Files
kichikuou_system3-sdl2/src/sys/nact_sys3.cpp
T
2025-01-18 15:37:15 +09:00

1396 lines
30 KiB
C++

/*
ALICE SOFT SYSTEM 3 for Win32
[ NACT - command ]
*/
#include <time.h>
#include <sys/stat.h>
#include "nact.h"
#include "ags.h"
#include "mako.h"
#include "msgskip.h"
#include "game_id.h"
#include "../fileio.h"
#include "encoding.h"
#include "texthook.h"
#define D01 var[ 1]
#define D02 var[ 2]
#define D03 var[ 3]
#define D04 var[ 4]
#define D05 var[ 5]
#define D06 var[ 6]
#define D07 var[ 7]
#define D08 var[ 8]
#define D09 var[ 9]
#define D10 var[10]
#define D11 var[11]
#define D12 var[12]
#define D13 var[13]
#define D14 var[14]
#define D15 var[15]
#define D16 var[16]
#define D17 var[17]
#define D18 var[18]
#define D19 var[19]
#define D20 var[20]
#define U01 var[21]
#define U02 var[22]
#define U03 var[23]
#define U04 var[24]
#define U05 var[25]
#define U06 var[26]
#define U07 var[27]
#define U08 var[28]
#define U09 var[29]
#define U10 var[30]
#define U11 var[31]
#define U12 var[32]
#define U13 var[33]
#define U14 var[34]
#define U15 var[35]
#define U16 var[36]
#define U17 var[37]
#define U18 var[38]
#define U19 var[39]
#define U20 var[40]
#define B01 var[41]
#define B02 var[42]
#define B03 var[43]
#define B04 var[44]
#define B05 var[45]
#define B06 var[46]
#define B07 var[47]
#define B08 var[48]
#define B09 var[49]
#define B10 var[50]
#define B11 var[51]
#define B12 var[52]
#define B13 var[53]
#define B14 var[54]
#define B15 var[55]
#define B16 var[56]
#define M_X var[57]
#define M_Y var[58]
#define MAX_PCM 256
namespace {
class NACT_Sys3 : public NACT {
public:
NACT_Sys3(const Config& config, const GameId& game_id) : NACT(config, game_id) {}
protected:
void cmd_branch() override;
void cmd_open_verb() override;
void cmd_b() override;
void cmd_e() override;
void cmd_g() override;
void cmd_h() override;
void cmd_i() override;
void cmd_j() override;
void cmd_k() override;
void cmd_l() override;
void cmd_m() override;
void cmd_n() override;
void cmd_o() override;
void cmd_p() override;
void cmd_q() override;
void cmd_t() override;
void cmd_u() override;
void cmd_v() override;
void cmd_w() override;
void cmd_y() override;
void cmd_z() override;
uint16 cali() override;
private:
int pcm_index = 0;
int pcm[MAX_PCM] = {};
bool column = true; // 座標モード
int mouse_sence = 16; // マウス感度
void cmd_open_obj(int verb);
uint16 cali2();
struct K3HackInfo;
static const K3HackInfo yakata3cd_k3_hack_table[];
static const K3HackInfo yakata3fd_k3_hack_table[];
static const K3HackInfo onlyyou_k3_hack_table[];
bool k3_hack(const K3HackInfo* info_table);
};
void NACT_Sys3::cmd_branch()
{
int condition = cali();
int t_addr = sco.current_addr() + 2;
int f_addr = sco.getw();
// sigmarion3 最適化誤爆の対策
sco.jump_to(condition ? t_addr : f_addr);
TRACE("{%d: T:%4x, F:%4x", condition, t_addr, f_addr);
}
void NACT_Sys3::cmd_open_verb()
{
// 動詞メニューの表示
TRACE("open verb-obj menu");
verb_obj = false;
// 表示する動詞のチェック
bool chk[MAX_VERB] = {};
int page = 0;
for (const MenuItem& item : menu_items) {
chk[item.verb] = true;
}
// メニュー項目の準備
int id[32], index = 0;
