Commit Graph
743 Commits
Author SHA1 Message Date
kichikuou c4dc799c94 Change the condition for applying Rance4v2 hack
Now it's determined by the MT command argument.
2023-02-07 21:31:03 +09:00
kichikuou ce271ae5eb Fix CG positioning issue in Rance 4.x (TOTO port)
G command should reset the effect of J0/J1, even if pixel extraction is
disabled by PC command.
2023-02-05 18:37:50 +09:00
kichikuou 526e5f8709 Fix VSP palette issue
This fixes a palette problem when drawing a VSP image on a non-8-bit
surface after executing `ZC 0` command.

cg->vsp_bank can be overridden by the `ZC 0` command.
2023-02-05 18:08:41 +09:00
kichikuou addf2e3728 Add BGM support for Rance4 v2
In Rance4 v2, `SS n` command plays the audio file n+999 stored in
WB.ald. Support this by reusing the CD->BGM bridge.
2023-01-28 14:24:26 +09:00
kichikuou 4785c8c77c Add cdrom.bgm.c and use it when DRIFILE_BGM exists
This enables BGM playback in the download edition of Daiakuji, where S*
commands are plumbed to the music system (*BA.ald).
2023-01-28 13:06:38 +09:00
kichikuou b1ac106057 Refactor bgm abstructions 2023-01-28 12:51:38 +09:00
kichikuou acdc40ec60 Refactor cdrom abstructions 2023-01-28 12:51:34 +09:00
kichikuou d9f635a6d0 Implement SV command 2023-01-28 09:53:44 +09:00
kichikuou e8357c4e6f Add a hack to improve map navigation of Rance4 v2 2023-01-28 09:53:41 +09:00
kichikuou 8e44a87069 Support Y1003 command
Used in Rance4 ver2.05. Similar to Y3, but waits for key release.
2023-01-26 21:44:29 +09:00
kichikuou d1befbd355 Add stub for SV command
Used in Rance4 ver2.05.
2023-01-26 18:35:55 +09:00
kichikuou ec0bae5490 Inline LittleEndian functions
Using memcpy(). Compilers are smart enough to eliminate memcpy()
completely.
2023-01-21 17:22:24 +09:00
kichikuou f5b3b1a936 Support ShSound module on WASM 2023-01-21 16:40:26 +09:00
kichikuou 7aa704b3f4 midi_sdlmixer: Check playing status in midi_get_playing_info()
This fixes an infinite loop in Buroburo waiting for MIDI playback to
finish.
2023-01-15 13:07:51 +09:00
kichikuou 50d7d7ee33 Fix handling of multi-volume ALD with inconsistent indexes
When contents of the index table differ between ALD files, System3.x
uses information from the file containing the entry.

For example, if link_table[k] in SA.ALD is { file_nr = 2, ptr_no = 10 }
and link_table[k] in SB.ALD is { file_nr = 2, ptr_no = 11 }, the entry
body is in SB.ALD, so ptr_no = 11 should be used.

CA_G*.ALD of Child Assassin has this issue.
2023-01-15 12:42:38 +09:00
kichikuou 586a9c855e Implement LXX 5 command
Used in Child Assassin.
2023-01-14 16:13:57 +09:00
kichikuou 83fa5db82c Windows: Add a menu command to control automatic mouse movement 2022-12-29 21:57:53 +09:00
kichikuou 7fba19fe18 New way to simulate right-clicks on touch devices
As with xsystem4-android, now touches outside the game's viewport are
treated as right-clicks,

