mirror of
https://github.com/esuo1198/TaikoArcadeLoader.git
synced 2026-10-11 00:28:17 +03:00
config Refactor | use rfl (Thanks to asesidaa)
This commit is contained in:
+107
-58
@@ -29,19 +29,6 @@ add_definitions(-DNOMINMAX -DLTC_NO_PROTOTYPES -D_CRT_SECURE_NO_WARNINGS)
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# Include FetchContent module
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include(FetchContent)
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# Fetch tomlc99 (no built-in CMake support)
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FetchContent_Declare(
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tomlc99
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GIT_REPOSITORY https://github.com/cktan/tomlc99.git
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GIT_TAG master
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)
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FetchContent_GetProperties(tomlc99)
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if(NOT tomlc99_POPULATED)
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FetchContent_MakeAvailable(tomlc99)
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add_library(tomlc99 STATIC ${tomlc99_SOURCE_DIR}/toml.c)
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target_include_directories(tomlc99 PUBLIC ${tomlc99_SOURCE_DIR})
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endif()
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# Fetch stb (header-only library, no built-in CMake support)
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FetchContent_Declare(
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stb
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@@ -130,48 +117,93 @@ FetchContent_Declare(
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)
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FetchContent_MakeAvailable(minhook)
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FetchContent_Declare(
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tomlplusplus
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GIT_REPOSITORY https://github.com/marzer/tomlplusplus.git
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GIT_TAG v3.4.0
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)
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FetchContent_MakeAvailable(tomlplusplus)
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export(TARGETS tomlplusplus_tomlplusplus FILE "${CMAKE_BINARY_DIR}/tomlplusplus-config.cmake")
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set(tomlplusplus_DIR "${CMAKE_BINARY_DIR}")
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FetchContent_Declare(
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reflectcpp
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URL https://github.com/getml/reflect-cpp/archive/refs/tags/v0.17.0.zip
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)
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set(REFLECTCPP_TOML ON CACHE BOOL "" FORCE)
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set(REFLECTCPP_XML OFF CACHE BOOL "" FORCE)
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set(REFLECTCPP_USE_VCPKG OFF CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(reflectcpp)
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# Source files
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set(SOURCES
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src/dllmain.cpp
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src/helpers.cpp
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src/logger.cpp
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src/poll.cpp
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src/pollasync.cpp
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src/bnusio.cpp
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src/Windows/WindowsError.cpp
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src/Windows/MinimumLatencyAudioClient.cpp
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src/patches/amauth.cpp
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# src/patches/dxgi.cpp
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# src/patches/fpslimiter.cpp
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src/patches/audio.cpp
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src/patches/plugins.cpp
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src/patches/scanner.cpp
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src/patches/layeredfs.cpp
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src/patches/testmode.cpp
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src/patches/timer.cpp
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src/patches/language.cpp
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# src/patches/unlimitsong.cpp
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src/patches/versions/JPN00.cpp
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src/patches/versions/JPN08.cpp
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src/patches/versions/JPN39.cpp
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src/patches/versions/CHN00.cpp
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src/dllmain.cpp
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src/helpers.cpp
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src/logger.cpp
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src/poll.cpp
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src/pollasync.cpp
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src/bnusio.cpp
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src/Windows/WindowsError.cpp
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src/Windows/MinimumLatencyAudioClient.cpp
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src/patches/amauth.cpp
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# src/patches/dxgi.cpp
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# src/patches/fpslimiter.cpp
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src/patches/audio.cpp
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src/patches/plugins.cpp
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src/patches/scanner.cpp
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src/patches/layeredfs.cpp
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src/patches/testmode.cpp
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src/patches/timer.cpp
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src/patches/language.cpp
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# src/patches/unlimitsong.cpp
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src/patches/versions/JPN00.cpp
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src/patches/versions/JPN08.cpp
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src/patches/versions/JPN39.cpp
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src/patches/versions/CHN00.cpp
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src/config.cpp
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)
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set(VALIDATOR_SOURCES
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src/configValidator.cpp
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src/helpers.cpp
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src/config.cpp
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src/logger.cpp
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)
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# Create the library
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add_library(bnusio SHARED ${SOURCES})
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add_executable(validator ${VALIDATOR_SOURCES})
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# Remove 'lib' prefix from the library name, make sure the output directory is expected
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set_target_properties(bnusio PROPERTIES
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PREFIX ""
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIG>"
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIG>")
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set_target_properties(validator PROPERTIES
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RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/$<CONFIG>"
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)
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# Remove 'lib' prefix from the library name
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set_target_properties(bnusio PROPERTIES PREFIX "")
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# Include directories
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target_include_directories(bnusio PRIVATE
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src
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${tomlc99_SOURCE_DIR}
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${SDL3_SOURCE_DIR}/include
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${xxhash_SOURCE_DIR}
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${zlib_SOURCE_DIR}
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${libtomcrypt_SOURCE_DIR}/src/headers
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${minhook_SOURCE_DIR}/include
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src
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${SDL3_SOURCE_DIR}/include
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${xxhash_SOURCE_DIR}
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${zlib_SOURCE_DIR}
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${libtomcrypt_SOURCE_DIR}/src/headers
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${minhook_SOURCE_DIR}/include
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${reflectcpp_SOURCE_DIR}/include
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)
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target_include_directories(validator PRIVATE
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src
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${SDL3_SOURCE_DIR}/include
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${xxhash_SOURCE_DIR}
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${zlib_SOURCE_DIR}
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${libtomcrypt_SOURCE_DIR}/src/headers
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${minhook_SOURCE_DIR}/include
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${reflectcpp_SOURCE_DIR}/include
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)
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# Compiler definitions
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@@ -186,18 +218,35 @@ endif()
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# Link libraries
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target_link_libraries(bnusio PRIVATE
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tomlc99
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SDL3-static
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xxhash
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zlibstatic
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libtomcrypt
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safetyhook
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ZXing::ZXing
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pugixml
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stb
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ws2_32
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ntdll
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minhook
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SDL3-static
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xxhash
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zlibstatic
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libtomcrypt
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safetyhook
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ZXing::ZXing
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pugixml
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stb
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ws2_32
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ntdll
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minhook
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tomlplusplus::tomlplusplus
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reflectcpp
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)
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target_link_libraries(validator PRIVATE
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SDL3-static
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xxhash
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zlibstatic
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libtomcrypt
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safetyhook
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ZXing::ZXing
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pugixml
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stb
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ws2_32
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ntdll
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minhook
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tomlplusplus::tomlplusplus
