sdvxhook2: Add sdvxhook2

This commit is contained in:
Will Xyen
2019-11-26 15:59:57 -05:00
parent e45b092775
commit cf822851ed
17 changed files with 1333 additions and 0 deletions
+31
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@@ -0,0 +1,31 @@
avsdlls += sdvxhook2
ldflags_sdvxhook2 := \
-liphlpapi \
-lsetupapi \
-lcfgmgr32 \
-lmf \
-lmfplat \
-lole32 \
deplibs_sdvxhook2 := \
avs \
libs_sdvxhook2 := \
acioemu \
bio2emu \
camhook \
sdvxio \
hook \
hooklib \
cconfig \
util \
eamio \
src_sdvxhook2 := \
acio.c \
bi2a.c \
dllmain.c \
d3d9.c \
config-gfx.c \
config-io.c \
+93
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// clang-format off
// Don't format because the order is important here
#include <windows.h>
#include <devioctl.h>
#include <ntdef.h>
#include <ntddser.h>
// clang-format on
#include <stdbool.h>
#include <stdint.h>
#include <string.h>
#include <wchar.h>
#include "acioemu/addr.h"
#include "acioemu/emu.h"
#include "acioemu/icca.h"
#include "hook/iohook.h"
#include "hooklib/rs232.h"
#include "sdvxhook2/acio.h"
#include "imports/avs.h"
#include "util/defs.h"
#include "util/iobuf.h"
#include "util/log.h"
#include "util/str.h"
static struct ac_io_emu ac_io_emu;
static struct ac_io_emu_icca ac_io_emu_icca;
void ac_io_port_init(void)
{
ac_io_emu_init(&ac_io_emu, L"\\\\.\\COM2");
ac_io_emu_icca_init(&ac_io_emu_icca, &ac_io_emu, 0);
rs232_hook_add_fd(ac_io_emu.fd);
}
void ac_io_port_fini(void)
{
ac_io_emu_fini(&ac_io_emu);
}
HRESULT ac_io_port_dispatch_irp(struct irp *irp)
{
const struct ac_io_message *msg;
HRESULT hr;
log_assert(irp != NULL);
if (!ac_io_emu_match_irp(&ac_io_emu, irp)) {
return irp_invoke_next(irp);
}
for (;;) {
hr = ac_io_emu_dispatch_irp(&ac_io_emu, irp);
if (hr != S_OK) {
return hr;
}
msg = ac_io_emu_request_peek(&ac_io_emu);
switch (msg->addr) {
case 0:
ac_io_emu_cmd_assign_addrs(&ac_io_emu, msg, 1);
log_warning("ac_io_emu_cmd_assign_addrs");
break;
case 1:
ac_io_emu_icca_dispatch_request(&ac_io_emu_icca, msg);
break;
case AC_IO_BROADCAST:
log_warning("Broadcast(?) message on IIDX ACIO bus?");
break;
default:
log_warning(
"ACIO message on unhandled bus address: %d", msg->addr);
break;
}
ac_io_emu_request_pop(&ac_io_emu);
}
}
+14
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#ifndef SDVXHOOK2_AC_IO_H
#define SDVXHOOK2_AC_IO_H
#include <windows.h>
#include <stdbool.h>
#include "hook/iohook.h"
void ac_io_port_init(void);
void ac_io_port_fini(void);
HRESULT ac_io_port_dispatch_irp(struct irp *irp);
#endif
+251
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#define LOG_MODULE "sdvxhook2-bi2a"
#include "sdvxhook2/bi2a.h"
#include "bio2emu/emu.h"
#include <windows.h> /* for _BitScanForward */
#include <stdint.h>
#include <stdio.h>
#include <string.h>
#include "acioemu/emu.h"
#include "bemanitools/sdvxio.h"
static void bio2_emu_bi2a_cmd_send_version(
struct ac_io_emu *emu, const struct ac_io_message *req);
static void bio2_emu_bi2a_send_state(
struct ac_io_emu *emu, const struct ac_io_message *req);
static void bio2_emu_bi2a_send_empty(
struct ac_io_emu *emu, const struct ac_io_message *req);
static void bio2_emu_bi2a_send_status(
struct ac_io_emu *emu, const struct ac_io_message *req, uint8_t status);
static void
kfca_amp_control(struct ac_io_emu *emu, const struct ac_io_message *req);
static bool poll_delay;
void bio2_emu_bi2a_init(
struct bio2emu_port *bio2_emu, bool disable_poll_limiter)
{
bio2emu_port_init(bio2_emu);
poll_delay = !disable_poll_limiter;
if (!poll_delay) {
log_warning("bio2_emu_bi2a_init: poll_delay has been disabled");
}