ags->clear_menu_window();
ags->menu_dest_y = 0;
ags->draw_menu = true;
for(int i = 0; i < MAX_VERB; i++) {
if(chk[i]) {
ags->menu_dest_x = 2;
ags->menu_dest_y += 2;
ags->draw_text(caption_verb[i].c_str());
id[index++] = i;
ags->menu_dest_y += ags->menu_font_size + 2;
}
}
ags->draw_menu = false;
int selection = menu_select(index);
if (terminate)
return;
if (selection == -1) {
sco.jump_to(sco.default_addr());
} else {
cmd_open_obj(id[selection]);
}
menu_items.clear();
}
void NACT_Sys3::cmd_open_obj(int verb)
{
// 目的語メニューの表示
verb_obj = false;
// 表示する目的語のチェック
bool chk[MAX_OBJ] = {};
int addr[MAX_OBJ], page = 0;
for (const MenuItem& item : menu_items) {
if (item.verb == verb) {
chk[item.obj] = true;
addr[item.obj] = item.addr;
}
}
// 目的語がない場合
if(chk[0]) {
sco.jump_to(addr[0]);
return;
}
// 以後、obj=0は戻るとして扱う
chk[0] = false;
addr[0] = sco.default_addr();
// メニュー項目の準備
int id[32], index = 0;
ags->clear_menu_window();
ags->menu_dest_y = 0;
ags->draw_menu = true;
for(int i = 0; i < MAX_OBJ; i++) {
if(chk[i]) {
ags->menu_dest_x = 2;
ags->menu_dest_y += 2;
ags->draw_text(caption_obj[i].c_str());
id[index++] = i;
ags->menu_dest_y += ags->menu_font_size + 2;
}
}
// 戻るを追加
ags->menu_dest_x = 2;
ags->menu_dest_y += 2;
ags->draw_text(strings.back.c_str());
id[index++] = 0;
ags->menu_dest_y += ags->menu_font_size + 2;
ags->draw_menu = false;
int selection = menu_select(index);
if (terminate)
return;
if (selection == -1) {
sco.jump_to(sco.default_addr());
} else {
sco.jump_to(addr[id[selection]]);
}
}
void NACT_Sys3::cmd_b()
{
int cmd = sco.getd();
int index = cali();
int p1 = cali();
int p2 = cali();
int p3 = cali();
int p4 = cali();
int p5 = cali();
TRACE("B %d,%d,%d,%d,%d,%d,%d:", cmd, index, p1, p2, p3, p4, p5);
switch (cmd) {
case 1:
// あゆみちゃん物語
if (game_id.is(GameId::AYUMI_CD) || game_id.is(GameId::AYUMI_LIVE_256) || game_id.is(GameId::AYUMI_LIVE_FULL)) {
p5 = 1;
}
ags->set_menu_window(index, column ? p1 * 8 : p1 & 0xfff8, p2, column ? p3 * 8 - 1 : (p3 & 0xfff8) - 1, p4, p5);
break;
case 2:
ags->set_menu_window_frame(index, p1);
menu_window = index;
break;
case 3:
ags->set_text_window(index, column ? p1 * 8 : p1 & 0xfff8, p2, column ? p3 * 8 - 1 : (p3 & 0xfff8) - 1, p4, p5);
break;
case 4:
if(p5 == 0) {
// ウィンドウ退避
ags->set_text_window_frame(index, p1);
ags->open_text_window(index, p4 ? false : true);
text_window = index;
} else {
// ウィンドウ復帰
ags->close_text_window(index, text_window == index ? true : false);
}
break;
default:
WARNING("Unimplemented command: B %d,%d,%d,%d,%d,%d,%d:", cmd, index, p1, p2, p3, p4, p5);
break;
}
}
void NACT_Sys3::cmd_e()
{
int index = cali();
uint8 color = (uint8)cali();
int sx = cali();
int sy = cali();
int ex = cali();
int ey = cali();
TRACE("E %d,%d,%d,%d,%d,%d:", index, color, sx, sy, ex, ey);
if (column) {
sx = sx * 8;
ex = ex * 8 - 1;
}
ags->set_box(index, color, sx, sy, ex, ey);
}
void NACT_Sys3::cmd_g()
{
int page = cali();
TRACE("G %d:", page);
ags->load_cg(page, -1);
}
void NACT_Sys3::cmd_h()
{
int length = sco.getd();
int val = cali();
TRACE("H %d,%d:", length, val);
// 隠しコマンド?
