19 Commits
Author SHA1 Message Date
KIT! f16eae8439 Update README.md
Changing syntax here and there.
This is mostly to regenerate a downloadable artifact of the experimental branch.
2025-12-09 20:49:32 +01:00
KIT! 0988da9268 Move to C++ coding style, cleanup current code (#18)
Used CLion to unify our current code
2024-11-28 12:29:12 +01:00
KIT! cfefd5c38f Remove dependencies and shorten log filepath 2024-11-27 22:27:07 +01:00
KIT! 91a9f9ad25 Switch compiler to MSVC (#16)
* Initial working cmake version
Code style changes according to CLion suggestions
Changed logging to use template instead of macros
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Co-authored-by: asesidaa <1061472754@qq.com>

* Reformat everything, updated readme for MSVC
* Warnings annoy me deeply
* Update artifact export
* Simplifying file hierarchy
Build result will now be in dist
2024-11-27 21:07:17 +01:00
KIT! b5d9488df6 Changed logging level for Init functions (#15)
* Fixed card insert log message

* Fixed waitForTouch not being set after card insert
You could spam cards insert

* Changed logging level for init functions
2024-11-25 15:42:21 +01:00
KIT! 4bf913cd3a Rollback to minhook for hooking 2024-11-25 15:11:28 +01:00
KIT!andptmaster d0374dca1b Added Logger to TAL (#13)
* Added Logger for TAL with __VA_ARGS__ support

* Added Tatacon entries in SDL DB
* Added comments to exported config file

* Included keys for LayeredFS

* Cleaned up a bit of code in JPN39 patches
* Formatted all files using clang-format

* Force invalid cards on original readers
You can now use any cards with the original namco readers.

* Move helper functions to cpp file

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Co-authored-by: ptmaster <lty2008one@163.com>
2024-11-24 17:44:03 +01:00
KIT! 87b6044e53 Added extra security for detecting fumen files
Making sure the file ends with .bin to avoid false positives
2024-11-11 16:16:16 +01:00
KIT! 2cf94175c5 Turns out some files still weren't being encrypted 2024-11-11 16:04:04 +01:00
KIT! 407d818ee3 Merge branch 'esuo1198:Refactor' into Refactor 2024-11-11 15:48:58 +01:00
KIT! c7bf9e540f Fixed LayeredFS not always encrypting 08.18 Fumens 2024-11-11 15:46:07 +01:00
KIT! 164027eb13 Added compilation details in README
Added a clean target in the makefile
2024-11-06 16:54:37 +01:00
KIT! f77702f7fe Merge branch 'esuo1198:Refactor' into LayeredFS 2024-09-09 14:56:01 +02:00
KIT! a5200b11de Fixed compile error
Now compiling with --allow-multiple-definition. This is FAR from ideal but i don't have enough experience in C to fix this differently.
2024-09-09 14:54:47 +02:00
KIT! c9f962d9cb Forgot to edit the libtomcrypt patch file
This should now compile properly.
2024-06-11 11:32:03 +02:00
KIT! 29712e7d2e Made libtomcrypt static
Without this the game would crash at launch asking for libtomcrypt's dll.
2024-06-11 11:24:25 +02:00
KIT! 9f16d480aa Merge pull request #1 from AkaiiKitsune/AES
Working Libtomcrypt Implementation
2024-06-11 10:11:24 +02:00
KIT! 15c01fbe7c Working Libtomcrypt Implementation
LayeredFS now allows for encrypting game files dynamically
2024-06-11 10:10:06 +02:00
Farewell_ 8214d961a9 Added LayeredFS Hook
You can now edit non destructively your game files using a layered file system.
2024-06-08 21:09:39 +02:00