Fixed incorrect sprite scaling at different resolution_mode

This commit is contained in:
korenkonder
2023-12-25 18:09:54 +03:00
parent 7580557ea4
commit 1e76a816d6
+1 -1
View File
@@ -1163,7 +1163,7 @@ namespace spr {
while (args) {
resolution_mode_scale_data data(args->resolution_mode_screen, mode);
if (args->resolution_mode_screen != RESOLUTION_MODE_MAX
&& args->resolution_mode_screen != mode && (index == 0 || index == 3)) {
&& args->resolution_mode_screen != mode && (index <= 0 || index >= 3)) {
float_t scale_x = data.scale.x;
float_t scale_y = data.scale.y;
float_t src_res_x = data.src_res.x;