Commit Graph
178 Commits
Author SHA1 Message Date
Will Xyen d0dde39f31 launcher: add 2.15.9 def
(same as 2.15.8 except with new kbt, and different log ordinals)
2021-02-12 02:11:07 -08:00
Will Xyen 0fd499266f d3d9ex: override adapter mode information when all the info is pre-provided by the user
This speeds up IIDX load times, as well as allows you to use "unsupported" resolutions/refresh rates on weird monitors
2021-02-06 16:25:33 -08:00
Will Xyen dd44b2c9e2 d3d9ex: add windowed position setting 2021-02-04 23:38:54 -08:00
Will Xyen 6b6fbfa5fc d3d9ex: revert previous window size fix, and fix it properly 2021-02-04 23:04:56 -08:00
Will Xyen 636f776abc d3d9ex: fix framed and window sizes for IIDX 2021-02-04 22:57:29 -08:00
Will Xyen 6f490d440c aciodrv: address review
also some formatting fixes
2021-01-19 21:10:34 -08:00
Will Xyen 841d34065d aciodrv: fix pointer format, and missing close context 2021-01-14 11:05:46 -08:00
Will Xyen 4cba227d1c aciodrv: support multi-sized response packets by divining the packet size 2021-01-14 10:57:38 -08:00
Will Xyen 241f0f65ec aciodrv: refactor to support multiple active drivers (with specified ports) 2021-01-14 10:02:27 -08:00
icex2 2285d06d34 iidxio-bio2: Add missing aciodrv on finit to cleanup acio stuff 2021-01-06 20:34:34 +00:00
icex2 b3557ab174 iidxio-ezusb: Fix same flushing issue on shutdown as bio2 2021-01-06 20:34:34 +00:00
icex2 b51f5a33cb iidxio-bio2: Properly fix flushing on shutdown
Moved this hardware/iidxio impl specific logic from vigem-iidxio
to iidxio-bio2. Other hardware impls should follow this if
necessary to ensure a transparent and deterministic interface
(as good as possible)
2021-01-06 20:34:33 +00:00
icex2 4d35a34adf vigem-iidxio: Reduce random flickering cab-light on tt spin 2021-01-06 20:34:33 +00:00
icex2 2323e44da7 vigem-iidxio: Improve responsiveness on fast direction change TT 2021-01-06 20:34:33 +00:00
icex2 43065545fb vigem-iidxio: Major refactoring incorporating features from Grim's branch
- 3 turntable modes: analog (raw), relative and button mapped
- re-structure main to make it easier to maintain and less
repetitive code
2021-01-06 20:34:33 +00:00
icex2 7737fe257c vigem-iidxio: Fix cab light sequencer blink on TT spin
Similar to the TT analog to button code in main
2021-01-06 20:34:32 +00:00
icex2 539ecba6b1 vigem-iidxio: Bugfix missing break in switch 2021-01-06 20:34:32 +00:00
icex2 1b31f56485 vigem-iidxio: Refactor configuration
Add more properties from Grim's implementation to support the
additional features. Re-structure struct to be less repetitive
on variable names.
2021-01-06 20:34:32 +00:00
icex2 c8fbb3032f vigem-iidxio: Fix Luncatic Rave 2 incompatible button mappings
Reported by Grim:
LR2 cannot make use of the d-pad as buttons for inputs because
reasons. Create a third virtual gamepad to allow handling all
inputs as "normal buttons" including turntables.
2021-01-06 20:34:32 +00:00
icex2 c4a1ff5f0e vigem-iidxio: Support multiple different light sequence modes
Add new one suggested and implemented by Grim to flash the neons
when spinning the turntables
2021-01-06 20:34:32 +00:00
icex2 ebc11a3c61 iidxio-ezusb: Bugfix random input/outputs on startup 2021-01-06 20:34:32 +00:00
icex2 74c6888f8d vigem-iidxio: Add vigem implementation with iidxio interface
This uses vigem to create two virtual xbox gamepads and hooks
up the iidxio API to them. It allows you to use anything that
implements the BT5's iidxio API as a game controller, e.g.
iidxio-bio2, iidxio-ezusb1/2 to play any game that supports
xbox game controllers, e.g. lunatic rave, IIDX infinitas.