The old method (two-finger touch) still works.
2022-12-29 14:23:43 +09:00
kichikuou 29a139c8a1 Use the standard integer types
This replaces BYTE, WORD and DWORD types with uint8_t, uint16_t and
uint32_t respectively.
2022-10-29 09:34:21 +09:00
kichikuou b53c82e072 Replace debug printf() calls with WARNING() 2022-09-08 21:19:19 +09:00
kichikuou 307bb2623b Remove SDL_LockSurface() calls
It shouldn't be needed.
2022-09-04 22:26:58 +09:00
kichikuou d1712ab7b4 Remove newline character from debug print macro calls
Now "\n" is appended by the macros.
2022-09-02 20:37:26 +09:00
kichikuou 7c24ba276d Emscripten: Add nact_current_page() and nact_current_addr() 2022-08-28 09:25:03 +09:00
kichikuou c8f9880efb Fix buffer overrun in LE/QE command 2022-08-28 08:43:18 +09:00
kichikuou d508676c70 Refactoring: Introduce getCaliArray()
This replaces global preVar{No,Page,Index} variables.
2022-08-27 16:11:36 +09:00
kichikuou 92506d6a94 Refactor variable page management code
Now system variables can be accessed via varPage[0].
2022-08-27 13:22:27 +09:00
kichikuou fa44889047 Fix a bug in sdl_setPalette()
It called SDL_SetPaletteColors() with wrong arguments when `first` was
not zero. PP command was affected by this.
2022-07-31 13:53:37 +09:00
kichikuou cee18a572e Implement palette shift effect (CD 1001)
Used in Toushin Toshi 2.
2022-07-31 12:44:30 +09:00
kichikuou 652d284628 Debugger: Check out-of-bounds array access
This prevents the debugger from SEGVing when trying to access a
variable.
2022-07-30 18:14:35 +09:00
kichikuou d2661e97f1 sdl_effect: Implement EFFECT_CIRCLE_WIPE_{IN,OUT} 2022-07-23 10:57:59 +09:00
kichikuou 0e9afe7c0a Implement grDrawFillCircle 2022-07-23 09:18:58 +09:00
kichikuou 078525e2c2 Reduce console message spam 2022-07-16 21:15:55 +09:00
kichikuou d4a4022894 Enable ARM Neon support in stb_image 2022-07-16 17:46:26 +09:00
kichikuou dc89c92139 Switch JPEG decoder to stb_image
To enable JPEG support on Android without complicating CMake files.
2022-07-16 17:16:44 +09:00
kichikuou 4f351fc767 Improve warning messages 2022-07-16 16:00:24 +09:00
kichikuou 4a20d74f1a Do not call sdl_getEvent in sdl_getWheelInfo
This fixes performance regression in Graymerca.
2022-07-02 15:30:18 +09:00
kichikuou 5c7e92391c Fix SEGV in cdrom.android.c 2022-07-02 13:47:59 +09:00
kichikuou fe294bd34b Remove nact->is_message_locked
Now sysWinMsgLock and sysWinMsgUnlock are no-op.
2022-07-02 11:59:18 +09:00
kichikuou f9b5fec03d Implement mouse wheel input
This implements iptGetWheelCount and iptClearWheelCount commands, and
wheel events for SACT backlog.
2022-07-02 10:55:40 +09:00
kichikuou d63e3503e7 Fix SR0 command in System 3.6 and later
The behavior of the SR0 command has been changed since System3.6 (?) to
return the track number (2-based) instead of the music number (1-based).

Note that this change is orthogonal to the SR command's format change;
the Japanese unofficial patch expects the new behavior but still uses
the old format (SR,cali,var).

This fixes https://github.com/kichikuou/xsystem35-sdl2/issues/32.
2022-06-29 18:35:22 +09:00
kichikuou 3dd38959a3 Emscripten: Expose sys_restart() function
Also ZZ0 now restarts the game instead of exiting.
2022-06-26 17:25:43 +09:00
kichikuou f56ec88cda Make sure nact->is_quit breaks event loops 2022-06-26 17:25:43 +09:00
kichikuou 9706f516f9 Add reset functions for DLL modules 2022-06-26 17:25:43 +09:00
kichikuou b15690d9b7 Windows: Add "Restart" menu command
It resets all VM states and restart the game.
2022-06-26 17:25:39 +09:00
kichikuou 26db7f46f5 Refactoring: Simplify music_midi.c 2022-06-26 16:30:52 +09:00
kichikuou 1cf0dbc7e2 Refactoring: Simplify music_cdrom.c 2022-06-26 16:30:52 +09:00
kichikuou 3f36eeee4c Refactoring: Remove static variables in cmdb.c 2022-06-26 16:30:52 +09:00
kichikuou ff62533faf Add reset functions for audio subsystems 2022-06-26 16:30:48 +09:00
kichikuou f60b21bc19 Implement grEffectMoveView command
It is not used in any AliceSoft games, but used in a third-party game.
2022-06-22 21:37:50 +09:00
kichikuou 8fac291e84 Fix MF command
It should return the number of characters from the start index, not from
the beginning of the string.
2022-06-18 22:05:45 +09:00