kichikuou
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d1712ab7b4
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Remove newline character from debug print macro calls
Now "\n" is appended by the macros.
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2022-09-02 20:37:26 +09:00 |
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kichikuou
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e08ba5fb03
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Refactor sactcg.c
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2021-11-07 21:23:45 +09:00 |
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kichikuou
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ca1e47c093
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Fix reference counting of SACT CGs
This fixes a bug where enemies disappear in Rance 5D battles.
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2021-11-07 21:23:45 +09:00 |
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kichikuou
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15fb122148
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Remove agsurface.has_{pixel,alpha} fields
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2020-08-30 10:26:55 +09:00 |
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kichikuou
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d8fbf9a8b1
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Cleanup
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2020-08-09 13:41:26 +09:00 |
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kichikuou
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652e4b9111
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Simplify ags_drawStringToSurface()
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2020-08-08 22:57:22 +09:00 |
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kichikuou
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e830190537
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Add ags_drawStringToSurface()
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2020-08-08 21:28:01 +09:00 |
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kichikuou
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bdfe0e8077
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Remove sjis2lang and lang2sjis macros
There's no plan to use any other "native" character encodings than
UTF-8.
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2020-07-23 13:53:08 +09:00 |
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kichikuou
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dbc15ca3b4
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Re-enable NIGHTDLL module
To avoid symbol conflicts, this adds "nt_" prefix to sprite, sactcg, and
sactstring functions.
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2020-06-04 22:50:46 +09:00 |
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kichikuou
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e6af440a23
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Fix missing includes
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2017-02-19 12:35:53 +09:00 |
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kichikuou
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245bc1212c
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Remove glib dependency
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2017-02-18 18:16:32 +09:00 |
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kichikuou
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f1b0b399fa
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Convert EUC to utf-8
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2017-02-11 19:03:05 +09:00 |
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kichikuou
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e607c9c2ee
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Import xsystem35-1.7.3-pre5
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2014-04-26 18:40:24 +09:00 |
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