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reflectcpp
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)
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# Define log path; used to make the file path relative in the log calls.
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@@ -220,7 +269,7 @@ endif()
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add_custom_command(
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TARGET bnusio POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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"${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/bnusio.dll"
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"${CMAKE_BINARY_DIR}/$<CONFIG>/bnusio.dll"
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"${CMAKE_SOURCE_DIR}/dist/bnusio.dll"
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COMMENT "Copying bnusio.dll to dist directory"
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)
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@@ -0,0 +1,88 @@
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diff --git a/src/config.h b/src/config.h
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index be682de..7d3388c 100644
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--- a/src/config.h
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+++ b/src/config.h
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@@ -459,6 +459,11 @@ public:
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const loggingConfig& getLoggingConfig() const { return config.logging; }
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const keybindingConfig& getKeyBindings() const { return keyBindings; }
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+ void setRes(i32 x, i32 y) {
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+ config.graphics.res.x = x;
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+ config.graphics.res.y = y;
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+ }
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+
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private:
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ConfigManager();
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diff --git a/src/dllmain.cpp b/src/dllmain.cpp
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index 6cb5b49..673663c 100644
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--- a/src/dllmain.cpp
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+++ b/src/dllmain.cpp
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@@ -265,6 +265,7 @@ DllMain (HMODULE module, const DWORD reason, LPVOID reserved) {
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if (yRes * 16 > xRes * 9) yRes = (int)(xRes * 9.0 / 16.0);
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else if (yRes * 16 < xRes * 9) xRes = (int)(yRes * 16.0 / 9.0);
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}
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+ Config::ConfigManager::instance ().setRes (xRes, yRes);
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LogMessage (LogLevel::INFO, "Scale Rate: x={} y={}", horizontalScale, verticalScale);
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LogMessage (LogLevel::INFO, "Boot with {} mode ({}x{})", windowed ? "window" : "fullscreen", xRes, yRes);
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diff --git a/src/patches/versions/CHN00.cpp b/src/patches/versions/CHN00.cpp
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index 2d59616..31ca3c1 100644
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--- a/src/patches/versions/CHN00.cpp
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+++ b/src/patches/versions/CHN00.cpp
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@@ -3,8 +3,8 @@
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#include "config.h"
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static std::string chassisId = Config::ConfigManager::instance ().getAmauthConfig ().chassis_id.value ();
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-static i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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-static i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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+static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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+static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
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static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
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diff --git a/src/patches/versions/JPN00.cpp b/src/patches/versions/JPN00.cpp
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index 1490c8f..c4580c1 100644
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--- a/src/patches/versions/JPN00.cpp
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+++ b/src/patches/versions/JPN00.cpp
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@@ -2,8 +2,8 @@
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#include "../patches.h"
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#include "config.h"
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-static i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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-static i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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+static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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+static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
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static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
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namespace patches::JPN00 {
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diff --git a/src/patches/versions/JPN08.cpp b/src/patches/versions/JPN08.cpp
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index 0dac8f0..bc07616 100644
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--- a/src/patches/versions/JPN08.cpp
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+++ b/src/patches/versions/JPN08.cpp
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@@ -4,8 +4,8 @@
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extern u64 song_data_size;
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extern void *song_data;
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-static i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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-static i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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+static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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+static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
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static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
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#define RDX_MOV 0x48, 0xBA
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diff --git a/src/patches/versions/JPN39.cpp b/src/patches/versions/JPN39.cpp
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index 2b37ac7..e5edbd1 100644
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--- a/src/patches/versions/JPN39.cpp
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+++ b/src/patches/versions/JPN39.cpp
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@@ -4,8 +4,8 @@
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#include <map>
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#include "config.h"
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-static i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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-static i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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+static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
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+static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
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static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
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static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
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+41
-84
@@ -1,9 +1,11 @@
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// ReSharper disable CppDFAUnreachableCode
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#include <queue>
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#include "constants.h"
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#include "helpers.h"
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#include "patches/patches.h"
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#include "bnusio.h"
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||||
#include "poll.h"
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||||
#include "config.h"
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||||
extern GameVersion gameVersion;
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||||
extern std::vector<HMODULE> plugins;
|
||||
@@ -14,29 +16,29 @@ extern char accessCode2[21];
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||||
extern char chipId1[33];
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||||
extern char chipId2[33];
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||||
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extern bool emulateUsio;
|
||||
extern bool acceptInvalidCards;
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||||
static bool emulateUsio = Config::ConfigManager::instance ().getEmulationConfig ().usio;
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static bool acceptInvalidCards = Config::ConfigManager::instance ().getEmulationConfig ().accept_invalid;
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||||
extern HWND hGameWnd;
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Keybindings EXIT = {.keycodes = {VK_ESCAPE}};
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Keybindings TEST = {.keycodes = {VK_F1}};
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Keybindings SERVICE = {.keycodes = {VK_F2}};
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||||
Keybindings DEBUG_UP = {.keycodes = {VK_UP}};
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Keybindings DEBUG_DOWN = {.keycodes = {VK_DOWN}};
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||||
Keybindings DEBUG_ENTER = {.keycodes = {VK_RETURN}};
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||||
Keybindings COIN_ADD = {.keycodes = {VK_RETURN}, .buttons = {SDL_GAMEPAD_BUTTON_START}};
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Keybindings CARD_INSERT_1 = {.keycodes = {'P'}};
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||||
Keybindings CARD_INSERT_2 = {};
|
||||
Keybindings QR_DATA_READ = {.keycodes = {'Q'}};
|
||||
Keybindings QR_IMAGE_READ = {.keycodes = {'W'}};
|
||||
Keybindings P1_LEFT_BLUE = {.keycodes = {'D'}, .axis = {SDL_AXIS_LEFT_DOWN}};
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||||
Keybindings P1_LEFT_RED = {.keycodes = {'F'}, .axis = {SDL_AXIS_LEFT_RIGHT}};
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||||
Keybindings P1_RIGHT_RED = {.keycodes = {'J'}, .axis = {SDL_AXIS_RIGHT_RIGHT}};
|
||||
Keybindings P1_RIGHT_BLUE = {.keycodes = {'K'}, .axis = {SDL_AXIS_RIGHT_DOWN}};
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Keybindings P2_LEFT_BLUE = {.keycodes = {'Z'}};
|
||||
Keybindings P2_LEFT_RED = {.keycodes = {'X'}};
|
||||
Keybindings P2_RIGHT_RED = {.keycodes = {'C'}};
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Keybindings P2_RIGHT_BLUE = {.keycodes = {'V'}};
|
||||
static const Keybindings & EXIT = Config::ConfigManager::instance ().getKeyBindings ().exit();
|
||||
static const Keybindings & TEST = Config::ConfigManager::instance ().getKeyBindings ().test();
|
||||
static const Keybindings & SERVICE = Config::ConfigManager::instance ().getKeyBindings ().service();
|
||||
static const Keybindings & DEBUG_UP = Config::ConfigManager::instance ().getKeyBindings ().debug_up();
|
||||
static const Keybindings & DEBUG_DOWN = Config::ConfigManager::instance ().getKeyBindings ().debug_down();
|
||||
static const Keybindings & DEBUG_ENTER = Config::ConfigManager::instance ().getKeyBindings ().debug_enter();
|
||||
static const Keybindings & COIN_ADD = Config::ConfigManager::instance ().getKeyBindings ().coin_add();
|
||||
static const Keybindings & CARD_INSERT_1 = Config::ConfigManager::instance ().getKeyBindings ().card_insert_1();
|
||||
static const Keybindings & CARD_INSERT_2 = Config::ConfigManager::instance ().getKeyBindings ().card_insert_2();
|
||||
static const Keybindings & QR_DATA_READ = Config::ConfigManager::instance ().getKeyBindings ().qr_data_read();
|
||||
static const Keybindings & QR_IMAGE_READ = Config::ConfigManager::instance ().getKeyBindings ().qr_image_read();
|
||||
static const Keybindings & P1_LEFT_BLUE = Config::ConfigManager::instance ().getKeyBindings ().p1_left_blue();
|
||||
static const Keybindings & P1_LEFT_RED = Config::ConfigManager::instance ().getKeyBindings ().p1_left_red();
|
||||