if(length >= 9) {
return;
}
// 8桁の文字列を生成
char tmp[8];
tmp[0] = '0';
tmp[1] = '0';
tmp[2] = '0';
for(int i = 3, ref = 10000; i < 8; i++) {
tmp[i] = '0' + (int)(val / ref);
val %= ref;
ref /= 10;
}
for(int i = 0; i < 7; i++) {
if(tmp[i] != '0') {
break;
}
tmp[i] = ' ';
}
// 指定した桁数だけ出力
char string[9];
int p = 0;
if(length == 0) {
for(int i = 0; i < 8; i++) {
if(tmp[i] != ' ') {
string[p++] = tmp[i];
}
}
} else {
for(int i = 8 - length; i < 8; i++) {
string[p++] = tmp[i];
}
}
string[p++] = '\0';
ags->draw_text(string);
}
void NACT_Sys3::cmd_i()
{
int sx = cali();
int sy = cali();
int ex = cali();
int ey = cali();
int dx = cali();
int dy = cali();
TRACE("I %d,%d,%d,%d,%d,%d:", sx, sy, ex, ey, dx, dy);
// X方向はカラム単位で切り捨て
sx = column ? sx * 8 : sx & 0xfff8;
ex = column ? ex * 8 - 1 : game_id.is(GameId::NINGYO) ? (ex & 0xfff8) + 7 : (ex & 0xfff8) - 1;
dx = column ? dx * 8 : dx & 0xfff8;
ags->copy(sx, sy, ex, ey, dx, dy);
}
void NACT_Sys3::cmd_j()
{
int x = cali();
int y = cali();
TRACE("J %d,%d:", x, y);
// x方向はカラム単位で切り捨て
ags->cg_dest_x = column ? x * 8 : x & 0xfff8;
ags->cg_dest_y = y;
ags->set_cg_dest = true;
}
void NACT_Sys3::cmd_k()
{
int cmd = sco.getd(), val;
TRACE("K %d:", cmd);
// K6の場合は、すぐに返る
if(cmd == 6) {
RND = get_key();
return;
}
if (cmd == 3) {
switch (game_id.game) {
case GameId::YAKATA3_CD:
if (k3_hack(yakata3cd_k3_hack_table))
return;
break;
case GameId::YAKATA3_FD:
if (k3_hack(yakata3fd_k3_hack_table))
return;
break;
case GameId::ONLYYOU:
if (k3_hack(onlyyou_k3_hack_table))
return;
break;
}
}
// マウスの初期取得
int mx, my;
get_cursor(&mx, &my);
// キーが押されるまで待機
for(;;) {
if(terminate) {
return;
}
if((val = get_key()) != 0) {
break;
}
if(1 <= cmd && cmd <= 3) {
// マウス対応
int x, y, dx, dy;
get_cursor(&x, &y);
dx = (x < mx) ? mx - x : x - mx;
dy = (y < my) ? my - y : y - my;
if(dy > dx && my - y >= mouse_sence) {
val = 1;
}
if(dy > dx && y - my >= mouse_sence) {
val = 2;
}
if(dx > dy && mx - x >= mouse_sence) {
val = 4;
}
if(dx > dy && x - mx >= mouse_sence) {
val = 8;
}
if(val) {
RND = val;
return;
}
}
sys_sleep(16);
}
if(cmd != 0 && cmd != 4) {
RND = val;
}
// キーが離されるまで待機
if(cmd != 1) {
sys_sleep(100);
for(;;) {
if(terminate) {
return;
}
if(!(val = get_key())) {
break;
}
sys_sleep(16);
}
}
// K0の場合は改行
if(cmd == 0) {
cmd_r();
}
}
void NACT_Sys3::cmd_l()
{
int index = cali();
TRACE("L %d:", index);
if (index == 0) {
// 特殊セーブ
auto fio = FILEIO::open("ASLEEP.DAT", FILEIO_READ_BINARY | FILEIO_SAVEDATA);
if (fio) {
// U01 - U20
for(int i = 21; i <= 40; i++) {
var[i] = fio->getw();
}
// M1 - M10
for(int i = 0; i < 10; i++) {
fio->read(tvar[i], 22);
}
}
} else if (1 <= index && index <= 26) {
// ASLEEP_A.DAT - ASLEEP_Z.DAT
if (load(index))
RND = 0;
} else if (101 <= index && index <= 126) {
// ASLEEP_A.DAT - ASLEEP_Z.DAT
char file_name[_MAX_PATH];
snprintf(file_name, _MAX_PATH, "ASLEEP_%c.DAT", 'A' + index - 101);
auto fio = FILEIO::open(file_name, FILEIO_READ_BINARY | FILEIO_SAVEDATA);
if (fio) {
fio->seek(112 + 16, SEEK_SET);
RND = fio->getw();
} else {
RND = 255;
}
}
}
void NACT_Sys3::cmd_m()
{
char string[22];
int d = sco.getd();
if (d == '\'' || d == '"') { // SysEng
sco.get_syseng_string(string, sizeof(string), encoding.get(), d);
} else {
int p = 0;
while(d != ':') {
string[p++] = d;
d = sco.getd();
}
string[p] = '\0';
}
TRACE("M %s:", encoding->toUtf8(string).c_str());