}
void bio2_emu_bi2a_dispatch_request(
struct bio2emu_port *bio2port, const struct ac_io_message *req)
{
uint16_t cmd_code;
cmd_code = ac_io_u16(req->cmd.code);
switch (cmd_code) {
case AC_IO_CMD_KFCA_WATCHDOG:
log_misc("BIO2_BI2A_CMD_WATCHDOG(%d)", req->addr);
bio2_emu_bi2a_send_status(&bio2port->acio, req, 0x00);
break;
case AC_IO_CMD_KFCA_POLL:
// log_misc("BIO2_BI2A_CMD_POLL");
bio2_emu_bi2a_send_state(&bio2port->acio, req);
break;
case AC_IO_CMD_GET_VERSION:
log_misc("BIO2_CMD_GET_VERSION(%d)", req->addr);
bio2_emu_bi2a_cmd_send_version(&bio2port->acio, req);
break;
case AC_IO_CMD_CLEAR:
log_misc("BIO2_BI2A_CMD_CLEAR(%d)", req->addr);
bio2_emu_bi2a_send_status(&bio2port->acio, req, 0x00);
break;
case AC_IO_CMD_START_UP:
log_misc("BIO2_BI2A_CMD_START_UP(%d)", req->addr);
bio2_emu_bi2a_send_status(&bio2port->acio, req, 0x00);
break;
case AC_IO_CMD_KEEPALIVE:
log_misc("BIO2_BI2A_CMD_KEEPALIVE(%d)", req->addr);
bio2_emu_bi2a_send_empty(&bio2port->acio, req);
break;
case AC_IO_CMD_KFCA_AMP_CONTROL:
log_misc("BIO2_BI2A_CMD_AMP_CONTROL(%d)", req->addr);
kfca_amp_control(&bio2port->acio, req);
break;
default:
log_warning(
"Unknown BIO2 message %04x on BI2A node, addr=%d",
cmd_code,
req->addr);
break;
}
}
static void
kfca_amp_control(struct ac_io_emu *emu, const struct ac_io_message *req)
{
struct ac_io_message resp;
resp.addr = req->addr | AC_IO_RESPONSE_FLAG;
resp.cmd.code = req->cmd.code;
resp.cmd.seq_no = req->cmd.seq_no;
resp.cmd.nbytes = req->cmd.nbytes;
memcpy(resp.cmd.raw, req->cmd.raw, req->cmd.nbytes);
// log_misc("sz %d: %d, %d, %d, %d", req->cmd.nbytes, req->cmd.raw[0],
// req->cmd.raw[1], req->cmd.raw[2], req->cmd.raw[3]);
ac_io_emu_response_push(emu, &resp, 0);
}
static void bio2_emu_bi2a_cmd_send_version(
struct ac_io_emu *emu, const struct ac_io_message *req)
{
struct ac_io_message resp;
resp.addr = req->addr | AC_IO_RESPONSE_FLAG;
resp.cmd.code = req->cmd.code;
resp.cmd.seq_no = req->cmd.seq_no;
resp.cmd.nbytes = sizeof(resp.cmd.version);
resp.cmd.version.type = ac_io_u32(AC_IO_NODE_TYPE_BI2A);
resp.cmd.version.flag = 0x00;
resp.cmd.version.major = 0x01;
resp.cmd.version.minor = 0x02;
resp.cmd.version.revision = 0x09;
memcpy(
resp.cmd.version.product_code,
"BI2A",
sizeof(resp.cmd.version.product_code));
strncpy(resp.cmd.version.date, __DATE__, sizeof(resp.cmd.version.date));
strncpy(resp.cmd.version.time, __TIME__, sizeof(resp.cmd.version.time));
ac_io_emu_response_push(emu, &resp, 0);
}
static void
bio2_emu_bi2a_send_empty(struct ac_io_emu *emu, const struct ac_io_message *req)
{
struct ac_io_message resp;
resp.addr = req->addr | AC_IO_RESPONSE_FLAG;
resp.cmd.code = req->cmd.code;
resp.cmd.seq_no = req->cmd.seq_no;
resp.cmd.nbytes = 0;
ac_io_emu_response_push(emu, &resp, 0);
}
static void bio2_emu_bi2a_send_status(
struct ac_io_emu *emu, const struct ac_io_message *req, uint8_t status)
{
struct ac_io_message resp;
resp.addr = req->addr | AC_IO_RESPONSE_FLAG;
resp.cmd.code = req->cmd.code;
resp.cmd.seq_no = req->cmd.seq_no;
resp.cmd.nbytes = sizeof(resp.cmd.status);
resp.cmd.status = status;
ac_io_emu_response_push(emu, &resp, 0);
}
static uint8_t check_pin(uint16_t value, uint8_t pin)
{
return (value >> pin) & 1;
}
static uint32_t _assign_light(uint32_t shift, uint32_t value)
{
if (!value) {
return 0;
} else {
return 1 << shift;
}
}
static void
bio2_emu_bi2a_send_state(struct ac_io_emu *emu, const struct ac_io_message *req)
{
struct ac_io_message resp;
struct bio2_bi2a_state *pin;
struct bio2_bi2a_state_out *pout;
resp.addr = req->addr | AC_IO_RESPONSE_FLAG;