static const Keybindings & P1_RIGHT_RED = Config::ConfigManager::instance ().getKeyBindings ().p1_right_red();
|
||||
static const Keybindings & P1_RIGHT_BLUE = Config::ConfigManager::instance ().getKeyBindings ().p1_right_blue();
|
||||
static const Keybindings & P2_LEFT_BLUE = Config::ConfigManager::instance ().getKeyBindings ().p2_left_blue();
|
||||
static const Keybindings & P2_LEFT_RED = Config::ConfigManager::instance ().getKeyBindings ().p2_left_red();
|
||||
static const Keybindings & P2_RIGHT_RED = Config::ConfigManager::instance ().getKeyBindings ().p2_right_red();
|
||||
static const Keybindings & P2_RIGHT_BLUE = Config::ConfigManager::instance ().getKeyBindings ().p2_right_blue();
|
||||
|
||||
const int exitWait = 100;
|
||||
int exited = 0;
|
||||
@@ -50,7 +52,16 @@ bool updateByCoin = false;
|
||||
HWND windowHandle = nullptr;
|
||||
float axisThreshold = 0.6f;
|
||||
u8 inputState = 1 | (1 << 2);
|
||||
bool globalKeyboard = false;
|
||||
bool globalKeyboard = Config::ConfigManager::instance ().getControllerConfig ().global_keyboard;
|
||||
bool waitAll = false;
|
||||
short drumWaitPeriod = Config::ConfigManager::instance ().getControllerConfig ().wait_period;
|
||||
bool analogInput = Config::ConfigManager::instance ().getControllerConfig ().analog_input;
|
||||
u16 buttonWaitPeriod[] = { 0, 0 };
|
||||
std::queue<u8> buttonQueue[] = { {}, {} };
|
||||
bool valueStates[] = {false, false, false, false, false, false, false, false};
|
||||
const Keybindings *analogButtons[] = {
|
||||
&P1_LEFT_BLUE, &P1_LEFT_RED, &P1_RIGHT_RED, &P1_RIGHT_BLUE, &P2_LEFT_BLUE, &P2_LEFT_RED, &P2_RIGHT_RED, &P2_RIGHT_BLUE
|
||||
};
|
||||
|
||||
namespace bnusio {
|
||||
HMODULE bnusioOriginal = LoadLibrary ("bnusio_original.dll");
|
||||
@@ -136,10 +147,9 @@ BNUSIO_EXPORT (u16, bnusio_GetService, i32 a1) {
|
||||
}
|
||||
}
|
||||
|
||||
bool analogInput = false;
|
||||
SDLAxis analogBindings[] = {
|
||||
SDL_AXIS_LEFT_LEFT, SDL_AXIS_LEFT_RIGHT, SDL_AXIS_LEFT_DOWN, SDL_AXIS_LEFT_UP, // P1: LB, LR, RR, RB
|
||||
SDL_AXIS_RIGHT_LEFT, SDL_AXIS_RIGHT_RIGHT, SDL_AXIS_RIGHT_DOWN, SDL_AXIS_RIGHT_UP, // P2: LB, LR, RR, RB
|
||||
SDLAxis::SDL_AXIS_LEFT_LEFT, SDLAxis::SDL_AXIS_LEFT_RIGHT, SDLAxis::SDL_AXIS_LEFT_DOWN, SDLAxis::SDL_AXIS_LEFT_UP, // P1: LB, LR, RR, RB
|
||||
SDLAxis::SDL_AXIS_RIGHT_LEFT, SDLAxis::SDL_AXIS_RIGHT_RIGHT, SDLAxis::SDL_AXIS_RIGHT_DOWN, SDLAxis::SDL_AXIS_RIGHT_UP, // P2: LB, LR, RR, RB
|
||||
};
|
||||
u16 __fastcall
|
||||
AnalogInputAxis (const u8 which) {
|
||||
@@ -147,14 +157,6 @@ AnalogInputAxis (const u8 which) {
|
||||
return analogIn > 100 ? analogIn : 0;
|
||||
}
|
||||
|
||||
bool waitAll = false;
|
||||
short drumWaitPeriod = 0;
|
||||
u16 buttonWaitPeriod[] = { 0, 0 };
|
||||
std::queue<u8> buttonQueue[] = { {}, {} };
|
||||
bool valueStates[] = {false, false, false, false, false, false, false, false};
|
||||
Keybindings *analogButtons[] = {
|
||||
&P1_LEFT_BLUE, &P1_LEFT_RED, &P1_RIGHT_RED, &P1_RIGHT_BLUE, &P2_LEFT_BLUE, &P2_LEFT_RED, &P2_RIGHT_RED, &P2_RIGHT_BLUE
|
||||
};
|
||||
u16 __fastcall
|
||||
AnalogInputWaitPeriod (const u8 which) {
|
||||
const auto button = analogButtons[which];
|
||||
@@ -215,24 +217,8 @@ AnalogInputSimple (const u8 which) {
|
||||
|
||||
void
|
||||
Init () {
|
||||
SetKeyboardButtons ();
|
||||
|
||||
int fpsLimit = 0;
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
const toml_table_t *config = config_ptr.get ();
|
||||
if (const auto controller = openConfigSection (config, "controller")) {
|
||||
drumWaitPeriod = static_cast<short> (readConfigInt (controller, "wait_period", drumWaitPeriod));
|
||||
analogInput = readConfigBool (controller, "analog_input", analogInput);
|
||||
globalKeyboard = readConfigBool (controller, "global_keyboard", globalKeyboard);
|
||||
}
|
||||
// auto graphics = openConfigSection (config, "graphics");
|
||||
// if (graphics) {
|
||||
// fpsLimit = (int)readConfigInt (graphics, "fpslimit", fpsLimit);
|
||||
// }
|
||||
}
|
||||
updateByCoin = fpsLimit == 0;
|
||||
// if (updateByCoin) {
|
||||
// LogMessage (LogLevel::INFO, "fpsLimit is set to 0, bnusio::Update() will invoke in getCoin callback");
|
||||
@@ -252,39 +238,6 @@ Init () {
|
||||
analogMethod = AnalogInputSimple;
|
||||
}
|
||||
|
||||
const auto keyConfigPath = std::filesystem::current_path () / "keyconfig.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> keyConfig_ptr (openConfig (keyConfigPath), toml_free);
|
||||
if (keyConfig_ptr) {
|
||||
inputState = 0;
|
||||
if (analogInput) inputState |= (1 << 2);
|
||||
const toml_table_t *keyConfig = keyConfig_ptr.get ();
|
||||
SetConfigValue (keyConfig, "EXIT", &EXIT, &inputState);
|
||||
|
||||
SetConfigValue (keyConfig, "TEST", &TEST, &inputState);
|
||||
SetConfigValue (keyConfig, "SERVICE", &SERVICE, &inputState);
|
||||
SetConfigValue (keyConfig, "DEBUG_UP", &DEBUG_UP, &inputState);
|
||||
SetConfigValue (keyConfig, "DEBUG_DOWN", &DEBUG_DOWN, &inputState);
|
||||
SetConfigValue (keyConfig, "DEBUG_ENTER", &DEBUG_ENTER, &inputState);
|
||||
|
||||
SetConfigValue (keyConfig, "COIN_ADD", &COIN_ADD, &inputState);
|
||||
SetConfigValue (keyConfig, "CARD_INSERT_1", &CARD_INSERT_1, &inputState);
|
||||
SetConfigValue (keyConfig, "CARD_INSERT_2", &CARD_INSERT_2, &inputState);
|
||||
SetConfigValue (keyConfig, "QR_DATA_READ", &QR_DATA_READ, &inputState);
|
||||
SetConfigValue (keyConfig, "QR_IMAGE_READ", &QR_IMAGE_READ, &inputState);
|
||||
|
||||
SetConfigValue (keyConfig, "P1_LEFT_BLUE", &P1_LEFT_BLUE, &inputState);
|
||||
SetConfigValue (keyConfig, "P1_LEFT_RED", &P1_LEFT_RED, &inputState);
|
||||
SetConfigValue (keyConfig, "P1_RIGHT_RED", &P1_RIGHT_RED, &inputState);
|
||||
SetConfigValue (keyConfig, "P1_RIGHT_BLUE", &P1_RIGHT_BLUE, &inputState);
|
||||
SetConfigValue (keyConfig, "P2_LEFT_BLUE", &P2_LEFT_BLUE, &inputState);
|
||||
SetConfigValue (keyConfig, "P2_LEFT_RED", &P2_LEFT_RED, &inputState);
|
||||
SetConfigValue (keyConfig, "P2_RIGHT_RED", &P2_RIGHT_RED, &inputState);
|
||||
SetConfigValue (keyConfig, "P2_RIGHT_BLUE", &P2_RIGHT_BLUE, &inputState);
|
||||
}
|
||||
|
||||
LogMessage (LogLevel::INFO, "Finish Loading keyconfig.toml useKeyboard={} useMouse={} useController={}",
|
||||
(inputState & 1) ? "true" : "false", (inputState & (1 << 1)) ? "true" : "false", (inputState & (1 << 2)) ? "true" : "false");
|
||||
|
||||
if (!emulateUsio && !exists (std::filesystem::current_path () / "bnusio_original.dll")) {
|
||||
emulateUsio = true;
|
||||
LogMessage (LogLevel::ERROR, "bnusio_original.dll not found! usio emulation enabled");
|
||||
@@ -307,8 +260,12 @@ Update () {
|
||||
UpdatePoll (windowHandle);
|
||||
|
||||
std::vector<uint8_t> buffer = {};
|
||||
if (IsButtonTapped (COIN_ADD)) coin_count++;
|
||||
if (IsButtonTapped (SERVICE)) service_count++;
|
||||
if (IsButtonTapped (COIN_ADD)) {
|
||||
coin_count++;
|
||||
}
|
||||
if (IsButtonTapped (SERVICE)) {
|
||||
service_count++;
|
||||
}
|
||||
if (IsButtonTapped (TEST)) testEnabled = !testEnabled;
|
||||
if (exited == 0 && IsButtonTapped (EXIT)) {
|
||||
LogMessage (LogLevel::INFO, "Exit by Press Exit Button!");
|
||||
|
||||
+245
@@ -0,0 +1,245 @@
|
||||
#include <filesystem>
|
||||
#include <istream>
|
||||
#include <iostream>
|
||||
#include <Windows.h>
|
||||
#include <rfl/toml.hpp>
|
||||
#include <map>
|
||||
|
||||
#include "config.h"
|
||||
#include "logger.h"
|
||||
|
||||
static bool usingKeyboard = false;
|
||||
static bool usingMouse = false;
|
||||
static bool usingController = false;
|
||||
|
||||
|
||||
namespace Config {
|
||||
bool
|
||||
ConfigManager::validateConfigfile (std::string path) {
|
||||
std::filesystem::path configPath = path;
|
||||
if (!exists (configPath) || !configPath.has_filename ()) {
|
||||
std::cerr << configPath.string () << ": file does not exist" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::ifstream stream (configPath);
|
||||
if (!stream.is_open ()) {
|
||||
std::cerr << "Could not open " << configPath.string () << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
auto result = rfl::toml::read<struct globalConfig> (stream);
|
||||
if (result) {
|
||||
return true;
|
||||
}
|
||||
auto error = result.error ().value ();
|
||||
std::cerr << "Validate config failed with error: " << error.what () << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
bool
|
||||
ConfigManager::loadConfig () {
|
||||
std::lock_guard lock (mutex);
|
||||
|
||||
InitializeLogger (LogLevel::INFO, true, "TaikoArcadeLoader.log");
|
||||
if (isLoaded) { return true; }
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
|
||||
if (!exists (configPath) || !configPath.has_filename ()) {
|
||||
LogMessage (LogLevel::WARN, std::string (configPath.string ()) + ": file does not exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::ifstream stream (configPath);
|
||||
if (!stream.is_open ()) {
|
||||
LogMessage (LogLevel::WARN, "Could not open " + std::string (configPath.string ()));
|
||||
return false;
|
||||
}
|
||||
|
||||
auto result = rfl::toml::read<struct globalConfig, rfl::DefaultIfMissing> (stream);
|
||||
if (result) {
|
||||
config = result.value ();
|
||||
bool success = loadKeyBindings ();
|
||||
if (!success) {
|
||||
LogMessage (LogLevel::ERROR, "Failed to load keybindings");
|
||||
MessageBoxA (nullptr, "Failed to load keybindings, check logs for error", nullptr, MB_OK);
|
||||
ExitProcess (0);
|
||||
}
|
||||
isLoaded = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
auto error = result.error ().value ();
|
||||
LogMessage (LogLevel::WARN, "Read config failed with error: " + error.what ());
|
||||
return false;
|
||||
}
|
||||
|
||||
const qrConfig &
|
||||
ConfigManager::getQrConfig () {
|
||||
auto result = updateQrConfig ();
|
||||
if (!result) {
|
||||
LogMessage (LogLevel::ERROR, "Failed to update QR config");
|
||||
MessageBoxA (nullptr, "Failed to update QR config", nullptr, MB_OK);
|
||||
ExitProcess (0);
|
||||
}
|
||||
return config.qr;
|
||||
|
||||
}
|
||||
|
||||
ConfigManager::ConfigManager () {
|
||||
auto result = loadConfig ();
|
||||
if (!result) {
|
||||
LogMessage (LogLevel::ERROR, "Failed to load config file");
|
||||
MessageBoxA (nullptr, "Failed to load config", nullptr, MB_OK);
|
||||
ExitProcess (0);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
ConfigManager::loadKeyBindings () {
|
||||
LogMessage (LogLevel::INFO, "Layout: {}", config.keyboard.jp_layout ? "JP" : "US");
|
||||
ConfigKeyboardButtons = config.keyboard.jp_layout ? std::map(ConfigKeyboardButtons_JP) : std::map(ConfigKeyboardButtons_US);
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "keyconfig.toml";
|
||||
if (!exists (configPath) || !configPath.has_filename ()) {
|
||||
LogMessage (LogLevel::WARN, std::string (configPath.string ()) + ": file does not exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::ifstream stream (configPath);
|
||||
if (!stream.is_open ()) {
|
||||
LogMessage (LogLevel::WARN, "Could not open " + std::string (configPath.string ()));
|
||||
return false;
|
||||
}
|
||||
|
||||
auto result = rfl::toml::read<struct keybindingConfig> (stream);
|
||||
if (result) {
|
||||
keyBindings = result.value ();
|
||||
keyBindings.usingKeyboard = usingKeyboard;
|
||||
keyBindings.usingMouse = usingMouse;
|
||||
keyBindings.usingController = usingController;
|
||||
LogMessage (LogLevel::INFO, "Finish Loading keyconfig.toml useKeyboard={} useMouse={} useController={}",
|
||||
usingKeyboard ? "true" : "false", usingMouse ? "true" : "false", usingController ? "true" : "false");
|
||||
return true;
|
||||
}
|
||||
|
||||
auto error = result.error ().value ();
|
||||
LogMessage (LogLevel::WARN, "Read keybindings failed with error: " + error.what ());
|
||||
return false;
|
||||
}
|
||||
|
||||
bool
|
||||
ConfigManager::updateQrConfig () {
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
if (!exists (configPath) || !configPath.has_filename ()) {
|
||||
LogMessage (LogLevel::WARN, std::string (configPath.string ()) + ": file does not exist");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::ifstream stream (configPath);
|
||||
if (!stream.is_open ()) {
|
||||
LogMessage (LogLevel::WARN, "Could not open " + std::string (configPath.string ()));
|
||||
return false;
|
||||
}
|
||||
|
||||
auto result = rfl::toml::read<struct qrConfig, rfl::DefaultIfMissing> (stream);
|
||||
if (result) {
|
||||
config.qr = result.value ();
|
||||
return true;
|
||||
}
|
||||
|
||||
auto error = result.error ().value ();
|
||||
LogMessage (LogLevel::WARN, "Read config failed with error: " + error.what ());
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
template <>
|
||||
struct rfl::Reflector<Keybindings> {
|
||||
using ReflType = std::vector<std::string>;
|
||||
|
||||
static ConfigValue StringToConfigEnum(const std::string& value) {
|
||||
ConfigValue ret = {};
|
||||
if (Config::ConfigManager::ConfigKeyboardButtons.contains (value)) {
|
||||
usingKeyboard = true;
|
||||
ret.type = EnumType::keycode;
|
||||
ret.keycode = Config::ConfigManager::ConfigKeyboardButtons.at (value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (Config::ConfigManager::ConfigControllerButtons.contains (value)) {
|
||||
usingController = true;
|
||||
ret.type = EnumType::button;
|
||||
ret.button = Config::ConfigManager::ConfigControllerButtons.at (value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (Config::ConfigManager::ConfigControllerAXIS.contains (value)) {
|
||||
usingController = true;
|
||||