if(1 <= tvar_index && tvar_index <= 10) {
memcpy(tvar[tvar_index - 1], string, 22);
} else if(tvar_index == 31) {
sco.open(string);
} else if(tvar_index == 32) {
ags->set_cg_file(string);
} else if(tvar_index == 33) {
mako->amus.open(string);
strcpy(string + strlen(string) - 3, "MDA");
mako->mda.open(string);
} else if(tvar_index == 34) {
// mako->amse.open(string);
}
}
void NACT_Sys3::cmd_n()
{
int cmd = sco.getd();
int src = cali();
int dest = cali();
TRACE_UNIMPLEMENTED("N %d,%d,%d:", cmd, src, dest);
}
void NACT_Sys3::cmd_o()
{
int cmd = cali();
if(cmd == 0) {
uint16 val = cali();
B01 = (val & 0x0001) ? 1 : 0;
B02 = (val & 0x0002) ? 1 : 0;
B03 = (val & 0x0004) ? 1 : 0;
B04 = (val & 0x0008) ? 1 : 0;
B05 = (val & 0x0010) ? 1 : 0;
B06 = (val & 0x0020) ? 1 : 0;
B07 = (val & 0x0040) ? 1 : 0;
B08 = (val & 0x0080) ? 1 : 0;
B09 = (val & 0x0100) ? 1 : 0;
B10 = (val & 0x0200) ? 1 : 0;
B11 = (val & 0x0400) ? 1 : 0;
B12 = (val & 0x0800) ? 1 : 0;
B13 = (val & 0x1000) ? 1 : 0;
B14 = (val & 0x2000) ? 1 : 0;
B15 = (val & 0x4000) ? 1 : 0;
B16 = (val & 0x8000) ? 1 : 0;
TRACE("O %d,%d:", cmd, val);
} else {
uint16 val = 0;
val |= B01 ? 0x0001 : 0;
val |= B02 ? 0x0002 : 0;
val |= B03 ? 0x0004 : 0;
val |= B04 ? 0x0008 : 0;
val |= B05 ? 0x0010 : 0;
val |= B06 ? 0x0020 : 0;
val |= B07 ? 0x0040 : 0;
val |= B08 ? 0x0080 : 0;
val |= B09 ? 0x0100 : 0;
val |= B10 ? 0x0200 : 0;
val |= B11 ? 0x0400 : 0;
val |= B12 ? 0x0800 : 0;
val |= B13 ? 0x1000 : 0;
val |= B14 ? 0x2000 : 0;
val |= B15 ? 0x4000 : 0;
val |= B16 ? 0x8000 : 0;
int index = cali2();
var[index] = val;
TRACE("O %d,var[%d]:", cmd, index);
}
}
void NACT_Sys3::cmd_p()
{
int index =cali();
int r = cali();
int g = cali();
int b = cali();
TRACE("P %d,%d,%d,%d:", index, r, g, b);
ags->set_palette(index, r, g, b);
set_palette = true;
}
void NACT_Sys3::cmd_q()
{
static char header[112] = {
#if 0
// 夢幻泡影についてきたASLEEP_A.DATのヘッダ
'T', 'h', 'i', 's', ' ', 'i', 's', ' ', 's', 'a', 'v', 'e', ' ', 'd', 'a', 't',
'a', ' ', 'f', 'o', 'r', ' ', 'S', 'y', 's', 't', 'e', 'm', '3', ' ', ' ', 'U',
'n', 'i', 'o', 'n', ' ', '[', 'P', 'C', '9', '8', '0', '1', ':', 'F', 'M', 'T',
'O', 'W', 'N', 'S', ':', 'X', '6', '8', '0', '0', '0', ']', ' ', 'F', 'o', 'r',
' ', 'N', 'A', 'C', 'T', '/', 'A', 'D', 'V', ' ', 's', 'y', 's', 't', 'e', 'm',
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '(', 'C', ')', '1', '9', '9',
'4', ' ', 'A', 'L', 'I', 'C', 'E', '-', 'S', 'O', 'F', 'T', ' ', ' ', ' ', ' '
#else
// 偽ヘッダ
'T', 'h', 'i', 's', ' ', 'i', 's', ' ', 's', 'a', 'v', 'e', ' ', 'd', 'a', 't',
'a', ' ', 'f', 'o', 'r', ' ', 'S', 'y', 's', 't', 'e', 'm', '3', ' ', ' ', 'U',
'n', 'i', 'o', 'n', ' ', '[', 'W', 'i', 'n', '9', 'x', '/', 'N', 'T', '4', '0',
'/', '2', '0', '0', '0', '/', 'X', 'P', '/', 'C', 'E', ']', ' ', 'F', 'o', 'r',
' ', 'N', 'A', 'C', 'T', '/', 'A', 'D', 'V', ' ', 's', 'y', 's', 't', 'e', 'm',
' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', ' ', '(', 'C', ')', '2', '0', '0',
'4', ' ', 'A', 'L', 'I', 'C', 'E', '-', 'S', 'O', 'F', 'T', ' ', ' ', ' ', ' '
#endif
};
int index = cali();
TRACE("Q %d:", index);
if (index == 0) {
// 特殊セーブ
auto fio = FILEIO::open("ASLEEP.DAT", FILEIO_WRITE_BINARY | FILEIO_SAVEDATA);
if (fio) {
// U01 - U20
for(int i = 21; i <= 40; i++) {
fio->putw(var[i]);
}
// M1 - M10
for(int i = 0; i < 10; i++) {
fio->write(tvar[i], 22);
}
}
} else if (1 <= index && index <= 26) {