resp.cmd.code = req->cmd.code;
resp.cmd.seq_no = req->cmd.seq_no;
resp.cmd.nbytes = sizeof(*pin);
pout = (struct bio2_bi2a_state_out *) &req->cmd.raw;
pin = (struct bio2_bi2a_state *) &resp.cmd.raw;
memset(pin, 0, sizeof(*pin));
uint32_t gpio = 0;
gpio |= _assign_light(0x0C, pout->gpio[0]);
gpio |= _assign_light(0x0D, pout->gpio[1]);
gpio |= _assign_light(0x0E, pout->gpio[2]);
gpio |= _assign_light(0x0F, pout->gpio[3]);
gpio |= _assign_light(0x00, pout->gpio[4]);
gpio |= _assign_light(0x01, pout->gpio[5]);
gpio |= _assign_light(0x02, pout->gpio[6]);
sdvx_io_set_gpio_lights(gpio);
sdvx_io_set_pwm_light(0x0, pout->wingUpper[0]);
sdvx_io_set_pwm_light(0x1, pout->wingUpper[1]);
sdvx_io_set_pwm_light(0x2, pout->wingUpper[2]);
sdvx_io_set_pwm_light(0x3, pout->wingUpper[0]);
sdvx_io_set_pwm_light(0x4, pout->wingUpper[1]);
sdvx_io_set_pwm_light(0x5, pout->wingUpper[2]);
sdvx_io_set_pwm_light(0x6, pout->wingLower[0]);
sdvx_io_set_pwm_light(0x7, pout->wingLower[1]);
sdvx_io_set_pwm_light(0x8, pout->wingLower[2]);
sdvx_io_set_pwm_light(0x9, pout->wingLower[0]);
sdvx_io_set_pwm_light(0xA, pout->wingLower[1]);
sdvx_io_set_pwm_light(0xB, pout->wingLower[2]);
sdvx_io_set_pwm_light(0xC, pout->woof_r);
sdvx_io_set_pwm_light(0xD, pout->woof_g);
sdvx_io_set_pwm_light(0xE, pout->woof_b);
sdvx_io_set_pwm_light(0xF, pout->controller[0]);
sdvx_io_set_pwm_light(0x10, pout->controller[1]);
sdvx_io_set_pwm_light(0x11, pout->controller[2]);
sdvx_io_write_output();
sdvx_io_read_input();
uint8_t sys = sdvx_io_get_input_gpio_sys();
uint16_t gpio0 = sdvx_io_get_input_gpio(0);
uint16_t gpio1 = sdvx_io_get_input_gpio(1);
// TODO: Make a counter or smth to counteract the accuracy lost in *4
pin->ANALOGS[0].a_val = sdvx_io_get_spinner_pos(0);
pin->ANALOGS[1].a_val = sdvx_io_get_spinner_pos(1);
pin->ANALOGS[0].a_coin = check_pin(sys, SDVX_IO_IN_GPIO_SYS_COIN);
pin->ANALOGS[0].a_test = check_pin(sys, SDVX_IO_IN_GPIO_SYS_TEST);
pin->ANALOGS[0].a_service = check_pin(sys, SDVX_IO_IN_GPIO_SYS_SERVICE) ||
check_pin(sys, SDVX_IO_IN_GPIO_SYS_COIN);
pin->raw[0] = ac_io_u16(pin->raw[0]);
pin->raw[1] = ac_io_u16(pin->raw[1]);
pin->BUTTONS1.b_start = check_pin(gpio0, SDVX_IO_IN_GPIO_0_START);
pin->BUTTONS1.b_headphone = check_pin(gpio0, SDVX_IO_IN_GPIO_0_HEADPHONE);
pin->BUTTONS1.b_a = check_pin(gpio0, SDVX_IO_IN_GPIO_0_A);
pin->BUTTONS1.b_b = check_pin(gpio0, SDVX_IO_IN_GPIO_0_B);
pin->BUTTONS1.b_c = check_pin(gpio0, SDVX_IO_IN_GPIO_0_C);
pin->BUTTONS1.b_d = check_pin(gpio1, SDVX_IO_IN_GPIO_1_D);
pin->BUTTONS1.b_fxl = check_pin(gpio1, SDVX_IO_IN_GPIO_1_FX_L);
pin->BUTTONS2.b_fxr = check_pin(gpio1, SDVX_IO_IN_GPIO_1_FX_R);
ac_io_emu_response_push(emu, &resp, 0);
}
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#ifndef SDVXHOOK2_BI2A_H
#define SDVXHOOK2_BI2A_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "bio2emu/emu.h"
enum bio2_bi2a_cmd {
// Custom Stuff
BIO2_BI2A_CMD_UNK_0100 = 0x0100,
BIO2_BI2A_CMD_UNK_0120 = 0x0120,
BIO2_BI2A_CMD_POLL = 0x0152,
};
#pragma pack(push, 1)
struct bi2a_sdvx_analog {
uint16_t unk1 : 1;
uint16_t a_coin : 1;
uint16_t a_service : 1;
uint16_t a_test : 1;
uint16_t unk2 : 2;
uint16_t a_val : 10;
};
struct bi2a_sdvx_buttons1 {
uint8_t b_fxl : 1;
uint8_t b_d : 1;
uint8_t b_c : 1;
uint8_t b_b : 1;
uint8_t b_a : 1;
uint8_t b_start : 1;
uint8_t b_recorder : 1;
uint8_t b_headphone : 1;
};
struct bi2a_sdvx_buttons2 {
uint8_t unk : 5;
uint8_t b_ex2 : 1;
uint8_t b_ex1 : 1;
uint8_t b_fxr : 1;
};
struct bio2_bi2a_state {
union {
uint16_t raw[8];
struct {
struct bi2a_sdvx_analog ANALOGS[4];
uint8_t UNK; // coin mech?
