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#include <math.h>
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#include "imgui-bt/cimgui.h"
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#include "imgui-debug/frame-perf-graph.h"
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#include "imgui-debug/time-history.h"
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#include "util/log.h"
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typedef struct imgui_debug_frame_perf_graph {
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float target_time_ms;
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float y_axis_min_time_ms;
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float y_axis_max_time_ms;
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} imgui_debug_frame_perf_graph_t;
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static const ImVec2 WINDOW_MIN_SIZE = {320, 240};
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static imgui_debug_time_history_t _imgui_debug_frame_perf_graph_history;
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static imgui_debug_frame_perf_graph_t _imgui_debug_frame_perf_graph;
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static void _imgui_debug_frame_perf_graph_draw(
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imgui_debug_frame_perf_graph_t *graph,
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const imgui_debug_time_history_t *history)
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{
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float current_value;
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ImVec2 window_size;
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static bool show_labels = true;
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static bool show_target_line = true;
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static bool show_avg_line = true;
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log_assert(history);
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current_value = imgui_debug_time_history_recent_value_get(history);
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igSetNextWindowSize(WINDOW_MIN_SIZE, ImGuiCond_FirstUseEver);
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igSetNextWindowSizeConstraints(WINDOW_MIN_SIZE, igGetIO()->DisplaySize, NULL, NULL);
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igBegin("Frame Time Graph", NULL, ImGuiWindowFlags_MenuBar);
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// Add menu bar
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if (igBeginMenuBar()) {
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if (igBeginMenu("Settings", true)) {
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igPushItemWidth(110);
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float min_time_slider = graph->y_axis_min_time_ms;
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float max_time_slider = graph->y_axis_max_time_ms;
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float target_time_input = graph->target_time_ms;
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if (igDragFloat("y-axis min time (ms)", &min_time_slider, 0.1f, 0.1f, max_time_slider - 0.1f, "%.1f", ImGuiSliderFlags_None)) {
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graph->y_axis_min_time_ms = min_time_slider;
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}
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if (igDragFloat("y-axis max time (ms)", &max_time_slider, 0.1f, min_time_slider + 0.1f, 100.0f, "%.1f", ImGuiSliderFlags_None)) {
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graph->y_axis_max_time_ms = max_time_slider;
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}
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if (igInputFloat("Target time reference (ms)", &target_time_input, 0.0f, 0.0f, "%.3f", ImGuiInputTextFlags_EnterReturnsTrue)) {
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if (target_time_input >= 0.1f && target_time_input <= 100.0f) {
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graph->target_time_ms = target_time_input;
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} else {
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target_time_input = graph->target_time_ms;
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}
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}
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igCheckbox("Show reference line labels", &show_labels);
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igCheckbox("Show target reference line", &show_target_line);
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igCheckbox("Show average reference line", &show_avg_line);
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if (igButton("Focus on average", (ImVec2){0, 0})) {
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// Convert +/- 10 fps around average to milliseconds
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float avg_fps = 1000.0f / history->avg_time_ms;
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graph->y_axis_min_time_ms = 1000.0f / (avg_fps + 10.0f);
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graph->y_axis_max_time_ms = 1000.0f / fmaxf(avg_fps - 10.0f, 1.0f);
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}
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igSameLine(0, -1);
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if (igButton("Focus on target", (ImVec2){0, 0})) {
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// Convert +/- 10 fps around target to milliseconds
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float target_fps = 1000.0f / graph->target_time_ms;
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graph->y_axis_min_time_ms = 1000.0f / (target_fps + 10.0f);
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graph->y_axis_max_time_ms = 1000.0f / fmaxf(target_fps - 10.0f, 1.0f);
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}
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igPopItemWidth();
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igEndMenu();
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}
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igEndMenuBar();
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}
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igGetContentRegionAvail(&window_size);
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igPushStyleColor_Vec4(ImGuiCol_Text, (ImVec4){1, 1, 0, 1});
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igText("Now %.3f ms", current_value);
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igPopStyleColor(1);
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igSameLine(0, -1);
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igPushStyleColor_Vec4(ImGuiCol_Text, (ImVec4){1, 0, 0, 1});
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igText("Target %.3f ms", graph->target_time_ms);
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igPopStyleColor(1);
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igPushStyleColor_Vec4(ImGuiCol_Text, (ImVec4){0, 1, 0, 1});
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igText("Avg %.3f ms", history->avg_time_ms);
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igPopStyleColor(1);
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igSameLine(0, -1);
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igText(" Min %.3f ms Max %.3f ms", history->min_time_ms, history->max_time_ms);
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// Setup plot area using actual window size, with extra space at top for "ms" label
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ImVec2 plot_pos;
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igGetCursorScreenPos(&plot_pos);
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plot_pos.y += 15; // Add space at top for "ms" label
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ImVec2 plot_size = {window_size.x - 50, window_size.y - 65}; // Adjusted for extra top space
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// Plot frame times in ms
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ImVec2 plot_pos_offset = {plot_pos.x + 50, plot_pos.y};
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igSetCursorScreenPos(plot_pos_offset);
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igPlotLines_FloatPtr("##framegraph",
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history->time_values_ms,
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history->size,
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history->current_index,
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"",
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graph->y_axis_min_time_ms,
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graph->y_axis_max_time_ms,
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plot_size,
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sizeof(float));
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// Draw Y axis (ms)
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ImDrawList* draw_list = igGetWindowDrawList();
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char y_label[32];
