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https://github.com/esuo1198/TaikoArcadeLoader.git
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Fix
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+4
-4
@@ -192,10 +192,10 @@ i32 __stdcall DllMain (HMODULE mod, DWORD cause, void *ctx) {
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i64 accessCode2Int = readConfigInt (config, "accessCode2", 2);
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i64 chipId1Int = readConfigInt (config, "chipId1", 1);
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i64 chipId2Int = readConfigInt (config, "chipId2", 2);
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sprintf (accessCode1, "%020d", accessCode1Int);
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sprintf (accessCode2, "%020d", accessCode2Int);
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sprintf (chipId1, "%032d", chipId1Int);
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sprintf (chipId2, "%032d", chipId2Int);
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sprintf (accessCode1, "%020lld", accessCode1Int);
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sprintf (accessCode2, "%020lld", accessCode2Int);
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sprintf (chipId1, "%032llx", chipId1Int);
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sprintf (chipId2, "%032llx", chipId2Int);
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toml_free (config);
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}
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