Files
djhackersdev_bemanitools/src/main/sdvxhook2/d3d9.c
T
2019-11-26 15:59:57 -05:00

320 lines
7.8 KiB
C

#define LOG_MODULE "d3d9-hook"
#include <d3d9.h>
#include <d3dx9core.h>
#include <windows.h>
#include <math.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include "hook/com-proxy.h"
#include "hook/table.h"
#include "sdvxhook2/d3d9.h"
#include "util/defs.h"
#include "util/log.h"
#include "util/str.h"
#include "util/time.h"
/* ------------------------------------------------------------------------- */
// thanks to Felix for reminding Xyen to hook 9Ex instead of 9
static HWND STDCALL my_CreateWindowExA(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static HRESULT STDCALL my_CreateDeviceEx(
IDirect3D9Ex *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
D3DDISPLAYMODEEX *fdm,
IDirect3DDevice9Ex **pdev);
static HRESULT STDCALL my_Direct3DCreate9Ex(UINT sdk_ver, IDirect3D9Ex **api);
static BOOL STDCALL my_EnumDisplayDevicesA(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags);
static BOOL STDCALL
my_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
static void calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp);
static HWND(STDCALL *real_CreateWindowExA)(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam);
static HRESULT(STDCALL *real_Direct3DCreate9Ex)(
UINT sdk_ver, IDirect3D9Ex **api);
static BOOL(STDCALL *real_EnumDisplayDevicesA)(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags);
static BOOL(STDCALL *real_MoveWindow)(
HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint);
/* ------------------------------------------------------------------------- */
static char d3d9_pci_id[32];
static bool d3d9_windowed;
static int32_t d3d9_window_width = -1;
static int32_t d3d9_window_height = -1;
static bool d3d9_window_framed;
/* ------------------------------------------------------------------------- */
static const struct hook_symbol d3d9_hook_syms[] = {
{.name = "Direct3DCreate9Ex",
.patch = my_Direct3DCreate9Ex,
.link = (void **) &real_Direct3DCreate9Ex},
};
static const struct hook_symbol d3d9_hook_user32_syms[] = {
{.name = "EnumDisplayDevicesA",
.patch = my_EnumDisplayDevicesA,
.link = (void **) &real_EnumDisplayDevicesA},
{.name = "CreateWindowExA",
.patch = my_CreateWindowExA,
.link = (void **) &real_CreateWindowExA},
{.name = "MoveWindow",
.patch = my_MoveWindow,
.link = (void **) &real_MoveWindow},
};
/* ------------------------------------------------------------------------- */
static HWND STDCALL my_CreateWindowExA(
DWORD dwExStyle,
LPCSTR lpClassName,
LPCSTR lpWindowName,
DWORD dwStyle,
int X,
int Y,
int nWidth,
int nHeight,
HWND hWndParent,
HMENU hMenu,
HINSTANCE hInstance,
LPVOID lpParam)
{
if (d3d9_windowed && d3d9_window_framed) {
/* use a different style */
dwStyle |= WS_OVERLAPPEDWINDOW;
/* also show mouse cursor */
ShowCursor(TRUE);
}
HWND hwnd = real_CreateWindowExA(
dwExStyle,
lpClassName,
lpWindowName,
dwStyle,
X,
Y,
nWidth,
nHeight,
hWndParent,
hMenu,
hInstance,
lpParam);
return hwnd;
}
static BOOL STDCALL
my_MoveWindow(HWND hWnd, int X, int Y, int nWidth, int nHeight, BOOL bRepaint)
{
if (d3d9_windowed && d3d9_window_framed) {
/* we have to adjust the window size, because the window needs to be a
slightly bigger than the rendering resolution (window caption and
