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Expose g_nact
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+2
-2
@@ -88,9 +88,9 @@ NACT::NACT(const Config& config, const GameId& game_id)
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memset(pcm, 0, sizeof(pcm));
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// 各種クラス生成
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ags = new AGS(this, config);
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ags = new AGS(config, game_id);
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mako = new MAKO(config, game_id);
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msgskip = new MsgSkip(this);
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msgskip = new MsgSkip();
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SDL_Init(SDL_INIT_GAMECONTROLLER);
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for (int i = 0; i < SDL_NumJoysticks(); ++i) {
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