The popup menu opens with a three-finger tap. Add touch support to the
modal framework: a tap is replayed as a multi-frame mouse
hover->press->release so microui registers the click, and the press is
held so sliders can be dragged. Fix a microui command-buffer alignment
bug that crashed on 32-bit ARM.
Switch the bundled mincho font from a Source Han Serif JP subset to a
subset of IPA Mincho, which has monospace ASCII glyphs.
IPA Mincho's hhea ascent/descent already match its OS/2 typo metrics, so
adjust_metrics.py is no longer needed. However, IPA Mincho is distributed
under the IPA Font License v1.0, under which a subset is a "Derived
Program"; Article 3.1(4) forbids the derived font's name from containing
the licensed program's name ("IPA"). Add rename_font.py to rewrite the
name table accordingly, and replace licenses/mincho.txt with the IPA Font
License.
Graymerca uses JPEG images for map tiles, which suffers from color
bleeding due to chroma upsampling in the JPEG decoder.
Since stb_image cannot disable the bilinear upsampling filter, this
switches the JPEG decoder to NanoJPEG.
Fixes#67.
Launcher.kt extracts given ZIP file to the internal storage, preserving
its directory structure.
Before this change, if the game files were in a subdirectory, an
xsystem35.gr file was generated containing the path to the game files.
However, with this method, .xsys35rc and some data files (such as map
files of Kaeru Nyo) could not be loaded.
After this change, Launcher.kt will no longer generate the xsystem35.gr
file. Instead, it records the directory where the game is located in
game_directory.txt, and specify that directory in -gamedir to launch
xsystem35.
Fixes#51.