stuff is included in the window size) */
if (d3d9_window_width != -1 && d3d9_window_height != -1) {
log_misc(
"Overriding window size from %dx%d with %dx%d",
nWidth,
nHeight,
d3d9_window_width,
d3d9_window_height);
nWidth = d3d9_window_width;
nHeight = d3d9_window_height;
}
WINDOWPOS wp;
calc_win_size_with_framed(hWnd, X, Y, nWidth, nHeight, &wp);
SetWindowPos(hWnd, 0, wp.x, wp.y, wp.cx, wp.cy, 0);
X = wp.x;
Y = wp.y;
nWidth = wp.cx;
nHeight = wp.cy;
}
BOOL result = real_MoveWindow(hWnd, X, Y, nWidth, nHeight, bRepaint);
return result;
}
static HRESULT STDCALL my_CreateDeviceEx(
IDirect3D9Ex *self,
UINT adapter,
D3DDEVTYPE type,
HWND hwnd,
DWORD flags,
D3DPRESENT_PARAMETERS *pp,
D3DDISPLAYMODEEX *fdm,
IDirect3DDevice9Ex **pdev)
{
IDirect3D9Ex *real = COM_PROXY_UNWRAP(self);
HRESULT hr;
if (d3d9_windowed) {
fdm = NULL;
pp->Windowed = TRUE;
pp->FullScreen_RefreshRateInHz = 0;
}
hr = IDirect3D9Ex_CreateDeviceEx(
real, adapter, type, hwnd, flags, pp, fdm, pdev);
// TODO stuff
return hr;
}
static HRESULT STDCALL my_Direct3DCreate9Ex(UINT sdk_ver, IDirect3D9Ex **api)
{
HRESULT hr;
IDirect3D9ExVtbl *api_vtbl;
struct com_proxy *api_proxy;
IDirect3D9Ex *api_;
log_info("Direct3DCreate9Ex hook hit");
hr = real_Direct3DCreate9Ex(sdk_ver, api);
api_ = *api;
api_proxy = com_proxy_wrap(api_, sizeof(*api_->lpVtbl));
api_vtbl = api_proxy->vptr;
api_vtbl->CreateDeviceEx = my_CreateDeviceEx;
*api = (IDirect3D9Ex *) api_proxy;
return hr;
}
static BOOL STDCALL my_EnumDisplayDevicesA(
const char *dev_name, DWORD dev_num, DISPLAY_DEVICEA *info, DWORD flags)
{
BOOL ok;
ok = real_EnumDisplayDevicesA(dev_name, dev_num, info, flags);
if (ok && d3d9_pci_id[0] != '\0') {
/* Apparently Konami didn't read the "Not Used" message in the MSDN
docs for DISPLAY_DEVICE */
log_misc("Replacing device ID %s with %s", info->DeviceID, d3d9_pci_id);
str_cpy(info->DeviceID, sizeof(info->DeviceID), d3d9_pci_id);
}
return ok;
}
void d3d9_hook_init(void)
{
hook_table_apply(
NULL, "d3d9.dll", d3d9_hook_syms, lengthof(d3d9_hook_syms));
hook_table_apply(
NULL,
"user32.dll",
d3d9_hook_user32_syms,
lengthof(d3d9_hook_user32_syms));
log_info("Inserted graphics hooks");
}
void d3d9_set_windowed(bool framed, int32_t width, int32_t height)
{
d3d9_windowed = true;
d3d9_window_framed = framed;
d3d9_window_width = width;
d3d9_window_height = height;
}
void d3d9_set_pci_id(uint16_t vid, uint16_t pid)
{
str_format(
d3d9_pci_id, sizeof(d3d9_pci_id), "PCI\\VEN_%04X&DEV_%04X", vid, pid);
}
/* ------------------------------------------------------------------------- */
static void calc_win_size_with_framed(
HWND hwnd, DWORD x, DWORD y, DWORD width, DWORD height, LPWINDOWPOS wp)
{
/* taken from dxwnd */
RECT rect;
DWORD style;
int max_x, max_y;
HMENU menu;
rect.left = x;
rect.top = y;
max_x = width;
max_y = height;
rect.right = x + max_x;
rect.bottom = y + max_y;
style = GetWindowLong(hwnd, GWL_STYLE);
menu = GetMenu(hwnd);
AdjustWindowRect(&rect, style, (menu != NULL));
/* shift down-right so that the border is visible
and also update the iPosX,iPosY upper-left coordinates
of the client area */
if (rect.left < 0) {
rect.right -= rect.left;
rect.left = 0;
}
if (rect.top < 0) {
rect.bottom -= rect.top;
rect.top = 0;
}
wp->x = rect.left;
wp->y = rect.top;
wp->cx = rect.right - rect.left;
wp->cy = rect.bottom - rect.top;
}