ret.type = EnumType::axis;
|
||||
ret.axis = Config::ConfigManager::ConfigControllerAXIS.at (value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
if (Config::ConfigManager::ConfigMouseScroll.contains (value)) {
|
||||
usingMouse = true;
|
||||
ret.type = EnumType::scroll;
|
||||
ret.scroll = Config::ConfigManager::ConfigMouseScroll.at (value);
|
||||
return ret;
|
||||
}
|
||||
|
||||
LogMessage(LogLevel::ERROR, "Unknown key config value: {}", value);
|
||||
throw std::exception(std::format ("Unknown key config value: {}", value).c_str());
|
||||
}
|
||||
|
||||
static Keybindings to(const ReflType& value) {
|
||||
Keybindings result {};
|
||||
result.buttons.fill (SDL_GAMEPAD_BUTTON_INVALID);
|
||||
for (const auto& key : value) {
|
||||
const auto config = StringToConfigEnum(key);
|
||||
switch (config.type) {
|
||||
case EnumType::keycode:
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=keycode value={}", key, static_cast<int>(config.keycode));
|
||||
for (auto &keycode : result.keycodes) {
|
||||
if (keycode == 0) {
|
||||
keycode = config.keycode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EnumType::button:
|
||||
LogMessage(LogLevel::DEBUG, "config {} type=button value={}", key, static_cast<int>(config.button));
|
||||
for (auto &button : result.buttons) {
|
||||
if (button == SDL_GAMEPAD_BUTTON_INVALID) {
|
||||
button = config.button;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EnumType::axis:
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=axis value={}", key, static_cast<int>(config.axis));
|
||||
for (auto &axis : result.axis) {
|
||||
if (axis == SDLAxis::SDL_AXIS_NULL) {
|
||||
axis = config.axis;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EnumType::scroll:
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=scroll value={}", key, static_cast<int>(config.scroll));
|
||||
for (auto &scroll : result.scroll) {
|
||||
if (scroll == Scroll::MOUSE_SCROLL_INVALID) {
|
||||
scroll = config.scroll;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case EnumType::none:
|
||||
default:
|
||||
throw std::exception("Invalid keybinding type");
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
};
|
||||
+481
@@ -0,0 +1,481 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <mutex>
|
||||
#include <rfl.hpp>
|
||||
|
||||
#include "poll.h"
|
||||
|
||||
namespace Config {
|
||||
|
||||
using chassisIdLimit = rfl::Validator<std::string, rfl::Size<rfl::Maximum<15>>>;
|
||||
struct amauthConfig {
|
||||
std::string server = "127.0.0.1";
|
||||
std::string port = "54430";
|
||||
chassisIdLimit chassis_id = "284111080000";
|
||||
std::string shop_id = "TAIKO ARCADE LOADER";
|
||||
std::string game_ver = "00.00";
|
||||
std::string country_code = "JPN";
|
||||
|
||||
std::string full_address() const {
|
||||
auto result = server + (port.empty() ? "" : ":" + port);
|
||||
if (result.size() > 255) {
|
||||
result.resize(255);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string place_id() const {
|
||||
// Truncate to max 15 characters
|
||||
auto result = country_code + "0FF0";
|
||||
if (result.size() > 15) {
|
||||
result.resize(15);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
};
|
||||
|
||||
using patchVersions = rfl::Literal<"auto", "JPN00", "JPN08", "JPN39", "CHN00">;
|
||||
|
||||
struct patchesConfig {
|
||||
patchVersions version{"auto"};
|
||||
bool unlock_songs = true;
|
||||
bool local_files = true;
|
||||
struct chn00Config {
|
||||
bool fix_language = false;
|
||||
bool demo_movie = true;
|
||||
bool mode_collabo025 = false;
|
||||
bool mode_collabo026 = false;
|
||||
};
|
||||
chn00Config chn00;
|
||||
};
|
||||
|
||||
struct emulationConfig {
|
||||
bool usio = true;
|
||||
bool card_reader = true;
|
||||
bool accept_invalid = false;
|
||||
bool qr = true;
|
||||
};
|
||||
|
||||
struct graphicsConfig {
|
||||
bool windowed = false;
|
||||
bool cursor = true;
|
||||
struct resConfig {
|
||||
int x = 1920;
|
||||
int y = 1080;
|
||||
};
|
||||
resConfig res;
|
||||
bool vsync = false;
|
||||
float model_res_rate = 1.0f;
|
||||
};
|
||||
|
||||
struct audioConfig {
|
||||
bool real = true;
|
||||
bool wasapi_shared = true;
|
||||
bool asio = false;
|
||||
std::string asio_driver = "ASIO4ALL v2";
|
||||
};
|
||||
|
||||
struct qrConfig {
|
||||
std::string image_path = "";
|
||||
struct qrDataConfig {
|
||||
std::string serial = "";
|
||||
int type = 0;
|
||||
std::vector<int> song_no;
|
||||
};
|
||||
qrDataConfig data;
|
||||
};
|
||||
|
||||
struct controllerConfig {
|
||||
int wait_period = 0;
|
||||
bool analog_input = false;
|
||||
bool global_keyboard = false;
|
||||
};
|
||||
|
||||
struct keyboardConfig {
|
||||
bool auto_ime = true;
|
||||
bool jp_layout = false;
|
||||
};
|
||||
|
||||
struct layeredfsConfig {
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
using logLevels = rfl::Literal<"NONE", "ERROR", "WARN", "INFO", "DEBUG", "HOOKS">;
|
||||
|
||||
struct loggingConfig {
|
||||
logLevels log_level{ "INFO"};
|
||||
bool log_to_file = true;
|
||||
std::string log_path = "TaikoArcadeLoader.log";
|
||||
};
|
||||
|
||||
struct globalConfig {
|
||||
amauthConfig amauth;
|
||||
patchesConfig patches;
|
||||
emulationConfig emulation;
|
||||
graphicsConfig graphics;
|
||||
audioConfig audio;
|
||||
qrConfig qr;
|
||||
controllerConfig controller;
|
||||
keyboardConfig keyboard;
|
||||
layeredfsConfig layeredfs;
|
||||
loggingConfig logging;
|
||||
};
|
||||
|
||||
struct keybindingConfig {
|
||||
rfl::Rename<"EXIT", Keybindings> exit = Keybindings{.keycodes = {VK_ESCAPE}};
|
||||
rfl::Rename<"TEST", Keybindings> test = Keybindings{.keycodes = {VK_F1}};
|
||||
rfl::Rename<"SERVICE", Keybindings> service = Keybindings{.keycodes = {VK_F2}};
|
||||
rfl::Rename<"DEBUG_UP", Keybindings> debug_up = Keybindings{.keycodes = {VK_UP}};
|
||||
rfl::Rename<"DEBUG_DOWN", Keybindings> debug_down = Keybindings{.keycodes = {VK_DOWN}};
|
||||
rfl::Rename<"DEBUG_ENTER", Keybindings> debug_enter = Keybindings{.keycodes = {VK_RETURN}};
|
||||
rfl::Rename<"COIN_ADD", Keybindings> coin_add = Keybindings{.keycodes = {VK_RETURN}, .buttons = {SDL_GAMEPAD_BUTTON_START}};
|
||||
rfl::Rename<"CARD_INSERT_1", Keybindings> card_insert_1 = Keybindings{.keycodes = {'P'}};
|
||||
rfl::Rename<"CARD_INSERT_2", Keybindings> card_insert_2 = Keybindings{.keycodes = {}};
|
||||
rfl::Rename<"QR_DATA_READ", Keybindings> qr_data_read = Keybindings{.keycodes = {'Q'}};
|
||||
rfl::Rename<"QR_IMAGE_READ", Keybindings> qr_image_read = Keybindings{.keycodes = {'W'}};
|
||||
rfl::Rename<"P1_LEFT_BLUE", Keybindings> p1_left_blue = Keybindings{.keycodes = {'D'}, .axis = {SDLAxis::SDL_AXIS_LEFT_DOWN}};
|
||||
rfl::Rename<"P1_LEFT_RED", Keybindings> p1_left_red = Keybindings{.keycodes = {'F'}, .axis = {SDLAxis::SDL_AXIS_LEFT_RIGHT}};
|
||||
rfl::Rename<"P1_RIGHT_RED", Keybindings> p1_right_red = Keybindings{.keycodes = {'J'}, .axis = {SDLAxis::SDL_AXIS_RIGHT_RIGHT}};
|
||||
rfl::Rename<"P1_RIGHT_BLUE", Keybindings> p1_right_blue = Keybindings{.keycodes = {'K'}, .axis = {SDLAxis::SDL_AXIS_RIGHT_DOWN}};
|
||||
rfl::Rename<"P2_LEFT_BLUE", Keybindings> p2_left_blue = Keybindings{.keycodes = {'Z'}};
|
||||
rfl::Rename<"P2_LEFT_RED", Keybindings> p2_left_red = Keybindings{.keycodes = {'X'}};
|
||||
rfl::Rename<"P2_RIGHT_RED", Keybindings> p2_right_red = Keybindings{.keycodes = {'C'}};
|
||||
rfl::Rename<"P2_RIGHT_BLUE", Keybindings> p2_right_blue = Keybindings{.keycodes = {'V'}};
|
||||
rfl::Skip<bool> usingKeyboard;
|
||||
rfl::Skip<bool> usingMouse;
|
||||
rfl::Skip<bool> usingController;
|
||||
};
|
||||
|
||||
class ConfigManager {
|
||||
public:
|
||||
inline static const std::map<std::string, u8> ConfigKeyboardButtons_US = {
|
||||
// Reference:https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Wayback Machine:https://web.archive.org/web/20231223135232/https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Row 1
|
||||
{"ESCAPE", VK_ESCAPE},
|
||||
{"F1", VK_F1},
|
||||
{"F2", VK_F2},
|
||||
{"F3", VK_F3},
|
||||
{"F4", VK_F4},
|
||||
{"F5", VK_F5},
|
||||
{"F6", VK_F6},
|
||||
{"F7", VK_F7},
|
||||
{"F8", VK_F8},
|
||||
{"F9", VK_F9},
|
||||
{"F10", VK_F10},
|
||||
{"F11", VK_F11},
|
||||
{"F12", VK_F12},
|
||||
|
||||
// Row 2
|
||||
{"`", VK_OEM_3},
|
||||
{"1", '1'},
|
||||
{"2", '2'},
|
||||
{"3", '3'},
|
||||
{"4", '4'},
|
||||
{"5", '5'},
|
||||
{"6", '6'},
|
||||
{"7", '7'},
|
||||
{"8", '8'},
|
||||
{"9", '9'},
|
||||
{"0", '0'},
|
||||
{"-", VK_OEM_MINUS},
|
||||
{"=", VK_OEM_PLUS},
|
||||
{"BACKSPACE", VK_BACK},
|
||||
|
||||
// Row 3
|
||||
{"TAB", VK_TAB},
|
||||
{"Q", 'Q'},
|
||||
{"W", 'W'},
|
||||
{"E", 'E'},
|
||||
{"R", 'R'},
|
||||
{"T", 'T'},
|
||||
{"Y", 'Y'},
|
||||
{"U", 'U'},
|
||||
{"I", 'I'},
|
||||
{"O", 'O'},
|
||||
{"P", 'P'},
|
||||
{"[", VK_OEM_4},
|
||||
{"]", VK_OEM_6},
|
||||
{"BACKSLASH", VK_OEM_5},
|
||||
|
||||
// Row 4
|
||||
{"CAPS_LOCK", VK_CAPITAL},
|
||||
{"A", 'A'},
|
||||
{"S", 'S'},
|
||||
{"D", 'D'},
|
||||
{"F", 'F'},
|
||||
{"G", 'G'},
|
||||
{"H", 'H'},
|
||||
{"J", 'J'},
|
||||
{"K", 'K'},
|
||||
{"L", 'L'},
|
||||
{";", VK_OEM_1},
|
||||
{"'", VK_OEM_7},
|
||||
{"ENTER", VK_RETURN},
|
||||
|
||||
// Row 5
|
||||
{"SHIFT", VK_SHIFT},
|
||||
{"Z", 'Z'},
|
||||
{"X", 'X'},
|
||||
{"C", 'C'},
|
||||
{"V", 'V'},
|
||||
{"B", 'B'},
|
||||
{"N", 'N'},
|
||||
{"M", 'M'},
|
||||
{",", VK_OEM_COMMA},
|
||||
{".", VK_OEM_PERIOD},
|
||||
{"SLASH", VK_OEM_2},
|
||||
|
||||
// Row 6
|
||||
{"CONTROL", VK_CONTROL},
|
||||
{"L_WIN", VK_LWIN},
|
||||
{"ALT", VK_MENU},
|
||||
{"SPACE", VK_SPACE},
|
||||
{"R_WIN", VK_RWIN},
|
||||
{"MENU", VK_APPS},
|
||||
|
||||
// Other Keys
|
||||
// PrtSc is more important when making snapshots, therefore comment it as reserved
|
||||
//{"PRINT_SCREEN", VK_SNAPSHOT},
|
||||
{"SCROLL_LOCK", VK_SCROLL},
|
||||
{"PAUSE", VK_PAUSE},
|
||||
{"INSERT", VK_INSERT},
|
||||
{"DELETE", VK_DELETE},
|
||||
{"HOME", VK_HOME},
|
||||
{"END", VK_END},
|
||||
{"PAGE_UP", VK_PRIOR},
|
||||
{"PAGE_DOWN", VK_NEXT},
|
||||
|
||||
// Arrow Keys
|
||||
{"UPARROW", VK_UP},
|
||||
{"LEFTARROW", VK_LEFT},
|
||||
{"DOWNARROW", VK_DOWN},
|
||||
{"RIGHTARROW", VK_RIGHT},
|
||||
|
||||
// NUMPAD Keys
|
||||
{"NUM_LOCK", VK_NUMLOCK},
|
||||
{"DIVIDE", VK_DIVIDE},
|
||||
{"MULTIPLY", VK_MULTIPLY},
|
||||
{"SUBTRACT", VK_SUBTRACT},
|
||||
{"NUM7", VK_NUMPAD7},
|
||||
{"NUM8", VK_NUMPAD8},
|
||||
{"NUM9", VK_NUMPAD9},
|
||||
{"ADD", VK_ADD},
|
||||
{"NUM4", VK_NUMPAD4},
|
||||
{"NUM5", VK_NUMPAD5},
|
||||
{"NUM6", VK_NUMPAD6},
|
||||
{"NUM1", VK_NUMPAD1},
|
||||
{"NUM2", VK_NUMPAD2},
|
||||
{"NUM3", VK_NUMPAD3},
|
||||
{"NUM0", VK_NUMPAD0},
|
||||
{"DECIMAL", VK_DECIMAL},
|
||||
};
|
||||
inline static const std::map<std::string, u8> ConfigKeyboardButtons_JP = {
|
||||
// Reference:https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Wayback Machine:https://web.archive.org/web/20231223135232/https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Row 1
|
||||
{"ESCAPE", VK_ESCAPE},
|
||||
{"F1", VK_F1},
|
||||
{"F2", VK_F2},
|
||||
{"F3", VK_F3},
|
||||
{"F4", VK_F4},
|
||||
{"F5", VK_F5},
|
||||
{"F6", VK_F6},
|
||||
{"F7", VK_F7},
|
||||
{"F8", VK_F8},
|
||||
{"F9", VK_F9},
|
||||
{"F10", VK_F10},
|
||||
{"F11", VK_F11},
|
||||
{"F12", VK_F12},
|
||||
|
||||
// Row 2
|
||||
{"1", '1'},
|
||||
{"2", '2'},
|
||||
{"3", '3'},
|
||||
{"4", '4'},
|
||||
{"5", '5'},
|
||||
{"6", '6'},
|
||||
{"7", '7'},
|
||||
{"8", '8'},
|
||||
{"9", '9'},
|
||||
{"0", '0'},
|
||||
{"-", VK_OEM_MINUS},
|
||||
{"^", VK_OEM_7},
|
||||
{"YEN", VK_OEM_5},
|
||||
{"BACKSPACE", VK_BACK},
|
||||
|
||||
// Row 3
|
||||
{"TAB", VK_TAB},
|
||||
{"Q", 'Q'},
|
||||
{"W", 'W'},
|
||||
{"E", 'E'},
|
||||
{"R", 'R'},
|
||||
{"T", 'T'},
|
||||
{"Y", 'Y'},
|
||||
{"U", 'U'},
|
||||
{"I", 'I'},
|
||||
{"O", 'O'},
|
||||
{"P", 'P'},
|
||||
{"@", VK_OEM_3},
|
||||
{"[", VK_OEM_4},
|
||||
|
||||
// Row 4
|
||||
{"CAPS_LOCK", VK_CAPITAL},
|
||||
{"A", 'A'},
|
||||
{"S", 'S'},
|
||||
{"D", 'D'},
|
||||
{"F", 'F'},
|
||||
{"G", 'G'},
|
||||
{"H", 'H'},
|
||||
{"J", 'J'},
|
||||
{"K", 'K'},
|
||||
{"L", 'L'},
|
||||
{";", VK_OEM_PLUS},
|
||||
{":", VK_OEM_1},
|
||||
{"]", VK_OEM_6},
|
||||
{"ENTER", VK_RETURN},
|
||||
|
||||
// Row 5
|
||||
{"SHIFT", VK_SHIFT},
|
||||
{"Z", 'Z'},
|
||||
{"X", 'X'},
|
||||
{"C", 'C'},
|
||||
{"V", 'V'},
|
||||
{"B", 'B'},
|
||||
{"N", 'N'},
|
||||
{"M", 'M'},
|
||||
{",", VK_OEM_COMMA},
|
||||
{".", VK_OEM_PERIOD},
|
||||
{"SLASH", VK_OEM_2},
|
||||
{"BACKSLASH", VK_OEM_102},
|
||||
|
||||
// Row 6
|
||||
{"CONTROL", VK_CONTROL},
|
||||
{"L_WIN", VK_LWIN},
|
||||
{"ALT", VK_MENU},
|
||||
{"SPACE", VK_SPACE},
|
||||
{"R_WIN", VK_RWIN},
|
||||
{"MENU", VK_APPS},
|
||||
|
||||
// Other Keys
|
||||
// PrtSc is more important when making snapshots, therefore comment it as reserved
|
||||
//{"PRINT_SCREEN", VK_SNAPSHOT},
|
||||
{"SCROLL_LOCK", VK_SCROLL},
|
||||
{"PAUSE", VK_PAUSE},
|
||||
{"INSERT", VK_INSERT},
|
||||
{"DELETE", VK_DELETE},
|
||||
{"HOME", VK_HOME},
|
||||
{"END", VK_END},
|
||||
{"PAGE_UP", VK_PRIOR},
|
||||
{"PAGE_DOWN", VK_NEXT},
|
||||
|
||||
// Arrow Keys
|
||||
{"UPARROW", VK_UP},
|
||||
{"LEFTARROW", VK_LEFT},
|
||||
{"DOWNARROW", VK_DOWN},
|
||||
{"RIGHTARROW", VK_RIGHT},
|
||||
|
||||
// NUMPAD Keys
|
||||
{"NUM_LOCK", VK_NUMLOCK},
|
||||
{"DIVIDE", VK_DIVIDE},
|
||||
{"MULTIPLY", VK_MULTIPLY},
|
||||
{"SUBTRACT", VK_SUBTRACT},
|
||||
{"NUM7", VK_NUMPAD7},
|
||||
{"NUM8", VK_NUMPAD8},
|
||||
{"NUM9", VK_NUMPAD9},
