mirror of
https://github.com/kichikuou/xsystem35-sdl2.git
synced 2026-09-28 09:48:05 +03:00
347 lines
9.4 KiB
C
347 lines
9.4 KiB
C
/*
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* sdl_image.c image操作 for SDL
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*
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* Copyright (C) 2000- Fumihiko Murata <fmurata@p1.tcnet.ne.jp>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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/* $Id: sdl_image.c,v 1.23 2003/07/20 19:30:16 chikama Exp $ */
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#include "config.h"
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#include <stdio.h>
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#include <string.h>
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#include <SDL.h>
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#include "portab.h"
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#include "system.h"
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#include "sdl_private.h"
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#include "cg.h"
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#include "nact.h"
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#include "alpha_plane.h"
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#include "image.h"
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/*
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* dib内での拡大・縮小コピー
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*/
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void sdl_scaledCopyArea(int sx, int sy, int sw, int sh, int dx, int dy, int dw, int dh, int mirror) {
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float a1, a2, xd, yd;
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int *row, *col;
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int x, y;
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SDL_Surface *ss;
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SDL_Surface *src = sdl_dib;
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SDL_Surface *dst = sdl_dib;
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ss = SDL_CreateRGBSurfaceWithFormat(0, dw, dh, dst->format->BitsPerPixel, dst->format->format);
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if (dst->format->BitsPerPixel == 8) {
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memcpy(ss->format->palette->colors, dst->format->palette->colors,
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sizeof(SDL_Color) * 256);
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}
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a1 = (float)sw / (float)dw;
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a2 = (float)sh / (float)dh;
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// src width と dst width が同じときに問題があるので+1
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row = calloc(dw+1, sizeof(int));
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// 1おおきくして初期化しないと col[dw-1]とcol[dw]が同じになる
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// 可能性がある。
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col = calloc(dh+1, sizeof(int));
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if(mirror & 1){
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/*上下反転 added by tajiri@wizard*/
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for (yd = sh-a2, y = 0; y<dh; y++) {
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col[y] = yd; yd -= a2;
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}
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} else {
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for (yd = 0.0, y = 0; y < dh; y++) {
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col[y] = yd; yd += a2;
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}
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}
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if(mirror & 2){
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/*左右反転 added by tajiri@wizard*/
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for (xd = sw-a1, x = 0; x <dw; x++) {
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row[x] = xd; xd -= a1;
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}
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} else {
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for (xd = 0.0, x = 0; x < dw; x++) {
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row[x] = xd; xd += a1;
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}
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}
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#define sccp(type) \
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{ \
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type *p_ss = src->pixels + sx * src->format->BytesPerPixel + sy * src->pitch;\
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type *p_dd = ss->pixels, *p_src, *p_dst;\
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int l=src->pitch/src->format->BytesPerPixel; \
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int m=ss->pitch/ss->format->BytesPerPixel; \
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for (y = 0; y < dh; y++) { \
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p_src = p_ss + col[y] * l; \
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p_dst = p_dd + y * m; \
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for (x = 0; x < dw ; x++) { \
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*(p_dst++) = *(p_src + *(row + x)); \
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} \
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} \
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}
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switch(dst->format->BytesPerPixel) {
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case 1:
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sccp(uint8_t);
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break;
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case 2:
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sccp(uint16_t);
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break;
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case 3: {
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uint8_t *p_ss=(uint8_t *)(src->pixels+sx*src->format->BytesPerPixel+sy*src->pitch);
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uint8_t *p_src=p_ss,*p_dd=ss->pixels, *p_dst;
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for (y = 0; y < dh; y++) {
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p_src = p_ss + col[y] * src->pitch;
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p_dst = p_dd + y * ss->pitch;
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for (x = 0; x < dw ; x++) {
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*(p_dst) = *(p_src + (*(row + x))*3 );
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*(p_dst+1) = *(p_src + (*(row + x))*3 + 1);
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*(p_dst+2) = *(p_src + (*(row + x))*3 + 2);
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p_dst+=3;
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}
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}
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break;
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}
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case 4:
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sccp(Uint32);
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break;
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}
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SDL_Rect r_src = { 0, 0, dw, dh};
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SDL_Rect r_dst = {dx, dy, dw, dh};