struct bi2a_sdvx_buttons1 BUTTONS1;
struct bi2a_sdvx_buttons2 BUTTONS2;
uint8_t UNK2[5];
};
};
};
struct bio2_bi2a_state_out {
uint8_t unk1[2];
uint8_t c_block;
uint8_t woof_r;
uint8_t woof_g;
uint8_t unk2;
uint8_t woof_b;
uint8_t controller[3];
uint8_t unk3;
uint8_t gpio[7]; // START, ABCD, FXL, FXR
uint8_t unk4[3];
uint8_t generator[3];
uint8_t unk5[3];
uint8_t gpio2[3]; // pop, titleL, titleR
uint8_t unk6;
uint8_t wingUpper[3];
uint8_t wingLower[3];
uint8_t unk7[3];
};
_Static_assert(
sizeof(struct bio2_bi2a_state) == 16,
"bio2_bi2a_state_in is the wrong size");
_Static_assert(
sizeof(struct bio2_bi2a_state_out) == 40,
"bio2_bi2a_state_out is the wrong size");
#pragma pack(pop)
void bio2_emu_bi2a_init(struct bio2emu_port *in, bool disable_poll_limiter);
void bio2_emu_bi2a_dispatch_request(
struct bio2emu_port *bio2port, const struct ac_io_message *req);
#endif
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#include <string.h>
#include "cconfig/cconfig-util.h"
#include "sdvxhook2/config-gfx.h"
#include "util/log.h"
#define SDVXHOOK2_CONFIG_GFX_FRAMED_KEY "gfx.framed"
#define SDVXHOOK2_CONFIG_GFX_PCI_ID_KEY "gfx.pci_id"
#define SDVXHOOK2_CONFIG_GFX_WINDOWED_KEY "gfx.windowed"
#define SDVXHOOK2_CONFIG_GFX_WINDOW_WIDTH_KEY "gfx.window_width"
#define SDVXHOOK2_CONFIG_GFX_WINDOW_HEIGHT_KEY "gfx.window_height"
#define SDVXHOOK2_CONFIG_GFX_DEFAULT_FRAMED_VALUE false
#define SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE "1002:7146"
#define SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOWED_VALUE false
#define SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_WIDTH_VALUE -1
#define SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_HEIGHT_VALUE -1
void sdvxhook2_config_gfx_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
SDVXHOOK2_CONFIG_GFX_FRAMED_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_FRAMED_VALUE,
"Run the game in a framed window (requires windowed option)");
cconfig_util_set_str(
config,
SDVXHOOK2_CONFIG_GFX_PCI_ID_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE,
"Patch the GPU device ID detection (leave empty to"
" disable), format XXXX:YYYY, two 4 digit hex numbers (vid:pid)."
