kichikuou
a20363b901
Android: Upgrade build environment
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- targetSdkVersion 28
- Android Gradle plugin 4.0.1
- Kotlin 1.3.72
- Gradle 6.1.1
2020-08-23 11:22:05 +09:00
kichikuou
09e89e794d
Android: Version 0.2.1
2020-06-07 14:31:31 +09:00
kichikuou
250fbd30a0
Android: Version 0.2.0
2020-06-06 12:50:42 +09:00
kichikuou
2d237079db
Android: Bump version to 0.1.1
2020-02-24 14:13:27 +09:00
kichikuou
1b4f44384e
Update build.gradle
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- Version 0.1.0
- Do not compress .otf font
- Fix warnings
2020-02-02 10:40:34 +09:00
kichikuou
c646028afc
Android: minSdkVersion=19
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Android <4.4 does not have a native file picker.
2020-01-26 19:20:12 +09:00
kichikuou
473e490686
Android: New launcher
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The new launcher activity is a ListActivity and allows:
- Installing games from ZIP
- Launching installed games
- Uninstalling games
2020-01-13 18:55:52 +09:00
kichikuou
d3248eb53a
Android: 32-bit ABI support
2020-01-05 12:23:01 +09:00
kichikuou
b2c1ba5247
Android: Add simple launcher
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This adds a minimal launcher activity for the android app, which does
the followings:
- Opens a file chooser to let user select a zip file
- Extracts the zip into the app's internal storage
- Launches the SDL activity
2019-12-31 21:18:26 +09:00
kichikuou
070a2f8105
Android: Load fonts from assets
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Now fonts/ directory is bundled in APK as assets. TTF_OpenFont() can
open files in Android assets, but cannot handle the "./" path prefix.
2019-12-31 21:18:23 +09:00
kichikuou
eb50ac4fdc
Android: Build rules
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This sets up Gradle / CMake rules for Android build.
2019-12-31 15:16:49 +09:00
kichikuou
d1d0641642
Android: Import android project files from SDL
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This just copies android-project/ directory of https://hg.libsdl.org/SDL/
(rev 13383) to android/.
2019-12-31 11:31:28 +09:00