// ASLEEP_A.DAT - ASLEEP_Z.DAT
save(index, header);
RND = 1;
}
}
void NACT_Sys3::cmd_t()
{
int x = cali();
int y = cali();
TRACE("T %d,%d:", x, y);
// x方向はカラム単位で切り捨て
ags->text_dest_x = column ? x * 8 : x & 0xfff8;
ags->text_dest_y = y;
}
void NACT_Sys3::cmd_u()
{
int page = cali();
int transparent = cali();
TRACE("U %d,%d:", page, transparent);
if (game_id.is_rance4x()) {
transparent = (transparent == 28) ? 12 : transparent;
}
ags->load_cg(page, transparent);
}
void NACT_Sys3::cmd_v()
{
int cmd = cali();
int index = cali();
TRACE("V %d,%d:", cmd, index);
if(cmd == 0) {
for(int i = 0; i < 20; i++) {
var[21 + i] = var_stack[index - 1][i];
}
for(int i = 0; i < 10; i++) {
memcpy(tvar[i], tvar_stack[index - 1][i], 22);
}
} else {
for(int i = 0; i < 20; i++) {
var_stack[index - 1][i] = var[21 + i];
}
for(int i = 0; i< 10; i++) {
memcpy(tvar_stack[index - 1][i], tvar[i], 22);
}
}
}
void NACT_Sys3::cmd_w()
{
int x = cali();
int y = cali();
uint8 color = (uint8)cali();
TRACE("W %d,%d,%d", x, y, color);
ags->paint(x, y, color);
}
void NACT_Sys3::cmd_y()
{
int cmd = cali();
int param = cali();
TRACE("Y %d,%d:", cmd, param);
switch(cmd) {
case 1:
ags->clear_text_window(text_window, (param == 0) ? true : false);
break;
case 2:
if(param == 0) {
for(int i = 1; i <= 20; i++) {
var[i] = 0;
}
} else if(param == 1) {
for(int i = 21; i <= 40; i++) {
var[i] = 0;
}
} else if(param == 2) {
for(int i = 41; i <= 56; i++) {
var[i] = 0;
}
}
break;
case 3:
if(param == 10000) {
wait_keydown = false;
} else if(param == 10001) {
wait_keydown = true;
} else {
Uint32 dwTime = SDL_GetTicks() + param * 1000 / 60;
for(;;) {
if(terminate) {
return;
}
RND = get_key();
if(RND && wait_keydown) {
break;
}
if(dwTime <= SDL_GetTicks()) {
break;
}
sys_sleep(16);
}
}
break;
case 4:
RND = (param == 0 || param == 1) ? 0 : random(param);
break;
case 5:
break;
case 6:
break;
case 7:
ags->draw_box(param);
break;
case 8:
tvar_index = param;
break;
case 10:
ags->extract_palette_cg[param] = false;
break;
case 13:
if(param == 0 || param == 1) {
text_wait_time = 0;
} else {
text_wait_time = (param - 1) * 1000 / 60;
}
break;
case 14:
RND = 1;
break;
case 15:
break;
case 16:
mako->stop_music();
break;
case 17:
if(param == 0) {
RND = mako->check_music() ? 1 : 0;
} else {
RND = 0;
}
break;
case 18:
{
int mark, loop;
mako->get_mark(&mark, &loop);
D01 = mark;
D02 = loop;
}
break;
case 19:
mako->next_loop = param;
break;
case 21:
break;
case 22:
break;
case 23:
break;
case 24:
break;
case 25:
ags->menu_font_size = (param == 1) ? 16 : (param == 2) ? 24 : (param == 3) ? 32 : (param == 4) ? 48 : (param == 5) ? 64 : 16;
break;
case 26:
ags->text_font_size = (param == 1) ? 16 : (param == 2) ? 24 : (param == 3) ? 32 : (param == 4) ? 48 : (param == 5) ? 64 : 16;
break;
case 27:
tvar_maxlen = param;
text_dialog();
break;
case 28:
ags->text_space = (param == 0) ? 2 : 0;
break;
case 30:
ags->src_screen = param ? 1 : 0;
break;
case 31:
ags->dest_screen = param ? 1 : 0;
break;
case 32:
RND = (param <= 480) ? param : 480;
break;
case 33:
break;
case 40:
case 42:
ags->fade_in(param * 16 * 1000 / 60);
break;
case 41:
case 43:
ags->fade_out(param * 16 * 1000 / 60, cmd == 43);
break;
case 45:
ags->extract_palette = param ? true : false;
break;
case 46:
ags->get_palette = (param & 4) ? true : false;
ags->extract_palette = (param & 2) ? true : false;
