Init render data by DivaGL
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@@ -56,6 +56,7 @@ HOOK(int32_t, FASTCALL, data_init, 0x0000000140192FF0) {
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render_manager_patch();
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rob_patch();
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pv_game_patch();
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shadow_patch();
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sprite_patch();
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stage_patch();
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texture_patch();
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