|
||||
{"ADD", VK_ADD},
|
||||
{"NUM4", VK_NUMPAD4},
|
||||
{"NUM5", VK_NUMPAD5},
|
||||
{"NUM6", VK_NUMPAD6},
|
||||
{"NUM1", VK_NUMPAD1},
|
||||
{"NUM2", VK_NUMPAD2},
|
||||
{"NUM3", VK_NUMPAD3},
|
||||
{"NUM0", VK_NUMPAD0},
|
||||
{"DECIMAL", VK_DECIMAL},
|
||||
};
|
||||
|
||||
inline static std::map<std::string, u8> ConfigKeyboardButtons{};
|
||||
|
||||
inline static const std::map<std::string, SDL_GamepadButton> ConfigControllerButtons = {
|
||||
{"SDL_A", SDL_GAMEPAD_BUTTON_SOUTH},
|
||||
{"SDL_B", SDL_GAMEPAD_BUTTON_EAST},
|
||||
{"SDL_X", SDL_GAMEPAD_BUTTON_WEST},
|
||||
{"SDL_Y", SDL_GAMEPAD_BUTTON_NORTH},
|
||||
{"SDL_BACK", SDL_GAMEPAD_BUTTON_BACK},
|
||||
{"SDL_GUIDE", SDL_GAMEPAD_BUTTON_GUIDE},
|
||||
{"SDL_START", SDL_GAMEPAD_BUTTON_START},
|
||||
{"SDL_LSTICK_PRESS", SDL_GAMEPAD_BUTTON_LEFT_STICK},
|
||||
{"SDL_RSTICK_PRESS", SDL_GAMEPAD_BUTTON_RIGHT_STICK},
|
||||
{"SDL_LSHOULDER", SDL_GAMEPAD_BUTTON_LEFT_SHOULDER},
|
||||
{"SDL_RSHOULDER", SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER},
|
||||
{"SDL_DPAD_UP", SDL_GAMEPAD_BUTTON_DPAD_UP},
|
||||
{"SDL_DPAD_DOWN", SDL_GAMEPAD_BUTTON_DPAD_DOWN},
|
||||
{"SDL_DPAD_LEFT", SDL_GAMEPAD_BUTTON_DPAD_LEFT},
|
||||
{"SDL_DPAD_RIGHT", SDL_GAMEPAD_BUTTON_DPAD_RIGHT},
|
||||
{"SDL_MISC", SDL_GAMEPAD_BUTTON_MISC1},
|
||||
{"SDL_PADDLE1", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1},
|
||||
{"SDL_PADDLE2", SDL_GAMEPAD_BUTTON_LEFT_PADDLE1},
|
||||
{"SDL_PADDLE3", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},
|
||||
{"SDL_PADDLE4", SDL_GAMEPAD_BUTTON_LEFT_PADDLE2},
|
||||
{"SDL_TOUCHPAD", SDL_GAMEPAD_BUTTON_TOUCHPAD},
|
||||
};
|
||||
inline static const std::map<std::string, SDLAxis> ConfigControllerAXIS = {
|
||||
{"SDL_LSTICK_LEFT", SDLAxis::SDL_AXIS_LEFT_LEFT}, {"SDL_LSTICK_UP", SDLAxis::SDL_AXIS_LEFT_UP}, {"SDL_LSTICK_DOWN", SDLAxis::SDL_AXIS_LEFT_DOWN},
|
||||
{"SDL_LSTICK_RIGHT", SDLAxis::SDL_AXIS_LEFT_RIGHT}, {"SDL_RSTICK_LEFT", SDLAxis::SDL_AXIS_RIGHT_LEFT}, {"SDL_RSTICK_UP", SDLAxis::SDL_AXIS_RIGHT_UP},
|
||||
{"SDL_RSTICK_DOWN", SDLAxis::SDL_AXIS_RIGHT_DOWN}, {"SDL_RSTICK_RIGHT", SDLAxis::SDL_AXIS_RIGHT_RIGHT}, {"SDL_LTRIGGER", SDLAxis::SDL_AXIS_LTRIGGER_DOWN},
|
||||
{"SDL_RTRIGGER", SDLAxis::SDL_AXIS_RTRIGGER_DOWN},
|
||||
};
|
||||
inline static const std::map<std::string, Scroll> ConfigMouseScroll = {
|
||||
{"SCROLL_UP", Scroll::MOUSE_SCROLL_UP},
|
||||
{"SCROLL_DOWN", Scroll::MOUSE_SCROLL_DOWN},
|
||||
};
|
||||
|
||||
// Singleton pattern for global access
|
||||
static ConfigManager& instance() {
|
||||
static ConfigManager instance; // Guaranteed to be destroyed, instantiated on first use
|
||||
return instance;
|
||||
}
|
||||
|
||||
static bool validateConfigfile(std::string path);
|
||||
|
||||
// Load configuration from a file (deserialization happens here)
|
||||
bool loadConfig();
|
||||
|
||||
// Accessor methods
|
||||
const globalConfig& getConfig() const { return config; }
|
||||
|
||||
// To access specific parts of the config
|
||||
const amauthConfig& getAmauthConfig() const { return config.amauth; }
|
||||
const patchesConfig& getPatchesConfig() const { return config.patches; }
|
||||
const emulationConfig& getEmulationConfig() const { return config.emulation; }
|
||||
const graphicsConfig& getGraphicsConfig() const { return config.graphics; }
|
||||
const audioConfig& getAudioConfig() const { return config.audio; }
|
||||
const qrConfig& getQrConfig();
|
||||
const controllerConfig& getControllerConfig() const { return config.controller; }
|
||||
const keyboardConfig& getKeyboardConfig() const { return config.keyboard; }
|
||||
const layeredfsConfig& getLayeredFsConfig() const { return config.layeredfs; }
|
||||
const loggingConfig& getLoggingConfig() const { return config.logging; }
|
||||
const keybindingConfig& getKeyBindings() const { return keyBindings; }
|
||||
|
||||
private:
|
||||
|
||||
ConfigManager();
|
||||
~ConfigManager() = default;
|
||||
|
||||
// Prevent copy/move
|
||||
ConfigManager(const ConfigManager&) = delete;
|
||||
ConfigManager& operator=(const ConfigManager&) = delete;
|
||||
|
||||
bool loadKeyBindings();
|
||||
bool updateQrConfig();
|
||||
|
||||
globalConfig config;
|
||||
keybindingConfig keyBindings;
|
||||
bool isLoaded;
|
||||
|
||||
// Mutex for thread safety (if needed)
|
||||
mutable std::mutex mutex;
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
#include "config.h"
|
||||
|
||||
|
||||
int main(int argc, char **argv) {
|
||||
if (argc < 2) {
|
||||
std::cerr << "Usage: " << argv[0] << " <config file>" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::string fullPath = argv[1];
|
||||
if (!Config::ConfigManager::validateConfigfile(fullPath)) {
|
||||
std::cerr << "Config file is invalid" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
std::cout << "Config file is valid" << std::endl;
|
||||
return 0;
|
||||
}
|
||||
+28
-25
@@ -4,6 +4,7 @@
|
||||
#include "patches/patches.h"
|
||||
#include "poll.h"
|
||||
#include "logger.h"
|
||||
#include "config.h"
|
||||
#include <dbghelp.h>
|
||||
|
||||
auto gameVersion = GameVersion::UNKNOWN;
|
||||
@@ -11,35 +12,36 @@ std::vector<HMODULE> plugins;
|
||||
u64 song_data_size = 1024 * 1024 * 64;
|
||||
void *song_data;
|
||||
|
||||
std::string server = "127.0.0.1";
|
||||
/*std::string server = "127.0.0.1";
|
||||
std::string port = "54430";
|
||||
std::string chassisId = "284111080000";
|
||||
std::string shopId = "TAIKO ARCADE LOADER";
|
||||
std::string gameVerNum = "00.00";
|
||||
std::string countryCode = "JPN";
|
||||
char fullAddress[256] = {};
|
||||
char placeId[16] = {};
|
||||
char placeId[16] = {};*/
|
||||
char accessCode1[21] = "00000000000000000001";
|
||||
char accessCode2[21] = "00000000000000000002";
|
||||
char chipId1[33] = "00000000000000000000000000000001";
|
||||
char chipId2[33] = "00000000000000000000000000000002";
|
||||
bool windowed = false;
|
||||
bool autoIme = true;
|
||||
bool jpLayout = false;
|
||||
bool cursor = true;
|
||||
bool emulateUsio = true;
|
||||
bool emulateCardReader = true;
|
||||
bool emulateQr = true;
|
||||
bool acceptInvalidCards = false;
|
||||
bool localFiles = true;
|
||||
HKL currentLayout = nullptr;
|
||||
i32 xRes = 1920;
|
||||
i32 yRes = 1080;
|
||||
bool vsync = false;
|
||||
bool windowed = Config::ConfigManager::instance ().getGraphicsConfig ().windowed;
|
||||
bool autoIme = Config::ConfigManager::instance ().getKeyboardConfig ().auto_ime;
|
||||
bool jpLayout = Config::ConfigManager::instance ().getKeyboardConfig ().jp_layout;
|
||||
bool cursor = Config::ConfigManager::instance ().getGraphicsConfig ().cursor;
|
||||
bool emulateUsio = Config::ConfigManager::instance ().getEmulationConfig ().usio;
|
||||
bool emulateCardReader = Config::ConfigManager::instance ().getEmulationConfig ().card_reader;
|
||||
bool emulateQr = Config::ConfigManager::instance ().getEmulationConfig ().qr;
|
||||
bool acceptInvalidCards = Config::ConfigManager::instance ().getEmulationConfig ().accept_invalid;
|
||||
bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
|
||||
|
||||
std::string logLevelStr = "INFO";
|
||||
bool logToFile = true;
|
||||
std::string logPath = "TaikoArcadeLoader.log";
|
||||
HKL currentLayout = nullptr;
|
||||
i32 xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
|
||||
i32 yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
|
||||
bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
|
||||
|
||||
std::string logLevelStr = Config::ConfigManager::instance ().getLoggingConfig ().log_level.name ();
|
||||
bool logToFile = Config::ConfigManager::instance ().getLoggingConfig ().log_to_file;
|
||||
std::string logPath = Config::ConfigManager::instance ().getLoggingConfig ().log_path;
|
||||
|
||||
HWND hGameWnd;
|
||||
FAST_HOOK (i32, ShowMouse, PROC_ADDRESS ("user32.dll", "ShowCursor"), bool) { return originalShowMouse.stdcall<i32> (true); }
|
||||
@@ -64,7 +66,7 @@ FAST_HOOK (HWND, CreateWindow, PROC_ADDRESS ("user32.dll", "CreateWindowExW"), D
|
||||
i32 X, i32 Y, i32 nWidth, i32 nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam) {
|
||||
if (lpWindowName != nullptr) {
|
||||
if (wcscmp (lpWindowName, L"Taiko") == 0) {
|
||||
if (windowed) dwStyle = WS_TILEDWINDOW ^ WS_MAXIMIZEBOX ^ WS_THICKFRAME;
|
||||
if (Config::ConfigManager::instance ().getGraphicsConfig ().windowed) dwStyle = WS_TILEDWINDOW ^ WS_MAXIMIZEBOX ^ WS_THICKFRAME;
|
||||
|
||||
hGameWnd
|
||||
= originalCreateWindow.stdcall<HWND> (dwExStyle, lpClassName, lpWindowName, dwStyle, X, Y, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
|
||||
@@ -99,12 +101,12 @@ FAST_HOOK (i32, ssleay_Shutdown, PROC_ADDRESS ("ssleay32.dll", "SSL_shutdown"))
|
||||
FAST_HOOK (i64, UsbFinderInitialize, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderInitialize")) { return 0; }
|
||||
FAST_HOOK (i64, UsbFinderRelease, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderRelease")) { return 0; }
|
||||
FAST_HOOK (i64, UsbFinderGetSerialNumber, PROC_ADDRESS ("nbamUsbFinder.dll", "nbamUsbFinderGetSerialNumber"), i32 a1, char *a2) {
|
||||
strcpy (a2, chassisId.c_str ());
|
||||
strcpy (a2, Config::ConfigManager::instance ().getAmauthConfig ().chassis_id.value ().c_str ());
|
||||
return 0;
|
||||
}
|
||||
|
||||
FAST_HOOK (i32, ws2_getaddrinfo, PROC_ADDRESS ("ws2_32.dll", "getaddrinfo"), const char *node, char *service, void *hints, void *out) {
|
||||
return originalws2_getaddrinfo.stdcall<i32> (server.c_str (), service, hints, out);
|
||||
return originalws2_getaddrinfo.stdcall<i32> (Config::ConfigManager::instance ().getAmauthConfig ().server.c_str (), service, hints, out);
|
||||
}
|
||||
|
||||
void
|
||||
@@ -176,10 +178,10 @@ DllMain (HMODULE module, const DWORD reason, LPVOID reserved) {
|
||||
InitializeLogger (GetLogLevel (logLevelStr), logToFile, logPath);
|
||||
patches::Timer::Init ();
|
||||
|
||||
LogMessage (LogLevel::INFO, "Loading config...");
|
||||
// LogMessage (LogLevel::INFO, "Loading config...");
|
||||
|
||||
std::string version = "auto";
|
||||
const std::filesystem::path configPath = std::filesystem::current_path () / "config.toml";
|
||||
std::string version = Config::ConfigManager::instance ().getPatchesConfig ().version.name ();
|
||||
/*const std::filesystem::path configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
const toml_table_t *config = config_ptr.get ();
|
||||
@@ -229,7 +231,7 @@ DllMain (HMODULE module, const DWORD reason, LPVOID reserved) {
|
||||
logToFile = readConfigBool (logging, "log_to_file", logToFile);
|
||||
logPath = readConfigString (logging, "log_path", logPath);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
SetProcessDpiAwarenessContext(DPI_AWARENESS_CONTEXT_UNAWARE);
|
||||
auto activeWindow = GetActiveWindow();
|
||||
@@ -263,6 +265,7 @@ DllMain (HMODULE module, const DWORD reason, LPVOID reserved) {
|
||||
if (yRes * 16 > xRes * 9) yRes = (int)(xRes * 9.0 / 16.0);
|
||||
else if (yRes * 16 < xRes * 9) xRes = (int)(yRes * 16.0 / 9.0);
|
||||
}
|
||||
Config::ConfigManager::instance ().setRes (xRes, yRes);
|
||||
|
||||
LogMessage (LogLevel::INFO, "Scale Rate: x={} y={}", horizontalScale, verticalScale);
|
||||
LogMessage (LogLevel::INFO, "Boot with {} mode ({}x{})", windowed ? "window" : "fullscreen", xRes, yRes);
|
||||
|
||||
+2
-2
@@ -1,7 +1,7 @@
|
||||
#include <codecvt>
|
||||
#include "helpers.h"
|
||||
|
||||
static void
|
||||
/*static void
|
||||
toml_myfree (void *p) {
|
||||
if (p) free (p);
|
||||
}
|
||||
@@ -108,7 +108,7 @@ readConfigIntArray (const toml_table_t *table, const std::string &key, std::vect
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
}*/
|
||||
|
||||
std::wstring
|
||||
replace (const std::wstring orignStr, const std::wstring &oldStr, const std::wstring &newStr) {
|
||||
|
||||
+2
-4
@@ -9,9 +9,7 @@
|
||||
// ReSharper disable once CppUnusedIncludeDirective
|
||||
#include <MinHook.h>
|
||||
#include <string>
|
||||
#include <toml.h>
|
||||
#include <windows.h>
|
||||
#include <map>
|
||||
#include <functional>
|
||||
#include "constants.h"
|
||||
#include "logger.h"
|
||||
@@ -168,13 +166,13 @@ const HMODULE MODULE_HANDLE = GetModuleHandle (nullptr);
|
||||
#define round(num) ((num > 0) ? (int)(num + 0.5) : (int)(num - 0.5))
|
||||
#define timestamp() (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::system_clock::now ().time_since_epoch ()).count ())
|
||||
|
||||
toml_table_t *openConfig (const std::filesystem::path &path);
|
||||
/*toml_table_t *openConfig (const std::filesystem::path &path);
|
||||
toml_table_t *openConfigSection (const toml_table_t *config, const std::string §ionName);
|
||||
bool readConfigBool (const toml_table_t *table, const std::string &key, bool notFoundValue);
|
||||
i64 readConfigInt (const toml_table_t *table, const std::string &key, i64 notFoundValue);
|
||||
double readConfigDouble (const toml_table_t *table, const std::string &key, const double notFoundValue);
|
||||
std::string readConfigString (const toml_table_t *table, const std::string &key, const std::string ¬FoundValue);
|
||||
std::vector<i64> readConfigIntArray (const toml_table_t *table, const std::string &key, std::vector<i64> notFoundValue);
|
||||
std::vector<i64> readConfigIntArray (const toml_table_t *table, const std::string &key, std::vector<i64> notFoundValue);*/
|
||||
std::wstring replace (const std::wstring orignStr, const std::wstring &oldStr, const std::wstring &newStr);
|
||||