ags->extract_cg = (param & 1) ? true : false;
break;
case 60:
ags->scroll = param;
ags->flush_screen(false);
break;
case 61:
if(param) {
ags->set_pixel(D03, D01, D02, (uint8)RND);
} else {
RND = ags->get_pixel(D03, D01, D02);
}
break;
case 70:
if(param == 2) {
int x, y;
get_cursor(&x, &y);
M_X = (x < 0) ? x : (x > 639) ? 639 : x;
M_Y = (y < 0) ? 0 : (y > 479) ? 479 : y;
if((RND = get_key())) {
// キー入力があった場合は、離すまで待機
for(;;) {
if(terminate) {
return;
}
if(!get_key()) {
break;
}
sys_sleep(16);
}
}
} else if(param == 3) {
set_cursor(M_X, M_Y);
}
break;
case 71:
mouse_sence = param;
break;
case 72:
ags->load_cursor(param);
break;
case 73:
ags->cursor_index = param;
ags->select_cursor();
break;
case 80:
if(param == 0) {
RND = static_cast<uint16>(sco.label_stack_size());
} else if(param == 1) {
RND = static_cast<uint16>(sco.page_stack_size());
}
break;
case 81:
if(param == 0) {
sco.label_stack_pop();
} else if(param == 1) {
sco.page_stack_pop();
}
break;
case 82:
if(param == 0) {
sco.label_stack_clear();
} else if(param == 1) {
sco.page_stack_clear();
}
break;
case 100:
RND = param;
break;
case 101:
pcm_index = param;
break;
case 102:
if(pcm_index < MAX_PCM) {
pcm[pcm_index] = param;
}
break;
case 103:
if(pcm_index < MAX_PCM) {
mako->play_pcm(pcm[pcm_index], param ? false : true);
}
break;
case 104:
mako->stop_pcm();
break;
case 105:
RND = mako->check_pcm() ? 1 : 0;
break;
case 106:
// 乙女戦記で使用している謎のコマンド
// 多分PCM関連
break;
case 221:
case 222:
case 223:
case 224:
case 225:
case 226:
case 227:
case 228:
case 229:
{
ags->draw_text(tvar[param - 1]);
int padlen = cmd - 220 - encoding->mbslen(tvar[param - 1]);
if (padlen > 0) {
char pad[10] = " ";
pad[padlen] = '\0';
ags->draw_text(pad);
}
}
break;
case 230:
clear_text = param ? true : false;
break;
case 231:
D01 = 640;
D02 = (param == 1) ? ags->screen_height : 480;
D03 = game_id.is(GameId::YAKATA3_FD) ? 16 : 256;
break;
case 232:
if(ags->screen_height != (param ? 480 : 400)) {
// TODO: fix
// SendMessage(g_hwnd, WM_USER + 2, param ? 480 : 400, 0);
ags->screen_height = param ? 480 : 400;
}
break;
case 233:
break;
case 234:
ags->menu_fix = param ? true : false;
break;
case 235:
break;
case 236:
RND = 1024;
break;
case 237:
break;
case 238:
{
time_t timer;
time(&timer);
struct tm *t = localtime(&timer);
D01 = t->tm_year + 1900;
D02 = t->tm_mon + 1;
D03 = t->tm_mday;
D04 = t->tm_hour;
D05 = t->tm_min;
D06 = t->tm_sec;
D07 = t->tm_wday + 1;
}
break;
case 239:
if(1 <= param && param <= 26) {
char file_name[_MAX_PATH];
snprintf(file_name, _MAX_PATH, "ASLEEP_%c.DAT", 'A' + param - 1);
struct stat statbuf;
if (FILEIO::stat_save(file_name, &statbuf) != -1) {
struct tm *t = localtime(&statbuf.st_mtime);
D01 = t->tm_year + 1900;
D02 = t->tm_mon + 1;
D03 = t->tm_mday;
D04 = t->tm_hour;
D05 = t->tm_min;
D06 = t->tm_sec;
} else {
D01 = D02 = D03 = D04 = D05 = D06 = 0;
}
} else {
// 不正なファイル番号
D01 = D02 = D03 = D04 = D05 = D06 = 0;
}
break;
case 240:
ags->draw_hankaku = (param == 1) ? true : false;
break;
case 241:
break;
case 250:
#if 0
if(FILEIO::GetRootPath()[1] == ':') {
_TCHAR root_path[4];
root_path[0] = FILEIO::GetRootPath()[0];
root_path[1] = ':';
root_path[2] = '\\';
root_path[3] = '\0';
UINT t = GetDriveType(root_path);
// フロッピーから起動した場合は0が返る
//RND = (t == DRIVE_REMOVABLE) ? 0 : (t == DRIVE_CDROM) ? 2 : 1;
RND = (t == DRIVE_CDROM) ? 2 : 1;
} else {
// ネットワークドライブ?
