Commit Graph
648 Commits
Author SHA1 Message Date
kichikuou d7dd98a8ca Implement polygon mask effects
This implements the hexagram, pentagram, and windmill effects of the CE
command. These were implemented in the (removed) X11 backend, but not in
the SDL backend.

This implementation uses SDL_RenderGeometry() which is added in SDL
2.0.18. If it is not available, these effects will fall back to
crossfade.
2021-12-12 21:39:13 +09:00
kichikuou f11dbc7400 Explicitly set pixel format of sdl_display
This shouldn't have any behavioral changes.
2021-12-12 12:08:07 +09:00
kichikuou 3b52efb752 Remove unused fields in sdl_private_data 2021-12-11 13:53:31 +09:00
kichikuou 93f01efdb5 Update README.md 2021-12-03 12:05:41 +09:00
kichikuou 3012412a5d Version 2.2.0 v2.2.0 2021-12-03 11:19:51 +09:00
kichikuou 91fa4284c4 Use zero-based indexing for string variables
Surprisingly, 0 is a valid index of the string variables (used only in
Ouji-sama Lv1 as far as I know).

The original System 3.x saves str[0] in save files, but we continue to
save from str[1] for save data compatibility.
2021-12-03 10:57:09 +09:00
kichikuou 93d29b5f87 Implement RandMT.GetNoOverlap 2021-12-03 10:57:09 +09:00
kichikuou b6cdba145f ags: Initialize alpha plane with 255 (opaque)
This fixes an issue in Ouji-sama Lv1 where the background of the map
was not drawn.
2021-12-03 10:57:09 +09:00
kichikuou 38a40e82f3 Implement OujiMisc module 2021-12-03 10:57:06 +09:00
kichikuou d29a764de2 Fix issues with reading DOS-ish playlist file
- Replace backslashes with slashes
- Strip '\r'
2021-11-27 22:43:12 +09:00
kichikuou 0d74454355 Clean up ags.c 2021-11-23 12:56:06 +09:00
kichikuou 1a248ea897 debugger_dap: Add support for warning breakpoints
This adds "warning" exception breakpoint filter type. If it is enabled,
execution stops on WARNING() calls.
2021-11-23 12:49:41 +09:00
kichikuou 556b9687ca Remove instgame script
This is not very valuable as .gr file is now optional.
2021-11-23 10:06:13 +09:00
kichikuou 8be63b7f11 Remove some stale docs 2021-11-23 10:03:12 +09:00
kichikuou 8c963f4dcf Simplify fade in/out code 2021-11-20 09:23:48 +09:00
kichikuou 87316495e8 debugger_dap: Respect noDebug Launch parameter
When noDebug: true is set, xsystem35 does not load debug symbols and
does not emit Initialized event.
2021-11-17 20:40:04 +09:00
kichikuou 45b50fe78a ZT counter: wrap around on 16-bit overflow
This behavior matches System 3.9.
2021-11-16 21:37:14 +09:00
kichikuou c31da0fe10 Merge counter.c into cmdz.c 2021-11-16 09:10:07 +09:00
kichikuou 0d376a3d35 Simplify counter.c
This also fixes a compatibility issue of ZT1 and ZT10 when the last
argument isn't zero.
2021-11-15 22:11:04 +09:00
kichikuou ff9710426f Remove internal time counters 2021-11-14 22:12:11 +09:00
kichikuou aa537687c4 Emscripten: Ensure functions in asyncify addlist are not optimized out
Also update emscripten version to 2.0.34.
2021-11-14 17:12:47 +09:00
kichikuou ae30b73333 Add more contents to README.md 2021-11-14 10:27:44 +09:00
kichikuou 28ac087bca SACT: Improve sprite move animation
- Move operation for hidden sprites shouldn't be ignored.
- Move time set by SACT.SetMoveTime shouldn't be reset after move.