" Examples: 1002:7146 (RV515, Radeon X1300), 1002:95C5 (RV620 LE,"
" Radeon HD3450)");
cconfig_util_set_bool(
config,
SDVXHOOK2_CONFIG_GFX_WINDOWED_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOWED_VALUE,
"Run the game windowed");
cconfig_util_set_int(
config,
SDVXHOOK2_CONFIG_GFX_WINDOW_WIDTH_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_WIDTH_VALUE,
"Windowed width, -1 for default size");
cconfig_util_set_int(
config,
SDVXHOOK2_CONFIG_GFX_WINDOW_HEIGHT_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_HEIGHT_VALUE,
"Windowed height, -1 for default size");
}
void sdvxhook2_config_gfx_get(
struct sdvxhook2_config_gfx *config_gfx, struct cconfig *config)
{
char tmp[10];
char *vid;
char *pid;
if (!cconfig_util_get_bool(
config,
SDVXHOOK2_CONFIG_GFX_FRAMED_KEY,
&config_gfx->framed,
SDVXHOOK2_CONFIG_GFX_DEFAULT_FRAMED_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_GFX_FRAMED_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_FRAMED_VALUE);
}
if (!cconfig_util_get_str(
config,
SDVXHOOK2_CONFIG_GFX_PCI_ID_KEY,
tmp,
sizeof(tmp) - 1,
SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%s'",
SDVXHOOK2_CONFIG_GFX_PCI_ID_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE);
}
if (tmp[4] != ':') {
log_warning(
"Invalid format for value for key '%s' specified, fallback "
"to default '%s'",
SDVXHOOK2_CONFIG_GFX_PCI_ID_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE);
strcpy(tmp, SDVXHOOK2_CONFIG_GFX_DEFAULT_PCI_ID_VALUE);
}
tmp[4] = '\0';
vid = tmp;
pid = &tmp[5];
config_gfx->pci_id_vid = strtol(vid, NULL, 16);
config_gfx->pci_id_pid = strtol(pid, NULL, 16);
if (!cconfig_util_get_bool(
config,
SDVXHOOK2_CONFIG_GFX_WINDOWED_KEY,
&config_gfx->windowed,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOWED_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_GFX_WINDOWED_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOWED_VALUE);
}
if (!cconfig_util_get_int(
config,
SDVXHOOK2_CONFIG_GFX_WINDOW_WIDTH_KEY,
&config_gfx->window_width,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_WIDTH_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_GFX_WINDOW_WIDTH_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_WIDTH_VALUE);
}
if (!cconfig_util_get_int(
config,
SDVXHOOK2_CONFIG_GFX_WINDOW_HEIGHT_KEY,
&config_gfx->window_height,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_HEIGHT_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_GFX_WINDOW_HEIGHT_KEY,
SDVXHOOK2_CONFIG_GFX_DEFAULT_WINDOW_HEIGHT_VALUE);
}
}
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#ifndef SDVXHOOK2_CONFIG_GFX_H
#define SDVXHOOK2_CONFIG_GFX_H
#include "cconfig/cconfig.h"
struct sdvxhook2_config_gfx {
bool framed;
uint16_t pci_id_vid;
uint16_t pci_id_pid;
bool windowed;
int32_t window_width;
int32_t window_height;
};
void sdvxhook2_config_gfx_init(struct cconfig *config);
void sdvxhook2_config_gfx_get(
struct sdvxhook2_config_gfx *config_gfx, struct cconfig *config);
#endif
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#include "cconfig/cconfig-util.h"
#include "sdvxhook2/config-io.h"
#include "util/log.h"
#define SDVXHOOK2_CONFIG_IO_DISABLE_CARD_READER_EMU_KEY \
"io.disable_card_reader_emu"
#define SDVXHOOK2_CONFIG_IO_DISABLE_BIO2_EMU_KEY "io.disable_bio2_emu"
#define SDVXHOOK2_CONFIG_IO_DISABLE_POLL_LIMITER_KEY "io.disable_poll_limiter"
#define SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_CARD_READER_EMU_VALUE false
#define SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_BIO2_EMU_VALUE false
#define SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_POLL_LIMITER_VALUE false
void sdvxhook2_config_io_init(struct cconfig *config)
{
cconfig_util_set_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_CARD_READER_EMU_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_CARD_READER_EMU_VALUE,
"Disable card reader emulation and enable usage of real card reader "
"hardware on COM0 (for games supporting slotted readers)");
cconfig_util_set_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_BIO2_EMU_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_BIO2_EMU_VALUE,
"Disable BIO2 emulation and enable usage of real BIO2 hardware");
cconfig_util_set_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_POLL_LIMITER_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_POLL_LIMITER_VALUE,
"Disables the poll limiter, warning very high CPU usage may arise");