Further features include setting your own custom 16seg text
from a configuration file or enable some hardcoded light
sequence to make your cabinet look bad ass even when playing
"Big Rigs: Over the Road Racing"
2021-01-06 20:34:31 +00:00
icex2 fdfcba4592 vigem-sdvxio: Add missing free for cleaning up vigem client 2021-01-06 20:34:31 +00:00
icex2 aae4f565ea vigem-sdvxio: Make private functions static 2021-01-06 20:34:31 +00:00
icex2 926be26893 iidxiotest: Bugfix, properly turn off lights on exit 2021-01-06 18:08:18 +00:00
Will Xyen c6c4320719 iidxhook9: set TT multiplier 2021-01-02 20:11:03 +00:00
icex2 c02cb96184 iidxio-bio2 conf: Improve doc, port optional if autodetect on 2021-01-02 12:07:00 +00:00
Will Xyen cb5206a86b launcher: Actually init the default service override options and make override_urlslash_value more clear 2020-12-21 10:03:48 -08:00
Will Xyen 52d735554f launcher: allow overriding service url and url slash from the command line 2020-12-21 09:59:06 -08:00
icex2 649b46943e Add iidx-bio2-exit-hook: Exit games with bio2 with button combination
Press Start P1 + Start P2 + Effect + VEFX at the same time to
terminate the game. Useful for multi game setups running some
sort of game loader/selector and not having to use a keyboard.
2020-12-20 16:39:00 +01:00
icex2 113cefc3f5 iidx-ezusb1/2 exit hook: Replace duplicate code with util function 2020-12-20 16:38:06 +01:00
icex2 34c501ccee util/proc: Create util module for handling process related stuff 2020-12-20 16:37:40 +01:00
icex2 f41c99957d bi2a-iidx: Fix incorrect init command data
Taken from a communication dump of the real IO with iidx 27,
this needs to be 0x2D in order to get a fully working setup with
BIO2 and sub IO board connected.
2020-12-20 15:25:16 +01:00
icex2 63064d348a bi2a: Clarify data field usage on init command
The single byte is a specific parameter required to initialize
the IO correctly. Otherwise, it either will only work partially
or not worked at all. The full impact and meaning of that byte
is not entirely known, yet.
2020-12-20 15:25:16 +01:00
icex2 f42c5ace1d bio2: Add BIO2_BI2A_CMD_INIT command
Turns out this is different from the generic CLEAR command used
on other ACIO devices. Has further implications when initializing
BIO2 boards for specific games, e.g. IIDX.
2020-12-20 15:25:16 +01:00
icex2 7740e5e01c iidxio-bio2: Add iidxio implementation using bio2 iidx driver
Use the original bio2 hardware with anything that supports BT5's
iidxio interface, e.g. old IIDX versions of BT5.
2020-12-20 15:25:16 +01:00
icex2 287b37055a bio2drv: Add implementation for iidx
Basically, a copy-paste of SDVX KFCA with minor tweaks.
2020-12-20 15:25:16 +01:00
icex2 b832ad7469 bio2/iidx: Add enums to easily map top lamps and panel buttons
Naturally, this also serves as documentation
2020-12-20 15:25:16 +01:00
icex2 b7fe7232d6 bio2/iidx: Deduplicate node command, use common acio base command 2020-12-20 15:25:16 +01:00
icex2 b4cd23d5a5 iidxiotool: Fix incorrect top lamp order for setting output 2020-12-20 15:25:16 +01:00
icex2 e7ed8e21f2 bt5 api/iidxio: Add missing enum to easily identify top lamp order 2020-12-20 15:25:16 +01:00
icex2 8bfa8917c1 bio2/iidx: Swap in and out struct names to align with sdvx definitions
From hosts perspective:
- "in" for inputs received from device
- "out" for outputs to send to device
2020-12-20 15:25:16 +01:00
icex2 c7a84fbd85 bio2: Update unknown commands
Credits to xyen for this
2020-12-20 15:25:16 +01:00
icex2 f4e8114661 d3d9ex: Add force screen resolution feature
For details, see the commit adding doc to the iidxhook9 readme
2020-12-19 23:18:34 +01:00
icex2 068fe2daf8 d3d9ex: Add new config parameters for forcing screen resolution 2020-12-19 16:57:11 +01:00
icex2 9f72459dd7 d3d9ex: Log parameters of CreateDeviceEx for debugging and tracing 2020-12-19 16:37:02 +01:00
Will Xyen 9a5dc503f4 iidxhook9: Add turntable multiplier 2020-12-09 17:22:40 -08:00
Will Xyen 04d9ab9887 Actually implement the coin mech in BIO2 based games
Properly fixes #45
2020-11-10 18:08:16 -08:00
Will Toohey c82883ca98 Better comments in ch341.h 2020-11-08 15:32:42 +01:00
Will Toohey deb76206f8 Cleanup 2020-11-08 15:32:42 +01:00