std::string replace (const std::string orignStr, const std::string &oldStr, const std::string &newStr);
|
||||
const char *GameVersionToString (GameVersion version);
|
||||
|
||||
+19
-19
@@ -1,22 +1,22 @@
|
||||
#include <winsock2.h>
|
||||
#include "helpers.h"
|
||||
#include <iostream>
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <ws2tcpip.h>
|
||||
#include "config.h"
|
||||
|
||||
/*
|
||||
* Reference: https://gitea.tendokyu.moe/Hay1tsme/bananatools/src/branch/master/amcus/iauth.c
|
||||
* https://github.com/BroGamer4256/TaikoArcadeLoader/blob/master/plugins/amauth/dllmain.cpp
|
||||
*/
|
||||
|
||||
extern std::string server;
|
||||
extern std::string chassisId;
|
||||
extern std::string shopId;
|
||||
extern std::string gameVerNum;
|
||||
extern std::string countryCode;
|
||||
extern char fullAddress[256];
|
||||
extern char placeId[16];
|
||||
static std::string server = Config::ConfigManager::instance ().getAmauthConfig ().server;
|
||||
static std::string chassisId = Config::ConfigManager::instance ().getAmauthConfig ().chassis_id.value ();
|
||||
static std::string shopId = Config::ConfigManager::instance ().getAmauthConfig ().shop_id;
|
||||
static std::string gameVerNum = Config::ConfigManager::instance ().getAmauthConfig ().game_ver;
|
||||
static std::string countryCode = Config::ConfigManager::instance ().getAmauthConfig ().country_code;
|
||||
static std::string fullAddress = Config::ConfigManager::instance ().getAmauthConfig ().full_address();
|
||||
static std::string placeId = Config::ConfigManager::instance ().getAmauthConfig ().place_id();
|
||||
|
||||
namespace patches::AmAuth {
|
||||
|
||||
@@ -379,10 +379,10 @@ public:
|
||||
strcpy_s (version->game_id, "SBWY");
|
||||
strcpy_s (version->game_ver, "12.20");
|
||||
strcpy_s (version->game_cd, "S121");
|
||||
strcpy_s (version->cacfg_game_ver, gameVerNum.c_str ());
|
||||
strcpy_s (version->cacfg_game_ver, sizeof(version->cacfg_game_ver), gameVerNum.c_str ());
|
||||
strcpy_s (version->game_board_type, "0");
|
||||
strcpy_s (version->game_board_id, "PCB");
|
||||
strcpy_s (version->auth_url, fullAddress);
|
||||
strcpy_s (version->auth_url, sizeof(version->auth_url), fullAddress.c_str ());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -392,11 +392,11 @@ public:
|
||||
|
||||
virtual i32 IAuth_GetAuthServerResp (amcus_auth_server_resp_t *resp) {
|
||||
memset (resp, 0, sizeof (*resp));
|
||||
strcpy_s (resp->uri, fullAddress);
|
||||
strcpy_s (resp->host, fullAddress);
|
||||
strcpy_s (resp->uri, sizeof(resp->uri) , fullAddress.c_str ());
|
||||
strcpy_s (resp->host, sizeof(resp->host), fullAddress.c_str ());
|
||||
|
||||
strcpy_s (resp->shop_name, shopId.c_str ());
|
||||
strcpy_s (resp->shop_nickname, shopId.c_str ());
|
||||
strcpy_s (resp->shop_name, sizeof(resp->shop_name), shopId.c_str ());
|
||||
strcpy_s (resp->shop_nickname, sizeof(resp->shop_nickname), shopId.c_str ());
|
||||
|
||||
strcpy_s (resp->region0, "01035");
|
||||
|
||||
@@ -404,9 +404,9 @@ public:
|
||||
strcpy_s (resp->region_name1, "X");
|
||||
strcpy_s (resp->region_name2, "Y");
|
||||
strcpy_s (resp->region_name3, "Z");
|
||||
strcpy_s (resp->place_id, placeId);
|
||||
strcpy_s (resp->place_id, sizeof(resp->place_id), placeId.c_str ());
|
||||
strcpy_s (resp->setting, "");
|
||||
strcpy_s (resp->country, countryCode.c_str ());
|
||||
strcpy_s (resp->country, sizeof(resp->country), countryCode.c_str ());
|
||||
strcpy_s (resp->timezone, "+0900");
|
||||
strcpy_s (resp->res_class, "PowerOnResponseVer3");
|
||||
return 0;
|
||||
@@ -424,7 +424,7 @@ public:
|
||||
strcpy_s (arr->shop_name_en, sizeof (arr->shop_name_en), shopId.c_str ());
|
||||
strcpy_s (arr->shop_nickname, sizeof (arr->shop_nickname), shopId.c_str ());
|
||||
strcpy_s (arr->shop_nickname_en, sizeof (arr->shop_nickname_en), shopId.c_str ());
|
||||
strcpy_s (arr->place_id, sizeof (arr->place_id), placeId);
|
||||
strcpy_s (arr->place_id, sizeof (arr->place_id), placeId.c_str ());
|
||||
strcpy_s (arr->country_cd, sizeof (arr->country_cd), countryCode.c_str ());
|
||||
|
||||
strcpy_s (arr->area0, sizeof (arr->area0), "008");
|
||||
@@ -447,8 +447,8 @@ public:
|
||||
|
||||
strcpy_s (arr->url_charge, sizeof (arr->url_charge), "http://127.0.0.1/charge/");
|
||||
strcpy_s (arr->url_file, sizeof (arr->url_file), "http://127.0.0.1/file/");
|
||||
strcpy_s (arr->url_url1, sizeof (arr->url_url1), fullAddress);
|
||||
strcpy_s (arr->url_url2, sizeof (arr->url_url2), fullAddress);
|
||||
strcpy_s (arr->url_url1, sizeof (arr->url_url1), fullAddress.c_str ());
|
||||
strcpy_s (arr->url_url2, sizeof (arr->url_url2), fullAddress.c_str ());
|
||||
strcpy_s (arr->url_url3, sizeof (arr->url_url3), "http://127.0.0.1/url3/");
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#include "constants.h"
|
||||
#include "helpers.h"
|
||||
#include "patches.h"
|
||||
#include "config.h"
|
||||
#include "../Windows/MinimumLatencyAudioClient.h"
|
||||
|
||||
extern GameVersion gameVersion;
|
||||
@@ -19,10 +20,10 @@ typedef struct nusc_init_config {
|
||||
void *wasapi_audioSes;
|
||||
} nusc_init_config_t;
|
||||
|
||||
bool real = true;
|
||||
bool wasapiShared = true;
|
||||
bool asio = false;
|
||||
std::string asioDriver;
|
||||
bool wasapiShared = Config::ConfigManager::instance ().getAudioConfig ().wasapi_shared;
|
||||
bool asio = Config::ConfigManager::instance ().getAudioConfig ().asio;
|
||||
std::string asioDriver = Config::ConfigManager::instance ().getAudioConfig ().asio_driver;
|
||||
bool real = Config::ConfigManager::instance ().getAudioConfig ().real;
|
||||
|
||||
float volumeRate = 0.0f;
|
||||
|
||||
@@ -54,7 +55,7 @@ FAST_HOOK_DYNAMIC (u64, NuscBusVolume, u64 a1, u64 a2, float a3) {
|
||||
}
|
||||
|
||||
void
|
||||
SetVolumeRate (float rate) {
|
||||
SetVolumeRate (const float rate) {
|
||||
volumeRate = rate;
|
||||
}
|
||||
|
||||
@@ -78,17 +79,16 @@ void
|
||||
Init () {
|
||||
LogMessage (LogLevel::INFO, "Init Audio patches");
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (const auto audio = openConfigSection (config_ptr.get (), "audio")) {
|
||||
real = readConfigBool (audio, "real", real);
|
||||
wasapiShared = readConfigBool (audio, "wasapi_shared", wasapiShared);
|
||||
asio = readConfigBool (audio, "asio", asio);
|
||||
asioDriver = readConfigString (audio, "asio_driver", asioDriver);
|
||||
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
if (real) ReduceAudioLatency ();
|
||||
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
#include "constants.h"
|
||||
#include "helpers.h"
|
||||
#include "patches.h"
|
||||
#include <emmintrin.h>
|
||||
#include <map>
|
||||
|
||||
|
||||
extern GameVersion gameVersion;
|
||||
|
||||
|
||||
@@ -2,8 +2,9 @@
|
||||
#include "helpers.h"
|
||||
#include <tomcrypt.h>
|
||||
#include <zlib.h>
|
||||
#include "config.h"
|
||||
|
||||
bool useLayeredFs = false;
|
||||
bool useLayeredFs = Config::ConfigManager::instance ().getLayeredFsConfig ().enabled;
|
||||
|
||||
std::string datatableKey = "3530304242323633353537423431384139353134383346433246464231354534";
|
||||
std::string fumenKey = "4434423946383537303842433443383030333843444132343339373531353830";
|
||||
@@ -285,12 +286,12 @@ FAST_HOOK (HANDLE, CreateFileAHook, PROC_ADDRESS ("kernel32.dll", "CreateFileA")
|
||||
|
||||
void
|
||||
Init () {
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (const auto layeredFs = openConfigSection (config_ptr.get (), "layeredfs"))
|
||||
useLayeredFs = readConfigBool (layeredFs, "enabled", useLayeredFs);
|
||||
}
|
||||
}*/
|
||||
register_cipher (&aes_desc);
|
||||
if (useLayeredFs || !beforeHandlers.empty () || !afterHandlers.empty ()) {
|
||||
LogMessage (LogLevel::INFO, "using LayeredFs! Data_mods={} beforHandlers={} afterHandlers={}",
|
||||
|
||||
+10
-27
@@ -12,12 +12,13 @@
|
||||
#define STB_IMAGE_IMPLEMENTATION
|
||||
#define STBI_WINDOWS_UTF8
|
||||
#include "stb_image.h"
|
||||
#include "config.h"
|
||||
|
||||
extern GameVersion gameVersion;
|
||||
extern std::vector<HMODULE> plugins;
|
||||
extern bool acceptInvalidCards;
|
||||
extern bool emulateCardReader;
|
||||
extern bool emulateQr;
|
||||
static bool acceptInvalidCards = Config::ConfigManager::instance ().getEmulationConfig ().accept_invalid;
|
||||
static bool emulateCardReader = Config::ConfigManager::instance ().getEmulationConfig ().card_reader;
|
||||
static bool emulateQr = Config::ConfigManager::instance ().getEmulationConfig ().qr;
|
||||
extern char accessCode1[21];
|
||||
extern char accessCode2[21];
|
||||
extern char chipId1[33];
|
||||
@@ -384,24 +385,12 @@ namespace Qr {
|
||||
|
||||
std::vector<uint8_t> &
|
||||
ReadQRData (std::vector<uint8_t> &buffer) {
|
||||
std::string serial = "";
|
||||
u16 type = 0;
|
||||
std::vector<i64> songNoes;
|
||||
std::string serial = Config::ConfigManager::instance ().getQrConfig ().data.serial;
|
||||
u16 type = Config::ConfigManager::instance ().getQrConfig ().data.type;
|
||||
std::vector<int> songNoes = Config::ConfigManager::instance ().getQrConfig ().data.song_no;
|
||||
|
||||
buffer.clear ();
|
||||
auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
auto qr = openConfigSection (config_ptr.get (), "qr");
|
||||
if (qr) {
|
||||
auto data = openConfigSection (qr, "data");
|
||||
if (data) {
|
||||
serial = readConfigString (data, "serial", "");
|
||||
type = (u16) readConfigInt (data, "type", 0);
|
||||
songNoes = readConfigIntArray (data, "song_no", songNoes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<uint8_t> header = { 0x53, 0x31, 0x32, 0x00, 0x00, 0xFF, 0xFF, (uint8_t)serial.size (), 0x01, 0x00 };
|
||||
for (uint8_t byte_data : header) buffer.push_back (byte_data);
|
||||
for (char word : serial) buffer.push_back ((uint8_t)word);
|
||||
@@ -420,18 +409,12 @@ namespace Qr {
|
||||
|
||||
std::vector<uint8_t> &
|
||||
ReadQRImage (std::vector<uint8_t> &buffer) {
|
||||
std::string imagePath = "";
|
||||
std::string imagePath = Config::ConfigManager::instance ().getQrConfig ().image_path;
|
||||
|
||||
buffer.clear ();
|
||||
auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
auto qr = openConfigSection (config_ptr.get (), "qr");
|
||||
if (qr) imagePath = readConfigString (qr, "image_path", "");
|
||||
}
|
||||
std::u8string u8PathStr (imagePath.begin (), imagePath.end ());
|
||||
std::filesystem::path u8Path (u8PathStr);
|
||||
if (!std::filesystem::is_regular_file (u8Path)) {
|
||||
if (!is_regular_file (u8Path)) {
|
||||
LogMessage (LogLevel::ERROR, "Failed to open image: {} (file not found)", u8Path.string());
|
||||
return buffer;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
#include <exception>
|
||||
#include <format>
|
||||
#include <queue>
|
||||
#include <map>
|
||||
|
||||
extern GameVersion gameVersion;
|
||||
|
||||
@@ -270,7 +271,7 @@ std::wstring
|
||||
replaceFileName (std::wstring fullFileName, std::wstring usingLastFileName) {
|
||||
size_t lastPosition = fullFileName.find_last_of (L"/");
|
||||
if (lastPosition == -1) return usingLastFileName;
|
||||
else return fullFileName.substr(0, lastPosition) + usingLastFileName;
|
||||
else return fullFileName.substr(0, lastPosition + 1) + usingLastFileName;
|
||||
}
|
||||
|
||||
FAST_HOOK_DYNAMIC (void, TestModeSetMenuHook, u64 testModeLibrary, const wchar_t *lFileName) {
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
#include "helpers.h"
|
||||
#include "../patches.h"
|
||||
#include "config.h"
|
||||
|
||||
extern std::string chassisId;
|
||||
extern i32 xRes;
|
||||
extern i32 yRes;
|
||||
extern bool vsync;
|
||||
extern bool localFiles;
|
||||
static std::string chassisId = Config::ConfigManager::instance ().getAmauthConfig ().chassis_id.value ();
|
||||
static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
|
||||
static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
|
||||
static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
|
||||
static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
|
||||
|
||||
namespace patches::CHN00 {
|
||||
int language = 0;
|
||||
@@ -105,11 +106,11 @@ ReplaceLeaBufferAddress (const std::vector<uintptr_t> &bufferAddresses, void *ne
|
||||
void
|
||||
Init () {
|
||||
LogMessage (LogLevel::INFO, "Init CHN00 patches");
|
||||
bool unlockSongs = true;
|
||||
bool fixLanguage = false;
|
||||
bool demoMovie = true;
|
||||
bool modeCollabo025 = false;
|
||||
bool modeCollabo026 = false;
|
||||
bool unlockSongs = Config::ConfigManager::instance ().getPatchesConfig ().unlock_songs;
|
||||
bool fixLanguage = Config::ConfigManager::instance ().getPatchesConfig ().chn00.fix_language;
|
||||
bool demoMovie = Config::ConfigManager::instance ().getPatchesConfig ().chn00.demo_movie;
|
||||
bool modeCollabo025 = Config::ConfigManager::instance ().getPatchesConfig ().chn00.mode_collabo025;
|
||||
bool modeCollabo026 = Config::ConfigManager::instance ().getPatchesConfig ().chn00.mode_collabo026;
|
||||
|
||||
haspBuffer = static_cast<u8 *> (malloc (0xD40));
|
||||
memset (haspBuffer, 0, 0xD40);
|
||||
@@ -128,7 +129,7 @@ Init () {
|
||||
INSTALL_HOOK (HaspGetInfo);
|
||||
INSTALL_HOOK (HaspRead);
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (const auto patches = openConfigSection (config_ptr.get (), "patches")) {
|
||||
@@ -140,7 +141,7 @@ Init () {
|
||||
modeCollabo026 = readConfigBool (chn00, "mode_collabo026", modeCollabo026);
|
||||
}
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// Apply common config patch
|
||||
WRITE_MEMORY (ASLR (0x1404A4ED3), i32, xRes);
