Lowered precision of camera stuff

This commit is contained in:
korenkonder
2023-12-23 15:18:37 +03:00
parent 02db9a4beb
commit e5b52709f5
7 changed files with 43 additions and 43 deletions
+1 -1
View File
@@ -67,7 +67,7 @@ HOOK(void, FASTCALL, camera_data_update_projection, 0x00000001401F8E90) {
&camera_data->view_projection_aet_3d_matrix);
render->calc_projection_matrix(&camera_data->projection_matrix,
camera_data->fov, camera_data->aspect, camera_data->min_distance, camera_data->max_distance,
camera_data->fov, (float_t)camera_data->aspect, camera_data->min_distance, camera_data->max_distance,
camera_data->projection_scale.x, camera_data->projection_scale.y,
camera_data->projection_scale.z, camera_data->projection_scale.w);
camera_data->fov_horizontal_rad = tanf(camera_data->fov * 0.5f * DEG_TO_RAD_FLOAT);