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SDL_BlitSurface(ss, &r_src, dst, &r_dst);
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SDL_FreeSurface(ss);
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free(row);
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free(col);
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}
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/*
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* dibに16bitCGの描画
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*/
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void sdl_drawImage16_fromData(cgdata *cg, int dx, int dy, int brightness, bool alpha_blend) {
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int w = cg->width;
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int h = cg->height;
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if (cg->alpha) {
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uint8_t *a_src = cg->alpha;
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uint8_t *adata = GETOFFSET_ALPHA(sdl_dibinfo, dx, dy);
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for (int i = 0; i < h; i++) {
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memcpy(adata, a_src, w);
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adata += sdl_dibinfo->width;
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a_src += cg->width;
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}
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}
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SDL_Surface *s;
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if (cg->alpha && alpha_blend) {
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uint16_t *p_src = (uint16_t *)cg->pic;
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uint8_t *a_src = cg->alpha;
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s = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_ARGB8888);
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for (int y = 0; y < h; y++) {
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uint32_t *dst = (uint32_t *)(((uint8_t *)s->pixels) + y * s->pitch);
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for (int x = 0; x < w; x++) {
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*dst++ = rgb565_to_rgb888(*p_src++) | *a_src++ << 24;
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}
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}
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} else if (sdl_dibinfo->depth > 16) {
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// Convert to RGB888 by ourselves. SDL blit functions use a slightly
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// different mapping, so the color expanded by SDL may not match the
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// color key specified in the CX command.
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uint16_t *src = (uint16_t *)cg->pic;
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s = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_RGB888);
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for (int y = 0; y < h; y++) {
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uint32_t *dst = (uint32_t *)(((uint8_t *)s->pixels) + y * s->pitch);
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for (int x = 0; x < w; x++) {
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*dst++ = rgb565_to_rgb888(*src++);
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}
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}
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} else {
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s = SDL_CreateRGBSurfaceWithFormatFrom(
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cg->pic, cg->width, cg->height, 16, cg->width * 2, SDL_PIXELFORMAT_RGB565);
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}
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if (brightness != 255)
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SDL_SetSurfaceColorMod(s, brightness, brightness, brightness);
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SDL_Rect r_dst = {dx, dy, w, h};
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SDL_BlitSurface(s, NULL, sdl_dib, &r_dst);
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SDL_FreeSurface(s);
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}
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void sdl_drawImage24_fromData(cgdata *cg, int x, int y, int brightness) {
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if (cg->alpha) {
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// This function is called only for JPEG images, so this shouldn't happen.
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WARNING("sdl_drawImage24_fromData: unsupported format");
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return;
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}
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SDL_Surface *s = SDL_CreateRGBSurfaceWithFormatFrom(
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cg->pic, cg->width, cg->height, 24, cg->width * 3, SDL_PIXELFORMAT_RGB24);
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if (brightness != 255)
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SDL_SetSurfaceColorMod(s, brightness, brightness, brightness);
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SDL_Rect r_dst = {x, y, cg->width, cg->height};
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SDL_BlitSurface(s, NULL, sdl_dib, &r_dst);
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SDL_FreeSurface(s);
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}
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SDL_Surface *sdl_dib_to_surface_with_alpha(int x, int y, int w, int h) {
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SDL_Surface *s = SDL_CreateRGBSurfaceWithFormat(0, w, h, 32, SDL_PIXELFORMAT_ARGB8888);
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SDL_Rect r_src = {x, y, w, h};
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SDL_BlitSurface(sdl_dib, &r_src, s, NULL);
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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uint8_t *p_ds = s->pixels + 3;
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#else
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uint8_t *p_ds = s->pixels;
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#endif
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uint8_t *adata = GETOFFSET_ALPHA(sdl_dibinfo, x, y);
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for (int y = 0; y < h; y++) {
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uint8_t *p_src = adata;
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uint8_t *p_dst = p_ds;
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for (int x = 0; x < w; x++) {
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*p_dst = *(p_src++);
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p_dst += 4;
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}
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adata += sdl_dibinfo->width;
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p_ds += s->pitch;
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}
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return s;
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}
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void sdl_copyAreaSP16_shadow(int sx, int sy, int w, int h, int dx, int dy, int lv) {
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SDL_Surface *s = sdl_dib_to_surface_with_alpha(sx, sy, w, h);
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if (lv < 255)
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SDL_SetSurfaceAlphaMod(s, lv);
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SDL_Rect r_dst = {dx, dy, w, h};