}
void sdvxhook2_config_io_get(
struct sdvxhook2_config_io *config_io, struct cconfig *config)
{
if (!cconfig_util_get_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_CARD_READER_EMU_KEY,
&config_io->disable_card_reader_emu,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_CARD_READER_EMU_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_IO_DISABLE_CARD_READER_EMU_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_CARD_READER_EMU_VALUE);
}
if (!cconfig_util_get_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_BIO2_EMU_KEY,
&config_io->disable_bio2_emu,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_BIO2_EMU_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_IO_DISABLE_BIO2_EMU_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_BIO2_EMU_VALUE);
}
if (!cconfig_util_get_bool(
config,
SDVXHOOK2_CONFIG_IO_DISABLE_POLL_LIMITER_KEY,
&config_io->disable_poll_limiter,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_POLL_LIMITER_VALUE)) {
log_warning(
"Invalid value for key '%s' specified, fallback "
"to default '%d'",
SDVXHOOK2_CONFIG_IO_DISABLE_POLL_LIMITER_KEY,
SDVXHOOK2_CONFIG_IO_DEFAULT_DISABLE_POLL_LIMITER_VALUE);
}
}
+19
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@@ -0,0 +1,19 @@
#ifndef SDVXHOOK2_CONFIG_IO_H
#define SDVXHOOK2_CONFIG_IO_H
#include <windows.h>
#include "cconfig/cconfig.h"
struct sdvxhook2_config_io {
bool disable_card_reader_emu;
bool disable_bio2_emu;
bool disable_poll_limiter;
};
void sdvxhook2_config_io_init(struct cconfig *config);
void sdvxhook2_config_io_get(
struct sdvxhook2_config_io *config_io, struct cconfig *config);
#endif
+319
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@@ -0,0 +1,319 @@
#define LOG_MODULE "d3d9-hook"
#include <d3d9.h>
#include <d3dx9core.h>
#include <windows.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "sdvxhook2/d3d9.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/str.h"
#include "util/time.h"
/* ------------------------------------------------------------------------- */
// thanks to Felix for reminding Xyen to hook 9Ex instead of 9
static HWND STDCALL my_CreateWindowExA(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static HRESULT STDCALL my_CreateDeviceEx(
IDirect3D9Ex *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
D3DDISPLAYMODEEX *fdm,
IDirect3DDevice9Ex **pdev);
static HRESULT STDCALL my_Direct3DCreate9Ex(UINT sdk_ver, IDirect3D9Ex **api);
static BOOL STDCALL my_EnumDisplayDevicesA(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags);
static BOOL STDCALL
my_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
static void calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp);
static HWND(STDCALL *real_CreateWindowExA)(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static HRESULT(STDCALL *real_Direct3DCreate9Ex)(
UINT sdk_ver, IDirect3D9Ex **api);
static BOOL(STDCALL *real_EnumDisplayDevicesA)(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags);
static BOOL(STDCALL *real_MoveWindow)(
HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
/* ------------------------------------------------------------------------- */
static char d3d9_pci_id[32];
static bool d3d9_windowed;
static int32_t d3d9_window_width = -1;
static int32_t d3d9_window_height = -1;
static bool d3d9_window_framed;
/* ------------------------------------------------------------------------- */
static const struct hook_symbol d3d9_hook_syms[] = {
{.name = "Direct3DCreate9Ex",
.patch = my_Direct3DCreate9Ex,
.link = (void **) &real_Direct3DCreate9Ex},
};
static const struct hook_symbol d3d9_hook_user32_syms[] = {
{.name = "EnumDisplayDevicesA",
.patch = my_EnumDisplayDevicesA,
.link = (void **) &real_EnumDisplayDevicesA},
{.name = "CreateWindowExA",
.patch = my_CreateWindowExA,
.link = (void **) &real_CreateWindowExA},
{.name = "MoveWindow",
.patch = my_MoveWindow,
.link = (void **) &real_MoveWindow},
};
/* ------------------------------------------------------------------------- */
static HWND STDCALL my_CreateWindowExA(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam)
{
if (d3d9_windowed && d3d9_window_framed) {
/* use a different style */
dwStyle |= WS_OVERLAPPEDWINDOW;
/* also show mouse cursor */
ShowCursor(TRUE);
}
HWND hwnd = real_CreateWindowExA(
dwExStyle,
lpClassName,
lpWindowName,
dwStyle,
X,
Y,
nWidth,