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
#include "helpers.h"
|
||||
#include "../patches.h"
|
||||
#include "config.h"
|
||||
|
||||
extern i32 xRes;
|
||||
extern i32 yRes;
|
||||
extern bool vsync;
|
||||
extern bool localFiles;
|
||||
|
||||
static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
|
||||
static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
|
||||
static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
|
||||
static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
|
||||
namespace patches::JPN00 {
|
||||
|
||||
HOOK_DYNAMIC (char, AMFWTerminate, i64) { return 0; }
|
||||
@@ -42,14 +42,14 @@ ReplaceLeaBufferAddress (const std::vector<uintptr_t> &bufferAddresses, void *ne
|
||||
void
|
||||
Init () {
|
||||
LogMessage (LogLevel::INFO, "Init JNP00 patches");
|
||||
bool unlockSongs = true;
|
||||
bool unlockSongs = Config::ConfigManager::instance ().getPatchesConfig ().unlock_songs;
|
||||
|
||||
const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*const auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
const std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (const auto patches = openConfigSection (config_ptr.get (), "patches"))
|
||||
unlockSongs = readConfigBool (patches, "unlock_songs", unlockSongs);
|
||||
}
|
||||
}*/
|
||||
|
||||
// Apply common config patch
|
||||
WRITE_MEMORY (ASLR (0x140224B2B), i32, xRes);
|
||||
|
||||
@@ -1,13 +1,13 @@
|
||||
#include "helpers.h"
|
||||
#include "../patches.h"
|
||||
#include "config.h"
|
||||
|
||||
extern u64 song_data_size;
|
||||
extern void *song_data;
|
||||
extern i32 xRes;
|
||||
extern i32 yRes;
|
||||
extern bool vsync;
|
||||
extern bool localFiles;
|
||||
|
||||
static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
|
||||
static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
|
||||
static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
|
||||
static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
|
||||
#define RDX_MOV 0x48, 0xBA
|
||||
#define R8_MOV 0x49, 0xB8
|
||||
#define GENERATE_MOV(instruction, location) \
|
||||
@@ -52,13 +52,13 @@ ReplaceLeaBufferAddress (const std::vector<uintptr_t> &bufferAddresses, void *ne
|
||||
void
|
||||
Init () {
|
||||
LogMessage (LogLevel::INFO, "Init JPN08 patches");
|
||||
bool unlockSongs = true;
|
||||
bool unlockSongs = Config::ConfigManager::instance ().getPatchesConfig ().unlock_songs;
|
||||
|
||||
auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (auto patches = openConfigSection (config_ptr.get (), "patches")) unlockSongs = readConfigBool (patches, "unlock_songs", unlockSongs);
|
||||
}
|
||||
}*/
|
||||
|
||||
// Apply common config patch
|
||||
WRITE_MEMORY (ASLR (0x14035FC5B), i32, xRes);
|
||||
|
||||
@@ -2,11 +2,12 @@
|
||||
#include "helpers.h"
|
||||
#include "../patches.h"
|
||||
#include <map>
|
||||
#include "config.h"
|
||||
|
||||
extern i32 xRes;
|
||||
extern i32 yRes;
|
||||
extern bool vsync;
|
||||
extern bool localFiles;
|
||||
static const i32& xRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.x;
|
||||
static const i32& yRes = Config::ConfigManager::instance ().getGraphicsConfig ().res.y;
|
||||
static bool vsync = Config::ConfigManager::instance ().getGraphicsConfig ().vsync;
|
||||
static bool localFiles = Config::ConfigManager::instance ().getPatchesConfig ().local_files;
|
||||
|
||||
namespace patches::JPN39 {
|
||||
int language = 0;
|
||||
@@ -334,10 +335,10 @@ ReplaceDatatableBufferAddresses () {
|
||||
void
|
||||
Init () {
|
||||
LogMessage (LogLevel::INFO, "Init JPN39 patches");
|
||||
bool unlockSongs = true;
|
||||
double modelResRate = 1.0;
|
||||
bool unlockSongs = Config::ConfigManager::instance ().getPatchesConfig ().unlock_songs;
|
||||
double modelResRate = Config::ConfigManager::instance ().getGraphicsConfig ().model_res_rate;
|
||||
|
||||
auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
/*auto configPath = std::filesystem::current_path () / "config.toml";
|
||||
std::unique_ptr<toml_table_t, void (*) (toml_table_t *)> config_ptr (openConfig (configPath), toml_free);
|
||||
if (config_ptr) {
|
||||
if (auto patches = openConfigSection (config_ptr.get (), "patches")) {
|
||||
@@ -346,7 +347,7 @@ Init () {
|
||||
if (auto graphics = openConfigSection (config_ptr.get (), "graphics")) {
|
||||
modelResRate = readConfigDouble (graphics, "model_res_rate", modelResRate);
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
// Hook to get AppAccessor and ComponentAccessor
|
||||
INSTALL_FAST_HOOK (DeviceCheck);
|
||||
|
||||
+21
-11
@@ -1,5 +1,6 @@
|
||||
#pragma once
|
||||
#include <SDL3/SDL.h>
|
||||
#include <array>
|
||||
#include "helpers.h"
|
||||
#include "bnusio.h"
|
||||
|
||||
@@ -9,8 +10,8 @@
|
||||
|
||||
// #define ASYNC_IO
|
||||
|
||||
enum SDLAxis {
|
||||
SDL_AXIS_NULL,
|
||||
enum class SDLAxis {
|
||||
SDL_AXIS_NULL = 0,
|
||||
SDL_AXIS_LEFT_LEFT,
|
||||
SDL_AXIS_LEFT_RIGHT,
|
||||
SDL_AXIS_LEFT_UP,
|
||||
@@ -37,16 +38,16 @@ struct SDLAxisState {
|
||||
float RTriggerDown;
|
||||
};
|
||||
|
||||
enum Scroll { MOUSE_SCROLL_INVALID, MOUSE_SCROLL_UP, MOUSE_SCROLL_DOWN };
|
||||
enum class Scroll { MOUSE_SCROLL_INVALID = 0, MOUSE_SCROLL_UP, MOUSE_SCROLL_DOWN };
|
||||
|
||||
struct Keybindings {
|
||||
u8 keycodes[255] = { '\0' };
|
||||
SDL_GamepadButton buttons[255] = { SDL_GAMEPAD_BUTTON_INVALID };
|
||||
SDLAxis axis[255] = { SDL_AXIS_NULL };
|
||||
Scroll scroll[2] = { MOUSE_SCROLL_INVALID };
|
||||
std::array<u8, 255> keycodes = { };
|
||||
std::array<SDL_GamepadButton, 255> buttons = { SDL_GAMEPAD_BUTTON_INVALID };
|
||||
std::array<SDLAxis, 255> axis = {SDLAxis::SDL_AXIS_NULL };
|
||||
std::array<Scroll,2> scroll = {Scroll::MOUSE_SCROLL_INVALID };
|
||||
};
|
||||
|
||||
enum EnumType { none, keycode, button, axis, scroll };
|
||||
enum class EnumType { none, keycode, button, axis, scroll };
|
||||
|
||||
struct ConfigValue {
|
||||
EnumType type;
|
||||
@@ -64,11 +65,20 @@ struct InternalButtonState {
|
||||
bool Tapped;
|
||||
};
|
||||
|
||||
struct KeyCodePair {
|
||||
std::string string;
|
||||
u8 keycode;
|
||||
};
|
||||
|
||||
struct MouseState {
|
||||
POINT Position;
|
||||
POINT RelativePosition;
|
||||
bool ScrolledUp;
|
||||
bool ScrolledDown;
|
||||
} inline currentMouseState, lastMouseState;
|
||||
|
||||
bool InitializePoll (HWND windowHandle);
|
||||
void DisposePoll ();
|
||||
void SetKeyboardButtons ();
|
||||
ConfigValue StringToConfigEnum (const char *value);
|
||||
void SetConfigValue (const toml_table_t *table, const char *key, Keybindings *keybind, u8 *inputState);
|
||||
InternalButtonState GetInternalButtonState (const Keybindings &bindings);
|
||||
void SetRumble (int left, int right, int length);
|
||||
|
||||
|
||||
+54
-162
@@ -1,19 +1,18 @@
|
||||
#include "poll.h"
|
||||
|
||||
#ifdef ASYNC_IO
|
||||
#include "polldef.h"
|
||||
#define SDL_MAIN_NOIMPL
|
||||
#include <SDL3/SDL_main.h>
|
||||
|
||||
extern bool jpLayout;
|
||||
extern int exited;
|
||||
extern u8 inputState;
|
||||
#include "config.h"
|
||||
|
||||
static bool jpLayout = Config::ConfigManager::instance ().getKeyboardConfig ().jp_layout;
|
||||
static bool autoIme = Config::ConfigManager::instance ().getKeyboardConfig ().auto_ime;
|
||||
static bool globalKeyboard = Config::ConfigManager::instance ().getControllerConfig ().global_keyboard;
|
||||
static bool emulateUsio = Config::ConfigManager::instance ().getEmulationConfig ().usio;
|
||||
|
||||
extern float axisThreshold;
|
||||
extern bool globalKeyboardInput;
|
||||
extern bool autoIme;
|
||||
extern HKL currentLayout;
|
||||
extern bool emulateUsio;
|
||||
extern bool globalKeyboard;
|
||||
|
||||
bool wndForeground = false;
|
||||
bool usingKeyboard = false;
|
||||
@@ -32,9 +31,9 @@ char currentMouseWheelDirection = 0;
|
||||
uint8_t mouseWheelCount[2] = { 0 };
|
||||
uint8_t mouseWheelDiff[2] = { 0 };
|
||||
// SDLAxisState currentControllerAxisState;
|
||||
float currentControllerAxisState[SDL_AXIS_MAX] = { 0.0 };
|
||||
uint8_t controllerAxisCount[SDL_AXIS_MAX] = { 0 };
|
||||
uint8_t controllerAxisDiff[SDL_AXIS_MAX] = { 0 };
|
||||
float currentControllerAxisState[static_cast<size_t>(SDLAxis::SDL_AXIS_MAX)] = { 0.0 };
|
||||
uint8_t controllerAxisCount[static_cast<size_t>(SDLAxis::SDL_AXIS_MAX)] = { 0 };
|
||||
uint8_t controllerAxisDiff[static_cast<size_t>(SDLAxis::SDL_AXIS_MAX)] = { 0 };
|
||||
|
||||
int maxCount = 1;
|
||||
|
||||
@@ -44,81 +43,6 @@ bool flipped[255];
|
||||
|
||||
std::thread updatePollThread;
|
||||
|
||||
void
|
||||
SetKeyboardButtons () {
|
||||
ConfigKeyboardButtonsCount = jpLayout ? std::size (ConfigKeyboardButtons_JP) : std::size (ConfigKeyboardButtons_US);
|
||||
ConfigKeyboardButtons = static_cast<KeyCodePair *> (malloc (ConfigKeyboardButtonsCount * sizeof (KeyCodePair)));
|
||||
memcpy (ConfigKeyboardButtons, jpLayout ? ConfigKeyboardButtons_JP : ConfigKeyboardButtons_US, ConfigKeyboardButtonsCount * sizeof (KeyCodePair));
|
||||
}
|
||||
|
||||
void
|
||||
SetConfigValue (const toml_table_t *table, const char *key, Keybindings *key_bind, u8 *inputState) {
|
||||
const toml_array_t *array = toml_array_in (table, key);
|
||||
if (!array) {
|
||||
LogMessage (LogLevel::WARN, std::string (key) + ": Cannot find array");
|
||||
return;
|
||||
}
|
||||
|
||||
memset (key_bind, 0, sizeof (*key_bind));
|
||||
for (size_t i = 0; i < std::size (key_bind->buttons); i++)
|
||||
key_bind->buttons[i] = SDL_GAMEPAD_BUTTON_INVALID;
|
||||
|
||||
for (int idx = 0;; idx++) {
|
||||
const auto [ok, u] = toml_string_at (array, idx);
|
||||
if (!ok) break;
|
||||
const ConfigValue value = StringToConfigEnum (u.s);
|
||||
free (u.s);
|
||||
|
||||
switch (value.type) {
|
||||
case keycode: {
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=keycode value={}", key, (int)value.keycode);
|
||||
*inputState |= 1;
|
||||
for (int i = 0; i < std::size (key_bind->keycodes); i++) {
|
||||
if (key_bind->keycodes[i] == 0) {
|
||||
key_bind->keycodes[i] = value.keycode;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case button: {
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=button value={}", key, (int)value.button);
|
||||
*inputState |= (1 << 2);
|
||||
for (int i = 0; i < std::size (key_bind->buttons); i++) {
|
||||
if (key_bind->buttons[i] == SDL_GAMEPAD_BUTTON_INVALID) {
|
||||
key_bind->buttons[i] = value.button;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case axis: {
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=axis value={}", key, (int)value.axis);
|
||||
*inputState |= (1 << 2);
|
||||
for (int i = 0; i < std::size (key_bind->axis); i++) {
|
||||
if (key_bind->axis[i] == 0) {
|
||||
key_bind->axis[i] = value.axis;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case scroll: {
|
||||
LogMessage (LogLevel::DEBUG, "config {} type=scroll value={}", key, (int)value.scroll);
|
||||
*inputState |= (1 << 1);
|
||||
for (int i = 0; i < std::size (key_bind->scroll); i++) {
|
||||
if (key_bind->scroll[i] == 0) {
|
||||
key_bind->scroll[i] = value.scroll;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 钩子句柄
|
||||
HHOOK keyboardHook;
|
||||
HHOOK mouseHook;
|
||||
@@ -208,9 +132,9 @@ InitializePoll (HWND windowHandle) {
|
||||
wndForeground = windowHandle == GetForegroundWindow ();
|
||||
if (!emulateUsio) return false;
|
||||
|
||||
usingKeyboard = inputState & 1;
|
||||
usingMouse = inputState & (1 << 1);
|
||||
usingController = inputState & (1 << 2);
|
||||
usingKeyboard = Config::ConfigManager::instance ().getKeyBindings ().usingKeyboard();
|
||||
usingMouse = Config::ConfigManager::instance ().getKeyBindings ().usingMouse();
|
||||
usingController = Config::ConfigManager::instance ().getKeyBindings ().usingController();
|
||||
usingSDLEvent = usingMouse || usingController;
|
||||
|
||||
atexit ([](){ if (currentLayout != nullptr) ActivateKeyboardLayout (currentLayout, KLF_SETFORPROCESS);});
|
||||
@@ -324,9 +248,9 @@ CleanPoll () {
|
||||
|
||||
if (usingController) {
|
||||
for (int i=0; i<SDL_GAMEPAD_BUTTON_COUNT; i++) controllerCount[i] -= (bool)controllerDiff[i];
|
||||
for (int i=1; i<SDL_AXIS_MAX; i++) controllerAxisCount[i] -= (bool)controllerAxisDiff[i];
|
||||
for (int i=1; i< static_cast<int>(SDLAxis::SDL_AXIS_MAX); i++) controllerAxisCount[i] -= (bool)controllerAxisDiff[i];
|
||||
memset (controllerDiff, 0, SDL_GAMEPAD_BUTTON_COUNT);
|
||||
memset (controllerAxisDiff, 0, SDL_AXIS_MAX);
|
||||
memset (controllerAxisDiff, 0, static_cast<size_t>(SDLAxis::SDL_AXIS_MAX));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -413,38 +337,6 @@ DisposePoll () {
|
||||
SDL_Quit ();
|
||||
}
|
||||
|
||||
ConfigValue
|
||||
StringToConfigEnum (const char *value) {
|
||||
ConfigValue rval = {};
|
||||
for (size_t i = 0; i < ConfigKeyboardButtonsCount; ++i)
|
||||
if (!strcmp (value, ConfigKeyboardButtons[i].string)) {
|
||||
rval.type = keycode;
|
||||
rval.keycode = ConfigKeyboardButtons[i].keycode;
|
||||
return rval;
|
||||
}
|
||||
for (const auto &[string, button_] : ConfigControllerButtons)
|
||||
if (!strcmp (value, string)) {
|
||||
rval.type = button;
|
||||
rval.button = button_;
|
||||
return rval;
|
||||
}
|
||||
for (const auto &[string, axis_] : ConfigControllerAXIS)
|
||||
if (!strcmp (value, string)) {
|
||||
rval.type = axis;
|
||||
rval.axis = axis_;
|
||||
return rval;
|
||||
}
|
||||
for (auto &[string, scroll_] : ConfigMouseScroll)
|
||||
if (!strcmp (value, string)) {
|
||||
rval.type = scroll;
|
||||
rval.scroll = scroll_;
