sprite_sel.c: Remove unnecessary variable

This commit is contained in:
kichikuou
2025-02-16 22:39:09 +09:00
parent 5bae0c16c5
commit 93bd8ca737
+3 -15
View File
@@ -41,9 +41,6 @@
static int selected_item;
static int selected_item_cur;
// 選択肢を描画するsurface
static surface_t *selcanvas;
// 前のカーソルの状態
static bool oldstate; // spriteの中か外か
static int oldindex; // 何番目の要素か(0~)
@@ -154,7 +151,7 @@ static void update_selwindow(sprite_t *sp) {
// 選択されている要素
if (selno && sact.sel.elem[selno] != NULL) {
int w = selcanvas->width - 2 * sact.sel.frame_dot;
int w = sact.sel.charcanvas->w - 2 * sact.sel.frame_dot;
int h = sact.sel.font_size + sact.sel.linespace;
int x = x0 + sact.sel.frame_dot;
int y = y0 + sact.sel.frame_dot + (selno -1) * h;
@@ -165,7 +162,7 @@ static void update_selwindow(sprite_t *sp) {
// 選択肢文字列
gr_expandcolor_blend(sf0, x0, y0,
sact.sel.charcanvas, 0, 0,
selcanvas->width, selcanvas->height, 255, 255, 255);
sact.sel.charcanvas->w, sact.sel.charcanvas->h, 255, 255, 255);
}
// 選択ウィンドの準備
@@ -173,11 +170,8 @@ static void setup_selwindow() {
sprite_t *sp = sact.sp[sact.sel.spno];
int i;
//選択ウィンド作業 surfaceの生成
selcanvas = sf_dup(sp->cg1->sf);
// 選択肢文字用 canvas
sact.sel.charcanvas = SDL_CreateRGBSurfaceWithFormat(0, selcanvas->width, selcanvas->height, 8, SDL_PIXELFORMAT_INDEX8);
sact.sel.charcanvas = SDL_CreateRGBSurfaceWithFormat(0, sp->cg1->sf->width, sp->cg1->sf->height, 8, SDL_PIXELFORMAT_INDEX8);
dt_setfont(sact.sel.font_type, sact.sel.font_size);
@@ -223,8 +217,6 @@ static void remove_selwindow() {
sp_update_clipped();
// 作業用 surface の削除
sf_free(selcanvas);
selcanvas = NULL;
if (sact.sel.charcanvas)
SDL_FreeSurface(sact.sel.charcanvas);
sact.sel.charcanvas = NULL;
@@ -263,10 +255,6 @@ void ssel_init() {
void ssel_reset(void) {
ssel_clear();
if (selcanvas) {
sf_free(selcanvas);
selcanvas = NULL;
}
if (sact.sel.charcanvas) {
SDL_FreeSurface(sact.sel.charcanvas);
sact.sel.charcanvas = NULL;