nHeight,
hWndParent,
hMenu,
hInstance,
lpParam);
return hwnd;
}
static BOOL STDCALL
my_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint)
{
if (d3d9_windowed && d3d9_window_framed) {
/* we have to adjust the window size, because the window needs to be a
slightly bigger than the rendering resolution (window caption and
stuff is included in the window size) */
if (d3d9_window_width != -1 && d3d9_window_height != -1) {
log_misc(
"Overriding window size from %dx%d with %dx%d",
nWidth,
nHeight,
d3d9_window_width,
d3d9_window_height);
nWidth = d3d9_window_width;
nHeight = d3d9_window_height;
}
WINDOWPOS wp;
calc_win_size_with_framed(hWnd, X, Y, nWidth, nHeight, &wp);
SetWindowPos(hWnd, 0, wp.x, wp.y, wp.cx, wp.cy, 0);
X = wp.x;
Y = wp.y;
nWidth = wp.cx;
nHeight = wp.cy;
}
BOOL result = real_MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint);
return result;
}
static HRESULT STDCALL my_CreateDeviceEx(
IDirect3D9Ex *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
D3DDISPLAYMODEEX *fdm,
IDirect3DDevice9Ex **pdev)
{
IDirect3D9Ex *real = COM_PROXY_UNWRAP(self);
HRESULT hr;
if (d3d9_windowed) {
fdm = NULL;
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
hr = IDirect3D9Ex_CreateDeviceEx(
real, adapter, type, hwnd, flags, pp, fdm, pdev);
// TODO stuff
return hr;
}
static HRESULT STDCALL my_Direct3DCreate9Ex(UINT sdk_ver, IDirect3D9Ex **api)
{
HRESULT hr;
IDirect3D9ExVtbl *api_vtbl;
struct com_proxy *api_proxy;
IDirect3D9Ex *api_;
log_info("Direct3DCreate9Ex hook hit");
hr = real_Direct3DCreate9Ex(sdk_ver, api);
api_ = *api;
api_proxy = com_proxy_wrap(api_, sizeof(*api_->lpVtbl));
api_vtbl = api_proxy->vptr;
api_vtbl->CreateDeviceEx = my_CreateDeviceEx;
*api = (IDirect3D9Ex *) api_proxy;
return hr;
}
static BOOL STDCALL my_EnumDisplayDevicesA(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags)
{
BOOL ok;
ok = real_EnumDisplayDevicesA(dev_name, dev_num, info, flags);
if (ok && d3d9_pci_id[0] != '\0') {
/* Apparently Konami didn't read the "Not Used" message in the MSDN
docs for DISPLAY_DEVICE */
log_misc("Replacing device ID %s with %s", info->DeviceID, d3d9_pci_id);
str_cpy(info->DeviceID, sizeof(info->DeviceID), d3d9_pci_id);
}
return ok;
}
void d3d9_hook_init(void)
{
hook_table_apply(
NULL, "d3d9.dll", d3d9_hook_syms, lengthof(d3d9_hook_syms));
hook_table_apply(
NULL,
"user32.dll",
d3d9_hook_user32_syms,
lengthof(d3d9_hook_user32_syms));
log_info("Inserted graphics hooks");
}
void d3d9_set_windowed(bool framed, int32_t width, int32_t height)
{
d3d9_windowed = true;
d3d9_window_framed = framed;
d3d9_window_width = width;
d3d9_window_height = height;
}
void d3d9_set_pci_id(uint16_t vid, uint16_t pid)
{
str_format(
d3d9_pci_id, sizeof(d3d9_pci_id), "PCI\\VEN_%04X&DEV_%04X", vid, pid);
}
/* ------------------------------------------------------------------------- */
static void calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp)
{
/* taken from dxwnd */
RECT rect;
DWORD style;
int max_x, max_y;
HMENU menu;
rect.left = x;
rect.top = y;
max_x = width;
max_y = height;
rect.right = x + max_x;
rect.bottom = y + max_y;
style = GetWindowLong(hwnd, GWL_STYLE);
menu = GetMenu(hwnd);
AdjustWindowRect(&rect, style, (menu != NULL));
/* shift down-right so that the border is visible
and also update the iPosX,iPosY upper-left coordinates
of the client area */
if (rect.left < 0) {
rect.right -= rect.left;
rect.left = 0;
}
if (rect.top < 0) {
rect.bottom -= rect.top;
rect.top = 0;
}
wp->x = rect.left;
wp->y = rect.top;
wp->cx = rect.right - rect.left;
wp->cy = rect.bottom - rect.top;
}
+38
View File
@@ -0,0 +1,38 @@
#ifndef SDVXHOOK2_D3D9_H
#define SDVXHOOK2_D3D9_H
#include <stdint.h>
/**
* Hook some d3d9 functions to patch gfx related stuff
* like enabling window mode.
*/
void d3d9_hook_init(void);
/**
* Set the game to window mode.
*
* @param framed True to add a window frame and make the window
* movable, resizable, minizable. False for no frame.
*/
void d3d9_set_windowed(bool framed, int32_t width, int32_t height);
/**
* Patch the GPU device ID detection to allow running the game with
* other GPUs than the ones it is locked to.
*
* @param vid Vendor ID to patch.
* @param pid Product ID to patch.
*/
void d3d9_set_pci_id(uint16_t vid, uint16_t pid);
/**
* Set a framerate limit for the rendering loop.
*
* Use this if the game won't sync up properly with vsync enabled.
