gl_rend_state massive overhaul. Created render_data_context

This commit is contained in:
korenkonder
2025-04-30 12:02:57 +03:00
parent 29a4a0e682
commit de9fec234a
68 changed files with 6077 additions and 4253 deletions
+122 -5
View File
@@ -4,10 +4,121 @@
*/
#include "camera.hpp"
#include "render.hpp"
#include "../AFTModsShared/resolution_mode.hpp"
#include "render.hpp"
#include "render_context.hpp"
#include <Helpers.h>
cam_data::cam_data() : view_point(0.0f, 0.0f, 1.0f), interest(), up(0.0f, 1.0f, 0.0f),
fov(30.0f * DEG_TO_RAD_FLOAT), aspect(4.0f / 3.0f), min_distance(1.0f), max_distance(200.0f),
view_mat(), proj_mat(), view_proj_mat(), persp_scale(), persp_offset() {
}
void cam_data::calc_ortho_proj_mat(float_t left, float_t right,
float_t bottom, float_t top, const vec2& scale, const vec2& offset) {
mat4_ortho_offset(left, right, bottom, top, min_distance, max_distance, &scale, &offset, &proj_mat);
}
void cam_data::calc_persp_proj_mat() {
mat4_persp(fov, aspect, min_distance, max_distance, &proj_mat);
persp_scale = 1.0f;
persp_offset = 0.0f;
}
void cam_data::calc_persp_proj_mat_offset(const vec2& persp_scale, const vec2& persp_offset) {
mat4_persp_offset(fov, aspect, min_distance, max_distance, &persp_scale, &persp_offset, &proj_mat);
this->persp_scale = persp_scale;
this->persp_offset = persp_offset;
}
void cam_data::calc_view_mat() {
mat4_look_at(&view_point, &interest, &up, &view_mat);
}
void cam_data::calc_view_proj_mat() {
mat4_mul(&view_mat, &proj_mat, &view_proj_mat);
}
void cam_data::get() {
view_point = camera_data.view_point;
interest = camera_data.interest;
up = camera_data.up;
fov = camera_data.fov * DEG_TO_RAD_FLOAT;
aspect = (float_t)camera_data.aspect;
min_distance = camera_data.min_distance;
max_distance = camera_data.max_distance;
mat4_transpose(&camera_data.view, &view_mat);
mat4_transpose(&camera_data.projection, &proj_mat);
mat4_transpose(&camera_data.view_projection, &view_proj_mat);
persp_scale = 1.0f;
persp_offset = 0.0f;
}
float_t cam_data::get_aspect() const {
return aspect;
}
float_t cam_data::get_fov() const {
return fov;
}
const vec3& cam_data::get_interest() const {
return interest;
}
float_t cam_data::get_min_distance() const {
return min_distance;
}
float_t cam_data::get_max_distance() const {
return max_distance;
}
const mat4& cam_data::get_proj_mat() const {
return proj_mat;
}
const mat4& cam_data::get_view_mat() const {
return view_mat;
}
const vec3& cam_data::get_view_point() const {
return view_point;
}
const mat4& cam_data::get_view_proj_mat() const {
return view_proj_mat;
}
void cam_data::set_aspect(float_t value) {
aspect = value;
}
void cam_data::set_fov(float_t value) {
fov = value;
}
void cam_data::set_interest(const vec3& value) {
interest = value;
}
void cam_data::set_min_distance(float_t value) {
min_distance = value;
}
void cam_data::set_max_distance(float_t value) {
max_distance = value;
}
void cam_data::set_up(const vec3& value) {
up = value;
}
void cam_data::set_view_point(const vec3& value) {
view_point = value;
}
static void (FASTCALL* camera_struct__update_view)(camera_struct& cam)
= (void (FASTCALL*)(camera_struct & cam))0x00000001401F7690;
@@ -58,10 +169,13 @@ HOOK(void, FASTCALL, camera_data_update_projection, 0x00000001401F8E90) {
mat4_mul(&spr_3d_view, &spr_3d_proj, &spr_3d_proj);
mat4_transpose(&spr_3d_proj, &camera_data.view_projection_aet_3d);
render_get()->calc_projection_matrix(&camera_data.projection, camera_data.fov,
(float_t)camera_data.aspect, camera_data.min_distance, camera_data.max_distance,
camera_data.proj_left_offset, camera_data.proj_right_offset,
camera_data.proj_bottom_offset, camera_data.proj_top_offset);
vec2 persp_scale = 1.0f;
vec2 persp_offset = render_get()->get_taa_offset();
mat4 proj;
mat4_persp_offset(camera_data.fov * DEG_TO_RAD_FLOAT, (float_t)camera_data.aspect,
camera_data.min_distance, camera_data.max_distance, &persp_scale, &persp_offset, &proj);
mat4_transpose(&proj, &camera_data.projection);
camera_data.fov_horizontal_rad = tanf(camera_data.fov * 0.5f * DEG_TO_RAD_FLOAT);
}
@@ -71,6 +185,9 @@ HOOK(void, FASTCALL, camera_update, 0x00000001401F8970) {
camera_data.fast_change_hist1 = camera_data.fast_change_hist0;
camera_data.fast_change_hist0 = camera_data.fast_change;
camera_data.fast_change = false;
extern render_context* rctx;
rctx->render_manager_cam.get();
}
void camera_patch() {