Better upload routine for Color Change Dw. Do source texture caching

This commit is contained in:
korenkonder
2024-06-09 00:16:44 +03:00
parent 3cf035c9b8
commit 30e5d12d70
6 changed files with 355 additions and 0 deletions
+2
View File
@@ -6,6 +6,7 @@
#include "hook.hpp"
#include "Glitter/glitter.hpp"
#include "data_test/rob_osage_test.hpp"
#include "graphics/color_change_dw.hpp"
#include "mdl/disp_manager.hpp"
#include "pv_game/pv_game.hpp"
#include "rob/rob.hpp"
@@ -56,6 +57,7 @@ HOOK(int32_t, FASTCALL, data_init, 0x0000000140192FF0) {
auth_3d_patch();
camera_patch();
color_change_dw_patch();
mdl::disp_manager_patch();
effect_patch();
light_param_patch();