RND = 1;
}
#else
RND = 1;
#endif
break;
case 251:
column = param ? false : true;
break;
case 252:
RND = game_id.is(GameId::YAKATA3_FD) ? 4 : 8;
break;
case 253:
show_push = (param == 0) ? true : false;
break;
case 254:
RND = (game_id.is(GameId::YAKATA3_CD) || game_id.is(GameId::YAKATA3_FD) || game_id.is(GameId::NINGYO)) ? 1 : 0;
break;
case 255:
quit(param == 1 ? NACT_HALT : RND);
break;
default:
WARNING("Unimplemented command: Y %d, %d", cmd, param);
break;
}
}
void NACT_Sys3::cmd_z()
{
int cmd = cali();
int param = cali();
TRACE("Z %d,%d:", cmd, param);
if(cmd == 0) {
ags->palette_bank = (uint8)(param & 0xff);
} else if(cmd == 1) {
ags->text_font_color = (uint8)(param & 0xff);
} else if(cmd == 2) {
ags->menu_font_color = (uint8)(param & 0xff);
} else if(cmd == 3) {
ags->menu_frame_color = (uint8)(param & 0xff);
} else if(cmd == 4) {
ags->menu_back_color = (uint8)(param & 0xff);
} else if(cmd == 5) {
ags->text_frame_color = (uint8)(param & 0xff);
} else if(cmd == 6) {
ags->text_back_color = (uint8)(param & 0xff);
} else if(cmd == 7) {
ags->cursor_color = (uint8)(param & 0xff);
} else if(101 <= cmd && cmd <= 199) {
mako->set_cd_track(cmd - 100, param);
}
}
// 下位関数
uint16 NACT_Sys3::cali()
{
uint32 cali[256];
int p = 1;
bool ok = false;
while(p > 0) {
uint8 dat = sco.getd();
if(0x80 <= dat && dat <= 0xbf) {
cali[p++] = var[dat & 0x3f];
} else if(0xc0 <= dat && dat <= 0xff) {
cali[p++] = var[((dat & 0x3f) << 8) | sco.getd()];
} else if(0x00 <= dat && dat <= 0x3f) {
cali[p++] = ((dat & 0x3f) << 8) | sco.getd();
} else if(0x40 <= dat && dat <= 0x76) {
cali[p++] = dat & 0x3f;
} else if(dat == 0x77) {
cali[p - 2] = cali[p - 2] * cali[p - 1];
if (cali[p - 2] > 65535) {
cali[p - 2] = 65535;
}
p--;
} else if(dat == 0x78) {
if(cali[p - 1]) {
cali[p - 2] = cali[p - 2] / cali[p - 1];
} else {
cali[p - 2] = 0;
}
p--;
} else if(dat == 0x79) {
cali[p - 2] = cali[p - 2] + cali[p - 1];
if (cali[p - 2] > 65535) {
cali[p - 2] = 65535;
}
p--;
} else if(dat == 0x7a) {
if(cali[p - 2] > cali[p - 1]) {
cali[p - 2] = cali[p - 2] - cali[p - 1];
} else {
cali[p - 2] = 0;
}
p--;
} else if(dat == 0x7b) {
cali[p - 2] = (cali[p - 2] == cali[p - 1]) ? 1 : 0;
p--;
} else if(dat == 0x7c) {
cali[p - 2] = (cali[p - 2] < cali[p - 1]) ? 1 : 0;
p--;
} else if(dat == 0x7d) {
cali[p - 2] = (cali[p - 2] > cali[p - 1]) ? 1 : 0;
p--;
} else if(dat == 0x7e) {
cali[p - 2] = (cali[p - 2] != cali[p - 1]) ? 1 : 0;
p--;
} else if(dat == 0x7f) {
if(p == 2) {
ok = true;
}
p = 0;
}
}
if (!ok) {
sys_error("cali: invalid expression at %d:%04x", sco.page(), sco.cmd_addr());
}
return (uint16)(cali[1] & 0xffff);
}
uint16 NACT_Sys3::cali2()
{
uint16 val = 0;
uint16 dat = sco.getd();
if(0x80 <= dat && dat <= 0xbf) {
val = dat & 0x3f;
} else if(0xc0 <= dat && dat <= 0xff) {
val = ((dat & 0x3f) << 8) | sco.getd();
} else {
sys_error("cali2: invalid expression at %d:%04x", sco.page(), sco.cmd_addr());
}
if (sco.getd() != 0x7f) {
sys_error("cali2: invalid expression at %d:%04x", sco.page(), sco.cmd_addr());
}
return val;
}
struct NACT_Sys3::K3HackInfo {
int page;
int var; // variable that holds the current selection
int left;
int top;
int rows;
int cols;
int w; // column width
int h; // row height
bool draw_window;
};
const NACT_Sys3::K3HackInfo NACT_Sys3::yakata3cd_k3_hack_table[] = {
//page, var, left, top, rows, cols, w, h, draw_win
{ 71, 61, 463, 28, 5, 1, 162, 48, false }, // main menu
{ 72, 60, 32, 0, 2, 3, 192, 138, false }, // game selection
{ 35, 61, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 37, 61, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 39, 61, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 36, 61, 200, 200, 1, 5, 48, 48, true }, // quiz (CG selection)
{ -1 }
};
const NACT_Sys3::K3HackInfo NACT_Sys3::yakata3fd_k3_hack_table[] = {
//page, var, left, top, rows, cols, w, h, draw_win
{ 71, 59, 463, 28, 5, 1, 162, 48, false }, // main menu
{ 72, 58, 32, 0, 2, 3, 192, 138, false }, // game selection
{ 35, 59, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 37, 59, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 39, 59, 192, 136, 3, 1, 256, 56, false }, // quiz
{ 36, 59, 200, 200, 1, 5, 48, 48, true }, // quiz (CG selection)
{ -1 }
};
const NACT_Sys3::K3HackInfo NACT_Sys3::onlyyou_k3_hack_table[] = {
//page, var, left, top, rows, cols, w, h, draw_win
{ 7, 235, 392, 0, 2, 3, 48, 48, false }, // map area selection
{ -1 }
};
bool NACT_Sys3::k3_hack(const K3HackInfo* info_table)
{
const K3HackInfo* info;
for (info = info_table; info->page >= 0; info++) {
if (sco.page() == info->page)
break;
}
if (info->page < 0)
return false;
if (info->draw_window) {
// Draw a simple menu to indicate clickable areas.