This makes Save Lion in Rance 5D animate smoothly.
2021-11-13 18:28:43 +09:00
kichikuou fc3d66195f portmidi: Fix SEGV by accessing flags 2021-11-13 14:09:09 +09:00
kichikuou f7ca54104b portmidi: Use SDL's thread primitives 2021-11-13 13:54:14 +09:00
kichikuou d8513d78e4 rawmidi: Use a background thread rather than a subprocess
This removes the last usage of fork() in xystem35.
2021-11-13 12:51:14 +09:00
kichikuou d0ad06e7c5 Move message-queue functions to msgqueue.[ch] 2021-11-13 12:50:34 +09:00
kichikuou cae31a72d1 Use standard int / bool types in portab.h 2021-11-13 08:16:47 +09:00
kichikuou 1405c8693b Do not use bool as variable name 2021-11-13 07:43:58 +09:00
kichikuou 5c5a71237c debugger_dap: Respect stopOnEntry Launch parameter 2021-11-10 21:34:23 +09:00
kichikuou 0a82376cfd Version 2.1.0 win-2.1.0 2021-11-07 21:30:44 +09:00
kichikuou e08ba5fb03 Refactor sactcg.c 2021-11-07 21:23:45 +09:00
kichikuou ca1e47c093 Fix reference counting of SACT CGs
This fixes a bug where enemies disappear in Rance 5D battles.
2021-11-07 21:23:45 +09:00
kichikuou 0bbb6fbeae Add support for conditional breakpoints 2021-11-07 21:23:40 +09:00
kichikuou f9d753d46a debugger: Implement cali expression evaluator
Now "print" command (CUI) and "evaluate" request (DAP) can use
expressions like "VAR123[VAR12 + VAR23]".
2021-11-07 21:23:35 +09:00
kichikuou 117b81bf86 debugger_dap: Add source location to Output events
So that the user can see where in the scenario the warning occurred.
2021-11-06 15:10:01 +09:00
kichikuou f311ccb15e webp: Skip 'NULL' chunk
When an image is exactly the same as its base image, it has a 4-byte
'NULL' chunk at the end of the file. We simply skip this chunk, without
optimizing the load.
2021-11-06 12:07:07 +09:00
kichikuou fd4c8fb4d3 debugger_dap: Fail to Initialize if debug symbol file is not available 2021-11-06 12:06:57 +09:00
kichikuou 4832b0ab84 debugger_dap: Emit Output event on sys_message 2021-11-06 09:30:45 +09:00
kichikuou 69f5e8f538 Fix message display of SACT and NIGHTDLL in Unicode mode 2021-11-04 09:28:45 +09:00
kichikuou 7cb8896685 bgm.sdlmixer.c: Allow non-WAV audio formats
Ogg is used in the MangaGamer version of Rance 5D.
2021-11-03 21:09:07 +09:00
kichikuou 0ecc4edb43 Add webp CG support
Used in the MangaGamer version of Rance 5D.

The logic for the OVER chunk was taken from libsys4.
2021-11-03 21:09:02 +09:00
kichikuou 162bf8dc25 Fix SACT version detection for Rance 5D English version 2021-11-03 12:09:14 +09:00
kichikuou 7f6ab44e96 sp_set_wall_paper: Fix crash when CG loading failed 2021-11-03 10:48:09 +09:00
kichikuou e9abf1f4d8 Create GitHub issue template 2021-11-02 21:53:53 +09:00
kichikuou 828cb047ba Remove the ability to output debug log to a file
Before this, debug logs with level 5 and above were written to
`./xsystem35.log`. Now all logs are written to stderr.
2021-10-31 21:53:38 +09:00
kichikuou bc06099e01 Show message box on fatal error
Now sys_error() shows error message using a SDL message box, so that
user can see the message on Windows / Android.
2021-10-26 21:41:34 +09:00
kichikuou 6c87a9155b Compatibility fix: varGetNumof command
It returns the number of variables in System39.ain.
2021-10-24 21:53:04 +09:00
kichikuou 8e4070e91e Make sysVarAttribute local in variable.c 2021-10-24 16:28:02 +09:00
kichikuou 78cc181271 Refactor variable access code 2021-10-24 14:55:09 +09:00