Android: Add system menu

The system menu opens with 3-finger touch. Currently, it can only exit
the game.
This commit is contained in:
kichikuou
2020-11-29 18:27:50 +09:00
parent 04206abb77
commit 602c309c47
12 changed files with 73 additions and 13 deletions
@@ -22,6 +22,10 @@ import android.media.MediaPlayer
import android.os.Bundle
import android.text.InputType
import android.util.Log
import android.view.ContextMenu
import android.view.Menu
import android.view.MenuItem
import android.view.View
import android.widget.EditText
import org.libsdl.app.SDLActivity
import java.io.File
@@ -44,6 +48,7 @@ class GameActivity : SDLActivity() {
super.onCreate(savedInstanceState)
gameRoot = File(intent.getStringExtra(EXTRA_GAME_ROOT))
cdda = CddaPlayer(File(gameRoot, Launcher.PLAYLIST_FILE))
registerForContextMenu(mLayout)
}
override fun onStop() {
@@ -97,6 +102,34 @@ class GameActivity : SDLActivity() {
.show()
}
private var menuShown = false
private fun openMenu() {
if (menuShown)
return
openContextMenu(mLayout)
menuShown = true
}
override fun onCreateContextMenu(menu: ContextMenu?, v: View?, menuInfo: ContextMenu.ContextMenuInfo?) {
super.onCreateContextMenu(menu, v, menuInfo)
menuInflater.inflate(R.menu.game_menu, menu)
}
override fun onContextItemSelected(item: MenuItem): Boolean {
return when (item.itemId) {
R.id.quit_game -> {
finish()
true
}
else -> super.onOptionsItemSelected(item)
}
}
override fun onContextMenuClosed(menu: Menu?) {
super.onContextMenuClosed(menu)
menuShown = false
}
// The functions below are called in the SDL thread by JNI.
@Suppress("unused") fun cddaStart(track: Int, loop: Boolean) = cdda.start(track, loop)
@Suppress("unused") fun cddaStop() = cdda.stop()
@@ -118,6 +151,10 @@ class GameActivity : SDLActivity() {
}
return result[0]
}
@Suppress("unused") fun popupMenu() {
runOnUiThread { openMenu() }
}
}
private class CddaPlayer(private val playlistPath: File) {
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:id="@+id/quit_game"
android:title="@string/action_quit_game" />
</menu>
@@ -3,6 +3,7 @@
<string name="app_name">System3</string>
<string name="action_export_save_data">セーブデータをエクスポート</string>
<string name="action_import_save_data">セーブデータをインポート</string>
<string name="action_quit_game">ゲーム終了</string>
<string name="cancel">キャンセル</string>
<string name="cannot_find_adisk">System3 のファイル (*.dat) が見つかりません。</string>
<string name="choose_a_file">ファイルを選択</string>
+2 -1
View File
@@ -2,6 +2,7 @@
<string name="app_name">System3</string>
<string name="action_export_save_data">Export Save Files</string>
<string name="action_import_save_data">Import Save Files</string>
<string name="action_quit_game">Quit Game</string>
<string name="cancel">Cancel</string>
<string name="cannot_find_adisk">Cannot find System3 game files (*.dat).</string>
<string name="choose_a_file">Choose a file</string>
@@ -11,7 +12,7 @@
<string name="install_from_zip">Install from ZIP</string>
<string name="install_progress">Extracting %s</string>
<string name="no_data_to_import">No save/ folder in the ZIP archive.</string>
<string name="ok">OK</string>
<string name="ok" translatable="false">OK</string>
<string name="save_data_export_error">Failed to export save files.</string>
<string name="save_data_import_success">Imported successfully.</string>
<string name="save_data_export_success">Exported successfully.</string>