kichikuou
1a6b7b33b9
Android: Compile SDL_mixer with ogg support
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This enables voice playback in Escalayer.
2020-06-06 23:00:39 +09:00
kichikuou
54dcd8c5fc
Android: Compile SDL2_mixer with -DMUSIC_WAV
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This is necessary to play BGM from ALD.
2020-06-06 12:22:35 +09:00
kichikuou
73216073af
Android: Update SDL2 to 2.0.12
2020-03-13 16:22:44 +09:00
kichikuou
8f10145fc4
Android: Use android.media.MediaPlayer for BGM playback
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Playlist is written to <gamedir>/playlist.txt during installation
("cdrom_device" in .xsys35rc is not used).
Files that match /(\d+)\.(wav|mp3|ogg)$/ are recognized as BGM files
(digits represent a track number). Note that this convention is the same
as Kichikuou on Web.
2020-01-19 22:18:04 +09:00
kichikuou
8523586e8b
Android: CMake: Use option() to override SUPPORT_OGG
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This seems to be the reliable way to override option() in subprojects.
2020-01-13 22:55:26 +09:00
kichikuou
d3248eb53a
Android: 32-bit ABI support
2020-01-05 12:23:01 +09:00
kichikuou
1e46f128cb
Android: Enable ogg support in SDL_mixer
2020-01-02 09:03:42 +09:00
kichikuou
eb50ac4fdc
Android: Build rules
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This sets up Gradle / CMake rules for Android build.
2019-12-31 15:16:49 +09:00
kichikuou
d1d0641642
Android: Import android project files from SDL
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This just copies android-project/ directory of https://hg.libsdl.org/SDL/
(rev 13383) to android/.
2019-12-31 11:31:28 +09:00