initGameResourceFromDir: Stop prepending CWD to filenames

This commit is contained in:
kichikuou
2020-07-25 14:48:41 +09:00
parent 9f244c3dee
commit 07f8f8a5f8
2 changed files with 35 additions and 45 deletions
+22 -24
View File
@@ -53,72 +53,70 @@ static void storeSaveName(GameResource *gr, int no, char *src) {
if (no == 0) {
char *b = strrchr(src, '/');
if (b == NULL) {
SYSERROR("Illigal save filename %s\n", src);
if (b) {
*b = '\0';
gr->save_path = strdup(src);
} else {
gr->save_path = ".";
}
*b = '\0';
gr->save_path = strdup(src);
}
if (path) free(path);
}
boolean initGameResourceFromDir(GameResource *gr, DIR *dir, struct dirent *(*p_readdir)(DIR *)) {
char cwd[256], path[256];
getcwd(cwd, 255);
memset(gr, 0, sizeof(GameResource));
struct dirent* d;
while ((d = p_readdir(dir))) {
char *filename = d->d_name;
int len = strlen(filename);
sprintf(path, "%s/%s", cwd, filename);
if (strcasecmp(filename, "adisk.ald") == 0) {
storeDataName(gr, DRIFILE_SCO, 0, path);
storeDataName(gr, DRIFILE_SCO, 0, filename);
} else if (strcasecmp(filename, "System39.ain") == 0) {
gr->ain = strdup(path);
gr->ain = strdup(filename);
} else if (strcasecmp(filename, "SACTEFAM.KLD") == 0) {
gr->sact01 = strdup(path);
gr->sact01 = strdup(filename);
} else if (strcasecmp(filename, "System39.ini") == 0) {
gr->init = strdup(path);
gr->init = strdup(filename);
} else if (len >= 4 && strcasecmp(filename + len - 4, ".wai") == 0) {
gr->wai = strdup(path);
gr->wai = strdup(filename);
} else if (len >= 4 && strcasecmp(filename + len - 4, ".bgi") == 0) {
gr->bgi = strdup(path);
gr->bgi = strdup(filename);
} else if (len >= 5 && strcasecmp(filename + len - 4, ".alk") == 0) {
if (!isdigit(filename[len - 5])) continue;
gr->alk[filename[len - 5] - '0'] = strdup(path);
gr->alk[filename[len - 5] - '0'] = strdup(filename);
} else if (len >= 6 && strcasecmp(filename + len - 4, ".ald") == 0) {
int dno = toupper(filename[len - 5]) - 'A';
if (dno < 0 || dno >= DRIFILEMAX) continue;
switch (toupper(filename[len - 6])) {
case 'S':
storeDataName(gr, DRIFILE_SCO, dno, path);
storeDataName(gr, DRIFILE_SCO, dno, filename);
break;
case 'G':
storeDataName(gr, DRIFILE_CG, dno, path);
storeDataName(gr, DRIFILE_CG, dno, filename);
break;
case 'W':
storeDataName(gr, DRIFILE_WAVE, dno, path);
storeDataName(gr, DRIFILE_WAVE, dno, filename);
break;
case 'M':
storeDataName(gr, DRIFILE_MIDI, dno, path);
storeDataName(gr, DRIFILE_MIDI, dno, filename);
break;
case 'D':
storeDataName(gr, DRIFILE_DATA, dno, path);
storeDataName(gr, DRIFILE_DATA, dno, filename);
break;
case 'R':
storeDataName(gr, DRIFILE_RSC, dno, path);
storeDataName(gr, DRIFILE_RSC, dno, filename);
break;
case 'B':
storeDataName(gr, DRIFILE_BGM, dno, path);
storeDataName(gr, DRIFILE_BGM, dno, filename);
break;
}
}
}
for (int i = 0; i < SAVE_MAXNUMBER; i++) {
sprintf(path, "%s/%c%s", cwd, 'a' + i, "sleep.asd");
storeSaveName(gr, i, path);
char buf[] = "asleep.asd";
buf[0] = 'a' + i;
storeSaveName(gr, i, buf);
}
return (gr->cnt[DRIFILE_SCO] > 0) ? TRUE : FALSE;
+13 -21
View File
@@ -72,12 +72,6 @@ static struct dirent *mockReaddir(DIR *dir) {
return NULL;
}
static const char *joinPath(const char *dir, const char *fname) {
static char buf[512];
sprintf(buf, "%s/%s", dir, fname);
return buf;
}
static void initGameResourceFromDir_test(void) {
const char *files[] = {
"ADISK.ALD",
@@ -99,30 +93,28 @@ static void initGameResourceFromDir_test(void) {
NULL
};
const char **dir = files;
static char cwd[256];
getcwd(cwd, sizeof(cwd));
GameResource gr;
ASSERT_TRUE(initGameResourceFromDir(&gr, (DIR *)&dir, mockReaddir));
ASSERT_EQUAL(gr.cnt[DRIFILE_SCO], 2);
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][0], joinPath(cwd, "ADISK.ALD"));
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][1], joinPath(cwd, "FOOSB.ALD"));
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][0], "ADISK.ALD");
ASSERT_STRCMP(gr.game_fname[DRIFILE_SCO][1], "FOOSB.ALD");
ASSERT_EQUAL(gr.cnt[DRIFILE_CG], 26);
ASSERT_STRCMP(gr.game_fname[DRIFILE_CG][25], joinPath(cwd, "foogz.ald"));
ASSERT_STRCMP(gr.game_fname[DRIFILE_CG][25], "foogz.ald");
ASSERT_EQUAL(gr.cnt[DRIFILE_WAVE], 1);
ASSERT_STRCMP(gr.game_fname[DRIFILE_WAVE][0], joinPath(cwd, "WA.ALD"));
ASSERT_STRCMP(gr.game_fname[DRIFILE_WAVE][0], "WA.ALD");
for (int i = 0; i < 26; i++) {
char buf[16];
sprintf(buf, "%csleep.asd", 'a' + i);
ASSERT_STRCMP(gr.save_fname[i], joinPath(cwd, buf));
ASSERT_STRCMP(gr.save_fname[i], buf);
}
ASSERT_STRCMP(gr.save_path, cwd);
ASSERT_STRCMP(gr.ain, joinPath(cwd, "SYSTEM39.AIN"));
ASSERT_STRCMP(gr.wai, joinPath(cwd, "foo_WA.WAI"));
ASSERT_STRCMP(gr.bgi, joinPath(cwd, "foo_BA.BGI"));
ASSERT_STRCMP(gr.sact01, joinPath(cwd, "SACTEFAM.KLD"));
ASSERT_STRCMP(gr.init, joinPath(cwd, "System39.ini"));
ASSERT_STRCMP(gr.alk[0], joinPath(cwd, "0.alk"));
ASSERT_STRCMP(gr.alk[1], joinPath(cwd, "foo1.alk"));
ASSERT_STRCMP(gr.save_path, ".");
ASSERT_STRCMP(gr.ain, "SYSTEM39.AIN");
ASSERT_STRCMP(gr.wai, "foo_WA.WAI");
ASSERT_STRCMP(gr.bgi, "foo_BA.BGI");
ASSERT_STRCMP(gr.sact01, "SACTEFAM.KLD");
ASSERT_STRCMP(gr.init, "System39.ini");
ASSERT_STRCMP(gr.alk[0], "0.alk");
ASSERT_STRCMP(gr.alk[1], "foo1.alk");
for (int i = 2; i < 10; i++)
ASSERT_NULL(gr.alk[i]);
}