Add some helper functions to GameId

This commit is contained in:
kichikuou
2024-12-24 12:22:10 +09:00
parent bb1573ec6d
commit b08b9f80f2
11 changed files with 42 additions and 39 deletions
+2 -2
View File
@@ -62,7 +62,7 @@ SDL_Texture* create_scanline_texture(SDL_Renderer* renderer, int width, int heig
AGS::AGS(const Config& config, const GameId& game_id) : game_id(game_id), dirty(false)
{
// 画面サイズ
if (game_id.crc32_a == CRC32_GAKUEN || game_id.crc32_a == CRC32_GAKUEN_ENG) {
if (game_id.is_gakuen()) {
window_width = 582;
screen_width = 512;
window_height = screen_height = 424;
@@ -619,7 +619,7 @@ void AGS::save_screenshot(const char* path)
int AGS::calculate_menu_max(int window) {
if (game_id.crc32_a == CRC32_INTRUDER)
return 6;
if (game_id.crc32_a == CRC32_GAKUEN || game_id.crc32_a == CRC32_GAKUEN_ENG)
if (game_id.is_gakuen())
return (menu_w[window - 1].ey - menu_w[window - 1].sy) / (menu_font_size + 4);
return 11;
}