ags->draw_window(
info->left - 6, info->top - 6,
info->left + info->w * info->cols + 6, info->top + info->h + 6,
true, ags->menu_frame_color, ags->menu_back_color);
int orig_font_size = ags->text_font_size;
ags->text_dest_x = info->left;
ags->text_dest_y = info->top;
ags->text_font_size = info->w;
ags->draw_text("12345");
ags->text_font_size = orig_font_size;
int left = info->left + info->w * (var[info->var] - 1);
ags->box_line(0, left, info->top, left + info->w, info->top + info->h, ags->text_font_color);
}
// Only You: Prevents the cursor from being locked due to unselectable cells.
static bool row_first;
row_first = !row_first;
while (!terminate) {
int mx, my;
get_cursor(&mx, &my);
if (info->left <= mx && mx < info->left + info->w * info->cols &&
info->top <= my && my < info->top + info->h * info->rows) {
int target_row = (my - info->top) / info->h;
int target_col = (mx - info->left) / info->w;
int current_row = (var[info->var] - 1) / info->cols;
int current_col = (var[info->var] - 1) % info->cols;
if (row_first) {
if (target_row < current_row) {
RND = 1; // UP
break;
}
if (target_row > current_row) {
RND = 2; // DOWN
break;
}
}
if (target_col < current_col) {
RND = 4; // LEFT
break;
}
if (target_col > current_col) {
RND = 8; // RIGHT
break;
}
if (!row_first) {
if (target_row < current_row) {
RND = 1; // UP
break;
}
if (target_row > current_row) {
RND = 2; // DOWN
break;
}
}
}
int key = get_key();
if (key) {
// Wait for key release
while (!terminate && get_key())
sys_sleep(16);
RND = key;
break;
}
sys_sleep(16);
}
if (info->draw_window) {
// Clear the menu window.
ags->box_fill(
0, info->left - 6, info->top - 6,
info->left + info->w * info->cols + 6, info->top + info->h + 6, 0);
}
return true;
}
class NACT_Toushin2 final : public NACT_Sys3 {
public:
NACT_Toushin2(const Config& config, const GameId& game_id)
: NACT_Sys3(config, game_id) {}
void cmd_b() override {
int p1 = cali();
int p2 = cali();
TRACE_UNIMPLEMENTED("B %d,%d:", p1, p2);
}
void cmd_i() override {
int p1 = cali();
int p2 = cali();
int p3 = cali();
TRACE_UNIMPLEMENTED("I %d,%d,%d:", p1, p2, p3);
}
void cmd_n() override {
int p1 = cali();
int p2 = cali();
TRACE_UNIMPLEMENTED("N %d,%d:", p1, p2);
}
void cmd_p() override {
int p1 = cali();
TRACE_UNIMPLEMENTED("P %d:", p1);
}
void cmd_t() override {
int p1 = cali();
int p2 = cali();
int p3 = cali();
TRACE_UNIMPLEMENTED("T %d,%d,%d:", p1, p2, p3);
}
void cmd_z() override {
int p1 = cali();
int p2 = cali();
int p3 = cali();
TRACE_UNIMPLEMENTED("Z %d,%d,%d:", p1, p2, p3);
}
};
} // namespace
// static
NACT* NACT::create_system3(const Config& config, const GameId& game_id) {
switch (game_id.game) {
case GameId::TOUSHIN2:
case GameId::NISE_NAGURI:
case GameId::GAKUEN_KING:
return new NACT_Toushin2(config, game_id);
default:
return new NACT_Sys3(config, game_id);
}
}