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https://github.com/kichikuou/system3-sdl2.git
synced 2026-09-30 10:58:07 +03:00
Remove int{8,16,32} typedefs
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@@ -25,9 +25,6 @@
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typedef uint8_t uint8;
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typedef uint16_t uint16;
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typedef uint32_t uint32;
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typedef int8_t int8;
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typedef int16_t int16;
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typedef int32_t int32;
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#define ERROR sys_error
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#define WARNING(fmt, ...) sys_warning("%s:%d: " fmt "\n", __func__, __LINE__, ##__VA_ARGS__)
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+4
-4
@@ -30,9 +30,9 @@ const int SAMPLE_RATE = 44100;
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//
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// When the game uses "Z 100+x,y" command, the xth element of the array should
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// be y. The array must be terminated with -1.
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const int8 RANCE41_tracks[] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,1,-1};
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const int8 RANCE42_tracks[] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,-1};
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const int8 DPSALL_tracks[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,5,1,2,3,-1};
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const int8_t RANCE41_tracks[] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,1,-1};
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const int8_t RANCE42_tracks[] = {2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,1,-1};
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const int8_t DPSALL_tracks[] = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,5,1,2,3,-1};
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enum MakoThreadMessage {
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MAKO_OPEN = WM_APP,
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@@ -358,7 +358,7 @@ void MAKO::select_sound(BGMDevice dev)
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break;
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case BGM_CD:
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const int8* tracks;
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const int8_t* tracks;
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switch (game_id.game) {
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case GameId::RANCE41:
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