|
||||
return rval;
|
||||
}
|
||||
|
||||
LogMessage (LogLevel::ERROR, std::string (value) + ": Unknown value");
|
||||
return rval;
|
||||
}
|
||||
|
||||
void
|
||||
SetRumble (int left, int right, int length) {
|
||||
for (auto &controller : controllers) {
|
||||
@@ -482,16 +374,16 @@ GetMouseScrollDown () {
|
||||
|
||||
bool
|
||||
GetMouseScrollIsDown (const Scroll scroll) {
|
||||
if (scroll == MOUSE_SCROLL_UP) return GetMouseScrollUp ();
|
||||
if (scroll == Scroll::MOUSE_SCROLL_UP) return GetMouseScrollUp ();
|
||||
else return GetMouseScrollDown ();
|
||||
}
|
||||
|
||||
int maxWheelCount = 1;
|
||||
bool
|
||||
GetMouseScrollIsTapped (const Scroll scroll) {
|
||||
if (scroll == MOUSE_SCROLL_INVALID) return false;
|
||||
if (mouseWheelCount[scroll - 1] > 0) {
|
||||
mouseWheelDiff[scroll - 1] = 1;
|
||||
if (scroll == Scroll::MOUSE_SCROLL_INVALID) return false;
|
||||
if (mouseWheelCount[(int)scroll - 1] > 0) {
|
||||
mouseWheelDiff[(int)scroll - 1] = 1;
|
||||
return true;
|
||||
} return false;
|
||||
}
|
||||
@@ -512,64 +404,64 @@ ControllerButtonIsTapped (const SDL_GamepadButton button) {
|
||||
|
||||
float
|
||||
ControllerAxisIsDown (const SDLAxis axis) {
|
||||
return currentControllerAxisState[axis];
|
||||
return currentControllerAxisState[(int)axis];
|
||||
}
|
||||
|
||||
bool
|
||||
ControllerAxisIsTapped (const SDLAxis axis) {
|
||||
if (controllerAxisCount[axis] > 0) {
|
||||
controllerAxisDiff[axis] = 1;
|
||||
if (controllerAxisCount[(int)axis] > 0) {
|
||||
controllerAxisDiff[(int)axis] = 1;
|
||||
return true;
|
||||
} return false;
|
||||
}
|
||||
|
||||
bool
|
||||
IsButtonTapped (const Keybindings &bindings) {
|
||||
for (size_t i = 0; i < ConfigKeyboardButtonsCount; i++) {
|
||||
if (bindings.keycodes[i] == '\0') continue;
|
||||
if (KeyboardIsTapped (bindings.keycodes[i])) {
|
||||
return true;
|
||||
}
|
||||
for (const auto keycode : bindings.keycodes) {
|
||||
if (keycode == 0) continue;
|
||||
if (KeyboardIsTapped (keycode)) return true;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigControllerButtons); i++) {
|
||||
if (bindings.buttons[i] == SDL_GAMEPAD_BUTTON_INVALID) continue;
|
||||
if (ControllerButtonIsTapped (bindings.buttons[i])) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (const auto button : bindings.buttons) {
|
||||
if (button == SDL_GAMEPAD_BUTTON_INVALID) continue;
|
||||
if (ControllerButtonIsTapped (button)) return true;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigControllerAXIS); i++) {
|
||||
if (bindings.axis[i] == SDL_AXIS_NULL) continue;
|
||||
if (ControllerAxisIsTapped (bindings.axis[i])) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (const auto axis : bindings.axis) {
|
||||
if (axis == SDLAxis::SDL_AXIS_NULL) continue;
|
||||
if (ControllerAxisIsTapped (axis)) return true;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigMouseScroll); i++) {
|
||||
if (bindings.scroll[i] == MOUSE_SCROLL_INVALID) continue;
|
||||
if (GetMouseScrollIsTapped (bindings.scroll[i])) {
|
||||
return true;
|
||||
}
|
||||
|
||||
for (const auto scroll : bindings.scroll) {
|
||||
if (scroll == Scroll::MOUSE_SCROLL_INVALID) continue;
|
||||
if (GetMouseScrollIsTapped (scroll)) return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
float
|
||||
IsButtonDown (const Keybindings &bindings) {
|
||||
for (size_t i = 0; i < ConfigKeyboardButtonsCount; i++) {
|
||||
if (bindings.keycodes[i] == 0) continue;
|
||||
if (KeyboardIsDown (bindings.keycodes[i])) return 1.0f;
|
||||
for (const auto keycode : bindings.keycodes) {
|
||||
if (keycode == 0) continue;
|
||||
if (KeyboardIsDown (keycode)) return 1.0f;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigControllerButtons); i++) {
|
||||
if (bindings.buttons[i] == SDL_GAMEPAD_BUTTON_INVALID) continue;
|
||||
if (ControllerButtonIsDown (bindings.buttons[i])) return 1.0f;
|
||||
|
||||
for (const auto button : bindings.buttons) {
|
||||
if (button == SDL_GAMEPAD_BUTTON_INVALID) continue;
|
||||
if (ControllerButtonIsDown (button)) return 1.0f;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigControllerAXIS); i++) {
|
||||
if (bindings.axis[i] == 0) continue;
|
||||
if (float val = ControllerAxisIsDown (bindings.axis[i]); val > 0) return val;
|
||||
|
||||
for (const auto axis : bindings.axis) {
|
||||
if (axis == SDLAxis::SDL_AXIS_NULL) continue;
|
||||
if (float val = ControllerAxisIsDown (axis); val > 0) return val;
|
||||
}
|
||||
for (size_t i = 0; i < std::size (ConfigMouseScroll); i++) {
|
||||
if (bindings.scroll[i] == 0) continue;
|
||||
if (GetMouseScrollIsDown (bindings.scroll[i])) return 1.0f;
|
||||
|
||||
for (const auto scroll : bindings.scroll) {
|
||||
if (scroll == Scroll::MOUSE_SCROLL_INVALID) continue;
|
||||
if (GetMouseScrollIsDown (scroll)) return 1.0f;
|
||||
}
|
||||
|
||||
return 0.0f;
|
||||
}
|
||||
#endif
|
||||
-306
@@ -1,306 +0,0 @@
|
||||
#pragma once
|
||||
#include "poll.h"
|
||||
|
||||
struct KeyCodePair {
|
||||
const char *string;
|
||||
u8 keycode;
|
||||
};
|
||||
size_t ConfigKeyboardButtonsCount = 0;
|
||||
KeyCodePair *ConfigKeyboardButtons = nullptr;
|
||||
KeyCodePair ConfigKeyboardButtons_US[] = {
|
||||
// Reference:https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Wayback Machine:https://web.archive.org/web/20231223135232/https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Row 1
|
||||
{"ESCAPE", VK_ESCAPE},
|
||||
{"F1", VK_F1},
|
||||
{"F2", VK_F2},
|
||||
{"F3", VK_F3},
|
||||
{"F4", VK_F4},
|
||||
{"F5", VK_F5},
|
||||
{"F6", VK_F6},
|
||||
{"F7", VK_F7},
|
||||
{"F8", VK_F8},
|
||||
{"F9", VK_F9},
|
||||
{"F10", VK_F10},
|
||||
{"F11", VK_F11},
|
||||
{"F12", VK_F12},
|
||||
|
||||
// Row 2
|
||||
{"`", VK_OEM_3},
|
||||
{"1", '1'},
|
||||
{"2", '2'},
|
||||
{"3", '3'},
|
||||
{"4", '4'},
|
||||
{"5", '5'},
|
||||
{"6", '6'},
|
||||
{"7", '7'},
|
||||
{"8", '8'},
|
||||
{"9", '9'},
|
||||
{"0", '0'},
|
||||
{"-", VK_OEM_MINUS},
|
||||
{"=", VK_OEM_PLUS},
|
||||
{"BACKSPACE", VK_BACK},
|
||||
|
||||
// Row 3
|
||||
{"TAB", VK_TAB},
|
||||
{"Q", 'Q'},
|
||||
{"W", 'W'},
|
||||
{"E", 'E'},
|
||||
{"R", 'R'},
|
||||
{"T", 'T'},
|
||||
{"Y", 'Y'},
|
||||
{"U", 'U'},
|
||||
{"I", 'I'},
|
||||
{"O", 'O'},
|
||||
{"P", 'P'},
|
||||
{"[", VK_OEM_4},
|
||||
{"]", VK_OEM_6},
|
||||
{"BACKSLASH", VK_OEM_5},
|
||||
|
||||
// Row 4
|
||||
{"CAPS_LOCK", VK_CAPITAL},
|
||||
{"A", 'A'},
|
||||
{"S", 'S'},
|
||||
{"D", 'D'},
|
||||
{"F", 'F'},
|
||||
{"G", 'G'},
|
||||
{"H", 'H'},
|
||||
{"J", 'J'},
|
||||
{"K", 'K'},
|
||||
{"L", 'L'},
|
||||
{";", VK_OEM_1},
|
||||
{"'", VK_OEM_7},
|
||||
{"ENTER", VK_RETURN},
|
||||
|
||||
// Row 5
|
||||
{"SHIFT", VK_SHIFT},
|
||||
{"Z", 'Z'},
|
||||
{"X", 'X'},
|
||||
{"C", 'C'},
|
||||
{"V", 'V'},
|
||||
{"B", 'B'},
|
||||
{"N", 'N'},
|
||||
{"M", 'M'},
|
||||
{",", VK_OEM_COMMA},
|
||||
{".", VK_OEM_PERIOD},
|
||||
{"SLASH", VK_OEM_2},
|
||||
|
||||
// Row 6
|
||||
{"CONTROL", VK_CONTROL},
|
||||
{"L_WIN", VK_LWIN},
|
||||
{"ALT", VK_MENU},
|
||||
{"SPACE", VK_SPACE},
|
||||
{"R_WIN", VK_RWIN},
|
||||
{"MENU", VK_APPS},
|
||||
|
||||
// Other Keys
|
||||
// PrtSc is more important when making snapshots, therefore comment it as reserved
|
||||
//{"PRINT_SCREEN", VK_SNAPSHOT},
|
||||
{"SCROLL_LOCK", VK_SCROLL},
|
||||
{"PAUSE", VK_PAUSE},
|
||||
{"INSERT", VK_INSERT},
|
||||
{"DELETE", VK_DELETE},
|
||||
{"HOME", VK_HOME},
|
||||
{"END", VK_END},
|
||||
{"PAGE_UP", VK_PRIOR},
|
||||
{"PAGE_DOWN", VK_NEXT},
|
||||
|
||||
// Arrow Keys
|
||||
{"UPARROW", VK_UP},
|
||||
{"LEFTARROW", VK_LEFT},
|
||||
{"DOWNARROW", VK_DOWN},
|
||||
{"RIGHTARROW", VK_RIGHT},
|
||||
|
||||
// NUMPAD Keys
|
||||
{"NUM_LOCK", VK_NUMLOCK},
|
||||
{"DIVIDE", VK_DIVIDE},
|
||||
{"MULTIPLY", VK_MULTIPLY},
|
||||
{"SUBTRACT", VK_SUBTRACT},
|
||||
{"NUM7", VK_NUMPAD7},
|
||||
{"NUM8", VK_NUMPAD8},
|
||||
{"NUM9", VK_NUMPAD9},
|
||||
{"ADD", VK_ADD},
|
||||
{"NUM4", VK_NUMPAD4},
|
||||
{"NUM5", VK_NUMPAD5},
|
||||
{"NUM6", VK_NUMPAD6},
|
||||
{"NUM1", VK_NUMPAD1},
|
||||
{"NUM2", VK_NUMPAD2},
|
||||
{"NUM3", VK_NUMPAD3},
|
||||
{"NUM0", VK_NUMPAD0},
|
||||
{"DECIMAL", VK_DECIMAL},
|
||||
};
|
||||
KeyCodePair ConfigKeyboardButtons_JP[] = {
|
||||
// Reference:https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Wayback Machine:https://web.archive.org/web/20231223135232/https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
|
||||
// Row 1
|
||||
{"ESCAPE", VK_ESCAPE},
|
||||
{"F1", VK_F1},
|
||||
{"F2", VK_F2},
|
||||
{"F3", VK_F3},
|
||||
{"F4", VK_F4},
|
||||
{"F5", VK_F5},
|
||||
{"F6", VK_F6},
|
||||
{"F7", VK_F7},
|
||||
{"F8", VK_F8},
|
||||
{"F9", VK_F9},
|
||||
{"F10", VK_F10},
|
||||
{"F11", VK_F11},
|
||||
{"F12", VK_F12},
|
||||
|
||||
// Row 2
|
||||
{"1", '1'},
|
||||
{"2", '2'},
|
||||
{"3", '3'},
|
||||
{"4", '4'},
|
||||
{"5", '5'},
|
||||
{"6", '6'},
|
||||
{"7", '7'},
|
||||
{"8", '8'},
|
||||
{"9", '9'},
|
||||
{"0", '0'},
|
||||
{"-", VK_OEM_MINUS},
|
||||
{"^", VK_OEM_7},
|
||||
{"YEN", VK_OEM_5},
|
||||
{"BACKSPACE", VK_BACK},
|
||||
|
||||
// Row 3
|
||||
{"TAB", VK_TAB},
|
||||
{"Q", 'Q'},
|
||||
{"W", 'W'},
|
||||
{"E", 'E'},
|
||||
{"R", 'R'},
|
||||
{"T", 'T'},
|
||||
{"Y", 'Y'},
|
||||
{"U", 'U'},
|
||||
{"I", 'I'},
|
||||
{"O", 'O'},
|
||||
{"P", 'P'},
|
||||
{"@", VK_OEM_3},
|
||||
{"[", VK_OEM_4},
|
||||
|
||||
// Row 4
|
||||
{"CAPS_LOCK", VK_CAPITAL},
|
||||
{"A", 'A'},
|
||||
{"S", 'S'},
|
||||
{"D", 'D'},
|
||||
{"F", 'F'},
|
||||
{"G", 'G'},
|
||||
{"H", 'H'},
|
||||
{"J", 'J'},
|
||||
{"K", 'K'},
|
||||
{"L", 'L'},
|
||||
{";", VK_OEM_PLUS},
|
||||
{":", VK_OEM_1},
|
||||
{"]", VK_OEM_6},
|
||||
{"ENTER", VK_RETURN},
|
||||
|
||||
// Row 5
|
||||
{"SHIFT", VK_SHIFT},
|
||||
{"Z", 'Z'},
|
||||
{"X", 'X'},
|
||||
{"C", 'C'},
|
||||
{"V", 'V'},
|
||||
{"B", 'B'},
|
||||
{"N", 'N'},
|
||||
{"M", 'M'},
|
||||
{",", VK_OEM_COMMA},
|
||||
{".", VK_OEM_PERIOD},
|
||||
{"SLASH", VK_OEM_2},
|
||||
{"BACKSLASH", VK_OEM_102},
|
||||
|
||||
// Row 6
|
||||
{"CONTROL", VK_CONTROL},
|
||||
{"L_WIN", VK_LWIN},
|
||||
{"ALT", VK_MENU},
|
||||
{"SPACE", VK_SPACE},
|
||||
{"R_WIN", VK_RWIN},
|
||||
{"MENU", VK_APPS},
|
||||
|
||||
// Other Keys
|
||||
// PrtSc is more important when making snapshots, therefore comment it as reserved
|
||||
//{"PRINT_SCREEN", VK_SNAPSHOT},
|
||||
{"SCROLL_LOCK", VK_SCROLL},
|
||||
{"PAUSE", VK_PAUSE},
|
||||
{"INSERT", VK_INSERT},
|
||||
{"DELETE", VK_DELETE},
|
||||
{"HOME", VK_HOME},
|
||||
{"END", VK_END},
|
||||
{"PAGE_UP", VK_PRIOR},
|
||||
{"PAGE_DOWN", VK_NEXT},
|
||||
|
||||
// Arrow Keys
|
||||
{"UPARROW", VK_UP},
|
||||
{"LEFTARROW", VK_LEFT},
|
||||
{"DOWNARROW", VK_DOWN},
|
||||
{"RIGHTARROW", VK_RIGHT},
|
||||
|
||||
// NUMPAD Keys
|
||||
{"NUM_LOCK", VK_NUMLOCK},
|
||||
{"DIVIDE", VK_DIVIDE},
|
||||
{"MULTIPLY", VK_MULTIPLY},
|
||||
{"SUBTRACT", VK_SUBTRACT},
|
||||
{"NUM7", VK_NUMPAD7},
|
||||
{"NUM8", VK_NUMPAD8},
|
||||
{"NUM9", VK_NUMPAD9},
|
||||
{"ADD", VK_ADD},
|
||||
{"NUM4", VK_NUMPAD4},
|
||||
{"NUM5", VK_NUMPAD5},
|
||||
{"NUM6", VK_NUMPAD6},
|
||||
{"NUM1", VK_NUMPAD1},
|
||||
{"NUM2", VK_NUMPAD2},
|
||||
{"NUM3", VK_NUMPAD3},
|
||||
{"NUM0", VK_NUMPAD0},
|
||||
{"DECIMAL", VK_DECIMAL},
|
||||
};
|
||||
|
||||
struct {
|
||||
const char *string;
|
||||
SDL_GamepadButton button;
|
||||
} ConfigControllerButtons[] = {
|
||||
{"SDL_A", SDL_GAMEPAD_BUTTON_SOUTH},
|
||||
{"SDL_B", SDL_GAMEPAD_BUTTON_EAST},
|
||||
{"SDL_X", SDL_GAMEPAD_BUTTON_WEST},
|
||||
{"SDL_Y", SDL_GAMEPAD_BUTTON_NORTH},
|
||||
{"SDL_BACK", SDL_GAMEPAD_BUTTON_BACK},
|
||||
{"SDL_GUIDE", SDL_GAMEPAD_BUTTON_GUIDE},
|
||||
{"SDL_START", SDL_GAMEPAD_BUTTON_START},
|
||||
{"SDL_LSTICK_PRESS", SDL_GAMEPAD_BUTTON_LEFT_STICK},
|
||||
{"SDL_RSTICK_PRESS", SDL_GAMEPAD_BUTTON_RIGHT_STICK},
|
||||
{"SDL_LSHOULDER", SDL_GAMEPAD_BUTTON_LEFT_SHOULDER},
|
||||
{"SDL_RSHOULDER", SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER},
|
||||
{"SDL_DPAD_UP", SDL_GAMEPAD_BUTTON_DPAD_UP},
|
||||
{"SDL_DPAD_DOWN", SDL_GAMEPAD_BUTTON_DPAD_DOWN},
|
||||
{"SDL_DPAD_LEFT", SDL_GAMEPAD_BUTTON_DPAD_LEFT},
|
||||
{"SDL_DPAD_RIGHT", SDL_GAMEPAD_BUTTON_DPAD_RIGHT},
|
||||
{"SDL_MISC", SDL_GAMEPAD_BUTTON_MISC1},
|
||||
{"SDL_PADDLE1", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE1},
|
||||
{"SDL_PADDLE2", SDL_GAMEPAD_BUTTON_LEFT_PADDLE1},
|
||||
{"SDL_PADDLE3", SDL_GAMEPAD_BUTTON_RIGHT_PADDLE2},
|
||||
{"SDL_PADDLE4", SDL_GAMEPAD_BUTTON_LEFT_PADDLE2},
|
||||
{"SDL_TOUCHPAD", SDL_GAMEPAD_BUTTON_TOUCHPAD},
|
||||
};
|
||||
|
||||
struct {
|
||||
const char *string;
|
||||
SDLAxis axis;
|
||||
} ConfigControllerAXIS[] = {
|
||||
{"SDL_LSTICK_LEFT", SDL_AXIS_LEFT_LEFT}, {"SDL_LSTICK_UP", SDL_AXIS_LEFT_UP}, {"SDL_LSTICK_DOWN", SDL_AXIS_LEFT_DOWN},
|
||||
{"SDL_LSTICK_RIGHT", SDL_AXIS_LEFT_RIGHT}, {"SDL_RSTICK_LEFT", SDL_AXIS_RIGHT_LEFT}, {"SDL_RSTICK_UP", SDL_AXIS_RIGHT_UP},
|
||||
{"SDL_RSTICK_DOWN", SDL_AXIS_RIGHT_DOWN}, {"SDL_RSTICK_RIGHT", SDL_AXIS_RIGHT_RIGHT}, {"SDL_LTRIGGER", SDL_AXIS_LTRIGGER_DOWN},
|
||||
{"SDL_RTRIGGER", SDL_AXIS_RTRIGGER_DOWN},
|
||||
};
|
||||
|
||||
struct {
|
||||
const char *string;
|
||||
Scroll scroll;
|
||||
} ConfigMouseScroll[] = {
|
||||
{"SCROLL_UP", MOUSE_SCROLL_UP},
|
||||
{"SCROLL_DOWN", MOUSE_SCROLL_DOWN},
|
||||
};
|
||||
|
||||
struct MouseState {
|
||||
POINT Position;
|
||||
POINT RelativePosition;
|
||||
bool ScrolledUp;
|
||||
bool ScrolledDown;
|
||||
} currentMouseState, lastMouseState;
|
||||
Reference in New Issue
Block a user