Use System3.9 compatible save format by default, except emscripten

This commit is contained in:
kichikuou
2023-05-04 13:40:35 +09:00
parent 61ad4282e6
commit e6b3d6094d
2 changed files with 5 additions and 1 deletions
+4
View File
@@ -113,7 +113,11 @@ typedef struct {
emscripten_align1_int rsv2;
} asd_varPageHdr;
#ifdef __EMSCRIPTEN__
static enum save_format save_format = SAVEFMT_XSYS35;
#else
static enum save_format save_format = SAVEFMT_SYS38;
#endif
#ifdef __EMSCRIPTEN__
EM_JS(void, scheduleSync, (), {
+1 -1
View File
@@ -111,7 +111,7 @@ static void sys35_usage(boolean verbose) {
puts("OPTIONS");
puts(" -gamefile file : set game resource file to 'file'");
puts(" -game game : enable game-specific hacks");
puts(" -saveformat fmt : save file format. 'xsystem35' (default), 'system36' or 'system39'");
puts(" -saveformat fmt : save file format. 'xsystem35', 'system36' or 'system39' (default)");
puts(" -renderer name : set rendering driver name to 'name'");
puts(" -devcd device : set cdrom device name to 'device'");
puts(" -devmidi device : set midi device name to 'device'");