0x2E => 0x02,
|
||||
0x33 => 0x02,
|
||||
0x37 => 0x0C,
|
||||
0x40 => 0x0C,
|
||||
0x42 => 0x04,
|
||||
0x44 => 0x04,
|
||||
_ => 0x00,
|
||||
};
|
||||
@@ -1075,10 +1083,26 @@ RETURN:
|
||||
|
||||
public enum Type
|
||||
{
|
||||
WindReset = 0x40,
|
||||
RobReset = 0x41,
|
||||
RobStep = 0x42,
|
||||
RobMoveCancel = 0x47,
|
||||
SetFaceMotionId = 0x32,
|
||||
SetFaceMottblMotion = 0x35,
|
||||
SetHandRMottblMotion = 0x36,
|
||||
SetHandLMottblMotion = 0x37,
|
||||
SetMouthMottblMotion = 0x38,
|
||||
SetEyesMottblMotion = 0x39,
|
||||
SetEyelidMottblMotion = 0x3A,
|
||||
SetRobCharaHeadObject = 0x3B,
|
||||
SetEyelidMotionFromFace = 0x3D,
|
||||
RobPartsAdjust = 0x3E,
|
||||
WindReset = 0x40,
|
||||
OsageReset = 0x41,
|
||||
OsageStep = 0x42,
|
||||
OsageMoveCancel = 0x47,
|
||||
RobHandAdjust = 0x49,
|
||||
RobAdjustGlobal = 0x4B,
|
||||
RobArmAdjust = 0x4C,
|
||||
DisableEyeMotion = 0x4D,
|
||||
RobCharaColiRing = 0x4F,
|
||||
AdjustGetGlobalTrans = 0x50,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -11,5 +11,5 @@ using System.Runtime.InteropServices;
|
||||
[assembly: AssemblyCulture("")]
|
||||
[assembly: ComVisible(false)]
|
||||
[assembly: Guid("7B5D5A3A-A6F8-4813-C97D-ACFC98F7397E")]
|
||||
[assembly: AssemblyVersion("0.4.10.11")]
|
||||
[assembly: AssemblyFileVersion("0.4.10.11")]
|
||||
[assembly: AssemblyVersion("0.4.10.12")]
|
||||
[assembly: AssemblyFileVersion("0.4.10.12")]
|
||||
|
||||
@@ -78,12 +78,12 @@ namespace PD_Tool
|
||||
{
|
||||
state = a3da.A3DAReader(filepath);
|
||||
if (state == 1)
|
||||
if (choose == "9") a3da.MsgPackWriter(filepath, json);
|
||||
if (choose[0] == '9') a3da.MsgPackWriter(filepath, json);
|
||||
else
|
||||
{
|
||||
a3da.Head.Format = format;
|
||||
File.WriteAllBytes(filepath + ".a3da", (choose == "1" ||
|
||||
choose == "4") ? a3da.A3DAWriter() : a3da.A3DCWriter());
|
||||
File.WriteAllBytes(filepath + ".a3da", (choose[0] == '1' ||
|
||||
choose[0] == '3') ? a3da.A3DAWriter() : a3da.A3DCWriter());
|
||||
}
|
||||
}
|
||||
else if (ext == ".mp" || ext == ".json")
|
||||
@@ -92,8 +92,8 @@ namespace PD_Tool
|
||||
a3da.MsgPackReader(filepath, ext == ".json");
|
||||
a3da.Head.Format = format;
|
||||
|
||||
File.WriteAllBytes(filepath + ".a3da", (choose == "1" ||
|
||||
choose == "4") ? a3da.A3DAWriter() : a3da.A3DCWriter());
|
||||
File.WriteAllBytes(filepath + ".a3da", (choose[0] == '1' ||
|
||||
choose[0] == '3') ? a3da.A3DAWriter() : a3da.A3DCWriter());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -127,7 +127,7 @@ namespace PD_Tool
|
||||
{
|
||||
KKdFARC.FARCFile file = farc.Files[i];
|
||||
a3da.Head.Format = format;
|
||||
file.Data = (choose == "1"|| choose == "4")
|
||||
file.Data = (choose[0] == '1'|| choose[0] == '4')
|
||||
? a3da.A3DAWriter() : a3da.A3DCWriter();
|
||||
farc.Files[i] = file;
|
||||
}
|
||||
@@ -177,7 +177,7 @@ namespace PD_Tool
|
||||
KKdFARC.FARCFile file = default;
|
||||
file.Name = list[i];
|
||||
a3daArray[i].Head.Format = format;
|
||||
file.Data = (choose == "1" || choose == "4")
|
||||
file.Data = (choose[0] == '1'|| choose[0] == '4')
|
||||
? a3daArray[i].A3DAWriter() : a3daArray[i].A3DCWriter();
|
||||
farc.Files.Add(file);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user