FrameRateControl
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@@ -9,6 +9,7 @@
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#include "../KKdLib/hash.hpp"
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#include "auth_3d.hpp"
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#include "file_handler.hpp"
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#include "frame_rate_control.hpp"
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#include "gl_state.hpp"
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#include "gl_element_array_buffer.hpp"
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#include "render_context.hpp"
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@@ -79,7 +80,7 @@ struct EffectFogRing {
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bool display;
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int32_t current_stage_index;
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prj::vector<int32_t> stage_indices;
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void* frame_rate_control; // FrameRateControl
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FrameRateControl* frame_rate_control;
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void draw();
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};
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