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SDL_BlitSurface(s, NULL, sdl_dib, &r_dst);
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SDL_FreeSurface(s);
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}
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void sdl_copyAreaSP16_alphaBlend(int sx, int sy, int w, int h, int dx, int dy, int lv) {
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SDL_Rect r_src = {sx, sy, w, h};
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SDL_Rect r_dst = {dx, dy, w, h};
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SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_BLEND);
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SDL_SetSurfaceAlphaMod(sdl_dib, lv);
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SDL_BlitSurface(sdl_dib, &r_src, sdl_dib, &r_dst);
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SDL_SetSurfaceAlphaMod(sdl_dib, 255);
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SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_NONE);
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}
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void sdl_copyAreaSP16_alphaLevel(int sx, int sy, int w, int h, int dx, int dy, int lv) {
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SDL_Rect r_src = {sx, sy, w, h};
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SDL_Rect r_dst = {dx, dy, w, h};
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SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_BLEND);
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SDL_SetSurfaceAlphaMod(sdl_dib, lv);
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SDL_FillRect(sdl_dib, &r_dst, 0);
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SDL_BlitSurface(sdl_dib, &r_src, sdl_dib, &r_dst);
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SDL_SetSurfaceAlphaMod(sdl_dib, 255);
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SDL_SetSurfaceBlendMode(sdl_dib, SDL_BLENDMODE_NONE);
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}
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void sdl_copy_from_alpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flag) {
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image_copy_from_alpha(nact->ags.dib, sx, sy, w, h, dx, dy, flag);
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}
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void sdl_copy_to_alpha(int sx, int sy, int w, int h, int dx, int dy, ALPHA_DIB_COPY_TYPE flag) {
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image_copy_to_alpha(nact->ags.dib, sx, sy, w, h, dx, dy, flag);
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}
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/*
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* dib のピクセル情報を取得
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*/
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void sdl_getPixel(int x, int y, Palette *cell) {
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uint8_t *p = PIXEL_AT(sdl_dib, x, y);
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if (sdl_dib->format->BitsPerPixel == 8) {
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cell->pixel = *p;
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} else {
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Uint32 cl=0;
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switch (sdl_dib->format->BytesPerPixel) {
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case 2:
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{
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unsigned short *pp = (unsigned short *)p;
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cl = *pp;
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}
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break;
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case 3:
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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cl = (p[2]<<16)+(p[1]<<8) + p[0];
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#else
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cl = (p[0]<<16)+(p[1]<<8) + p[2];
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#endif
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break;
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case 4:
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{
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Uint32 *pp = (Uint32 *)p;
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cl = *pp;
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}
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break;
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}
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SDL_GetRGB(cl, sdl_dib->format, &cell->r, &cell->g, &cell->b);
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}
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}
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/*
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* dib から領域の切り出し
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*/
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void* sdl_saveRegion(int x, int y, int w, int h) {
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SDL_Surface *s = SDL_CreateRGBSurfaceWithFormat(0, w, h, sdl_dib->format->BitsPerPixel, sdl_dib->format->format);
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if (sdl_dib->format->BitsPerPixel == 8)
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memcpy(s->format->palette->colors, sdl_dib->format->palette->colors,
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sizeof(SDL_Color) * sdl_dib->format->palette->ncolors);
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SDL_Rect r_src = {x, y, w, h};
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SDL_Rect r_dst = {0, 0, w, h};
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SDL_BlitSurface(sdl_dib, &r_src, s, &r_dst);
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return s;
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}
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/*
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* セーブした領域を破棄
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*/
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void sdl_delRegion(void *psrc) {
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SDL_FreeSurface((SDL_Surface *)psrc);
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}
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/*
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* dib にセーブした領域を回復
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*/
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void sdl_putRegion(void *psrc, int x, int y) {
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SDL_Surface *src = (SDL_Surface *)psrc;
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SDL_Rect r_src = {0, 0, src->w, src->h};
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SDL_Rect r_dst = {x, y, src->w, src->h};
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SDL_BlitSurface(src, &r_src, sdl_dib, &r_dst);
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}
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/*
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* dib に dstを描画後、後始末
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*/
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void sdl_restoreRegion(void *psrc, int x, int y) {
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SDL_Surface *src = (SDL_Surface *)psrc;
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sdl_putRegion(src, x ,y);
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SDL_FreeSurface(src);
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}
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