*
* @limit Number of frames to limit the rendering loop to
*/
void d3d9_set_frame_rate_limit(int limit);
#endif
+184
View File
@@ -0,0 +1,184 @@
#include <windows.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "bemanitools/eamio.h"
#include "bemanitools/sdvxio.h"
#include "cconfig/cconfig-hook.h"
#include "hooklib/acp.h"
#include "hooklib/adapter.h"
#include "hooklib/app.h"
#include "hooklib/rs232.h"
#include "bio2emu/emu.h"
#include "sdvxhook2/bi2a.h"
#include "sdvxhook2/acio.h"
#include "sdvxhook2/d3d9.h"
#include "sdvxhook2/config-gfx.h"
#include "sdvxhook2/config-io.h"
#include "camhook/cam.h"
#include "camhook/config-cam.h"
#include "imports/avs.h"
#include "util/log.h"
#include "util/str.h"
#include "util/thread.h"
#define SDVXHOOK2_INFO_HEADER \
"sdvxhook for VW" \
", build " __DATE__ " " __TIME__ ", gitrev " STRINGIFY(GITREV) "\n"
#define SDVXHOOK2_CMD_USAGE \
"Usage: launcher.exe -K sdvxhook2.dll <soundvoltex.dll> [options...]"
static const irp_handler_t sdvxhook_handlers[] = {
ac_io_port_dispatch_irp,
bio2emu_port_dispatch_irp,
};
struct sdvxhook2_config_io config_io;
struct camhook_config_cam config_cam;
struct sdvxhook2_config_gfx config_gfx;
static struct bio2emu_port bio2_emu = {
.port = "COM4",
.wport = L"\\\\.\\COM4",
.dispatcher = bio2_emu_bi2a_dispatch_request,
};
static bool my_dll_entry_init(char *sidcode, struct property_node *param)
{
struct cconfig *config;
log_info("--- Begin sdvxhook dll_entry_init ---");
config = cconfig_init();
sdvxhook2_config_io_init(config);
sdvxhook2_config_gfx_init(config);
camhook_config_cam_init(config, 1);
if (!cconfig_hook_config_init(
config,
SDVXHOOK2_INFO_HEADER "\n" SDVXHOOK2_CMD_USAGE,
CCONFIG_CMD_USAGE_OUT_STDOUT)) {
cconfig_finit(config);
exit(EXIT_FAILURE);
}
sdvxhook2_config_io_get(&config_io, config);
sdvxhook2_config_gfx_get(&config_gfx, config);
camhook_config_cam_get(&config_cam, config, 1);
cconfig_finit(config);
log_info(SDVXHOOK2_INFO_HEADER);
log_info("Initializing sdvxhook2...");
if (config_gfx.windowed) {
d3d9_set_windowed(
config_gfx.framed,
config_gfx.window_width,
config_gfx.window_height);
}
if (config_gfx.pci_id_pid != 0 && config_gfx.pci_id_vid != 0) {
d3d9_set_pci_id(config_gfx.pci_id_pid, config_gfx.pci_id_vid);
}
/* Start up sdvxio.DLL */
if (!config_io.disable_bio2_emu) {
log_info("Starting sdvx IO backend");
sdvx_io_set_loggers(
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
if (!sdvx_io_init(
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
log_fatal("Initializing sdvx IO backend failed");
}
}
/* Start up EAMIO.DLL */
if (!config_io.disable_card_reader_emu) {
log_misc("Initializing card reader backend");
eam_io_set_loggers(
log_impl_misc, log_impl_info, log_impl_warning, log_impl_fatal);
if (!eam_io_init(
avs_thread_create, avs_thread_join, avs_thread_destroy)) {
log_fatal("Initializing card reader backend failed");
}
}
/* iohooks are okay, even if emu is diabled since the fake handlers won't be
* used */
iohook_init(sdvxhook_handlers, lengthof(sdvxhook_handlers));
rs232_hook_init();
rs232_hook_limit_hooks();
if (!config_io.disable_bio2_emu) {
bio2emu_init();
bio2_emu_bi2a_init(&bio2_emu, config_io.disable_poll_limiter);
}
if (!config_io.disable_card_reader_emu) {
ac_io_port_init();
}
// camera hooks
if (!config_cam.disable_emu) {
camhook_init(&config_cam);
}
log_info("--- End sdvxhook dll_entry_init ---");
return app_hook_invoke_init(sidcode, param);
}
static bool my_dll_entry_main(void)
{
bool result;
result = app_hook_invoke_main();
if (!config_io.disable_card_reader_emu) {
log_misc("Shutting down card reader backend");
eam_io_fini();
}
if (!config_io.disable_bio2_emu) {
log_misc("Shutting down sdvx IO backend");
sdvx_io_fini();
}
return result;
}
/**
* Hook library Resort Anthem onwards
*/
BOOL WINAPI DllMain(HMODULE mod, DWORD reason, void *ctx)
{
if (reason != DLL_PROCESS_ATTACH) {
goto end;
}
log_to_external(
log_body_misc, log_body_info, log_body_warning, log_body_fatal);
app_hook_init(my_dll_entry_init, my_dll_entry_main);
acp_hook_init();
adapter_hook_init();
d3d9_hook_init();
end:
return TRUE;
}
+4
View File
@@ -0,0 +1,4 @@
LIBRARY sdvxhook2
EXPORTS
DllMain@12 @1 NONAME