mirror of
https://github.com/kichikuou/xsystem35-sdl2.git
synced 2026-09-27 09:23:11 +03:00
132 lines
4.1 KiB
C
132 lines
4.1 KiB
C
/*
|
|
* Copyright (C) 2020 <KichikuouChrome@gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
*/
|
|
#include "gameresource.h"
|
|
#include "unittest.h"
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
#include <unistd.h>
|
|
|
|
static void initGameResource_test(void) {
|
|
GameResource gr;
|
|
ASSERT_TRUE(initGameResource(&gr, "testdata/test.gr"));
|
|
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_SCO], 1);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][0], "fooSA.ALD");
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_CG], 2);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_CG][0], "fooGA.ALD");
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_CG][1], "fooGB.ALD");
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_WAVE], 26);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_WAVE][0], "fooWA.ALD");
|
|
for (int i = 1; i <= 24; i++)
|
|
ASSERT_NULL(gr.game_fname[DRIFILE_WAVE][i]);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_WAVE][25], "fooWZ.ALD");
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_MIDI], 3);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_MIDI][2], "fooMC.ALD");
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_DATA][0], "file name with whitespaces");
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_RSC][0], "this line has whitespaces at end of line");
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_BGM][0], "/path/to/fooBA.ALD");
|
|
|
|
ASSERT_STRCMP(gr.ain, "System39.ain");
|
|
ASSERT_STRCMP(gr.wai, "foo_WA.WAI");
|
|
ASSERT_STRCMP(gr.bgi, "foo_BA.BGI");
|
|
ASSERT_STRCMP(gr.sact01, "SACTEFAM.KLD");
|
|
ASSERT_STRCMP(gr.init, "System39.ini");
|
|
ASSERT_STRCMP(gr.alk[0], "0.alk");
|
|
for (int i = 1; i <= 8; i++)
|
|
ASSERT_NULL(gr.alk[i]);
|
|
ASSERT_STRCMP(gr.alk[9], "9.alk");
|
|
|
|
ASSERT_STRCMP(gr.save_fname[0], "/home/kichikuou/save/foo_sa.asd");
|
|
for (int i = 1; i <= 24; i++)
|
|
ASSERT_NULL(gr.save_fname[i]);
|
|
ASSERT_STRCMP(gr.save_fname[25], "/tmp/foo_sz.asd");
|
|
// save_path is determined based on save_fname[0].
|
|
ASSERT_STRCMP(gr.save_path, "/home/kichikuou/save");
|
|
}
|
|
|
|
static struct dirent *mockReaddir(DIR *dir) {
|
|
static struct dirent ent;
|
|
const char ***entries = (const char ***)dir;
|
|
if (**entries) {
|
|
strcpy(ent.d_name, **entries);
|
|
(*entries)++;
|
|
return &ent;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static void initGameResourceFromDir_test(void) {
|
|
const char *files[] = {
|
|
"ADISK.ALD",
|
|
"FOOSB.ALD",
|
|
"foogz.ald",
|
|
"WA.ALD",
|
|
"unknownXA.ald",
|
|
"a.ald",
|
|
".ald",
|
|
"a",
|
|
"SYSTEM39.AIN",
|
|
"foo_WA.WAI",
|
|
"foo_BA.BGI",
|
|
"SACTEFAM.KLD",
|
|
"System39.ini",
|
|
"foo1.alk",
|
|
"0.alk",
|
|
".alk",
|
|
NULL
|
|
};
|
|
const char **dir = files;
|
|
GameResource gr;
|
|
ASSERT_TRUE(initGameResourceFromDir(&gr, (DIR *)&dir, mockReaddir));
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_SCO], 2);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][0], "ADISK.ALD");
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][1], "FOOSB.ALD");
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_CG], 26);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_CG][25], "foogz.ald");
|
|
ASSERT_EQUAL(gr.cnt[DRIFILE_WAVE], 1);
|
|
ASSERT_STRCMP(gr.game_fname[DRIFILE_WAVE][0], "WA.ALD");
|
|
for (int i = 0; i < 26; i++) {
|
|
char buf[16];
|
|
sprintf(buf, "%csleep.asd", 'a' + i);
|
|
ASSERT_STRCMP(gr.save_fname[i], buf);
|
|
}
|
|
ASSERT_STRCMP(gr.save_path, ".");
|
|
ASSERT_STRCMP(gr.ain, "SYSTEM39.AIN");
|
|
ASSERT_STRCMP(gr.wai, "foo_WA.WAI");
|
|
ASSERT_STRCMP(gr.bgi, "foo_BA.BGI");
|
|
ASSERT_STRCMP(gr.sact01, "SACTEFAM.KLD");
|
|
ASSERT_STRCMP(gr.init, "System39.ini");
|
|
ASSERT_STRCMP(gr.alk[0], "0.alk");
|
|
ASSERT_STRCMP(gr.alk[1], "foo1.alk");
|
|
for (int i = 2; i < 10; i++)
|
|
ASSERT_NULL(gr.alk[i]);
|
|
}
|
|
|
|
void gameresource_test(void) {
|
|
#ifdef _WIN32
|
|
_putenv("HOME=/home/kichikuou");
|
|
#else
|
|
setenv("HOME", "/home/kichikuou", 1);
|
|
#endif
|
|
|
|
initGameResource_test();
|
|
initGameResourceFromDir_test();
|
|
}
|