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, plot_pos.y},
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(ImVec2){plot_pos.x + 50, plot_pos.y + plot_size.y},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), 1.0f);
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// Draw "ms" label at top of y-axis
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 5, plot_pos.y - 15},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), "ms", NULL);
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// Scale number of reference points based on plot height
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int num_reference_points = (int)(plot_size.y / 25); // One point per ~40 pixels
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if (num_reference_points < 4) num_reference_points = 4;
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float time_min = graph->y_axis_min_time_ms;
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float time_max = graph->y_axis_max_time_ms;
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float time_step = (time_max - time_min) / (num_reference_points + 1);
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// Draw min time value at top of y-axis and reference line
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snprintf(y_label, sizeof(y_label), "%.2f", time_min);
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 5, plot_pos.y + plot_size.y - 10},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), y_label, NULL);
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, plot_pos.y + plot_size.y},
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(ImVec2){plot_pos.x + plot_size.x + 50, plot_pos.y + plot_size.y},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,0.3f}), 1.0f);
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// Draw reference points and lines on side of y-axis
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for (int i = 1; i <= num_reference_points; i++) {
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float value = time_max - (time_step * i);
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float normalized_pos = (time_max - value) / (time_max - time_min);
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float y_pos = plot_pos.y + (plot_size.y * normalized_pos);
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snprintf(y_label, sizeof(y_label), "%.2f", value);
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 5, y_pos - 5},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), y_label, NULL);
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, y_pos},
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(ImVec2){plot_pos.x + plot_size.x + 50, y_pos},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,0.2f}), 1.0f);
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}
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// Draw max time value at bottom of y-axis and reference line
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snprintf(y_label, sizeof(y_label), "%.2f", time_max);
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 5, plot_pos.y},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), y_label, NULL);
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, plot_pos.y},
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(ImVec2){plot_pos.x + plot_size.x + 50, plot_pos.y},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,0.3f}), 1.0f);
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// Draw target frame time reference line if within plot area
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if (show_target_line && graph->target_time_ms >= time_min && graph->target_time_ms <= time_max) {
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float normalized_target = (time_max - graph->target_time_ms) / (time_max - time_min);
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float y_pos_target = plot_pos.y + (plot_size.y * normalized_target);
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, y_pos_target},
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(ImVec2){plot_pos.x + plot_size.x + 50, y_pos_target},
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igColorConvertFloat4ToU32((ImVec4){1,0,0,1.0f}), 1.0f);
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if (show_labels) {
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snprintf(y_label, sizeof(y_label), "%.3f", graph->target_time_ms);
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ImDrawList_AddText_Vec2(draw_list,
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(ImVec2){plot_pos.x + 50 + plot_size.x/2 - 10, y_pos_target + 5},
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igColorConvertFloat4ToU32((ImVec4){1,0,0,1}), y_label, NULL);
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}
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}
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// Draw reference line for current average if within plot area
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if (show_avg_line && history->avg_time_ms >= time_min && history->avg_time_ms <= time_max) {
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float normalized_avg = (time_max - history->avg_time_ms) / (time_max - time_min);
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float y_pos_avg = plot_pos.y + (plot_size.y * normalized_avg);
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, y_pos_avg},
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(ImVec2){plot_pos.x + plot_size.x + 50, y_pos_avg},
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igColorConvertFloat4ToU32((ImVec4){0,1,0,1.0f}), 1.0f);
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if (show_labels) {
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snprintf(y_label, sizeof(y_label), "%.3f", history->avg_time_ms);
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ImDrawList_AddText_Vec2(draw_list,
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(ImVec2){plot_pos.x + 50 + plot_size.x/2 - 10, y_pos_avg + 5},
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igColorConvertFloat4ToU32((ImVec4){0,1,0,1}), y_label, NULL);
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}
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}
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// Draw X axis (time in frames)
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ImDrawList_AddLine(draw_list,
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(ImVec2){plot_pos.x + 50, plot_pos.y + plot_size.y},
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(ImVec2){plot_pos.x + plot_size.x + 50, plot_pos.y + plot_size.y},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), 1.0f);
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// Draw "frames" label centered on x-axis
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 50 + (plot_size.x / 2) - 20, plot_pos.y + plot_size.y + 5},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), "frames ago", NULL);
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char x_label[32];
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snprintf(x_label, sizeof(x_label), "%d", history->size);
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + 50, plot_pos.y + plot_size.y + 5},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), x_label, NULL);
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ImDrawList_AddText_Vec2(draw_list, (ImVec2){plot_pos.x + plot_size.x + 50, plot_pos.y + plot_size.y + 5},
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igColorConvertFloat4ToU32((ImVec4){1,1,1,1}), "0", NULL);
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igEnd();
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}
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static void _imgui_debug_frame_perf_graph_component_frame_update(ImGuiContext *ctx)
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{
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ImGuiIO *io;
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log_assert(ctx);
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igSetCurrentContext(ctx);
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io = igGetIO();
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imgui_debug_time_history_update(&_imgui_debug_frame_perf_graph_history, 1000.0f / io->Framerate);
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_imgui_debug_frame_perf_graph_draw(&_imgui_debug_frame_perf_graph, &_imgui_debug_frame_perf_graph_history);
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}
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void imgui_debug_frame_perf_graph_init(
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float target_fps,
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imgui_bt_component_t *component)
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{
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log_assert(target_fps > 0.0f);
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log_assert(component);
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imgui_debug_time_history_init(ceilf(10 * target_fps), &_imgui_debug_frame_perf_graph_history);
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_imgui_debug_frame_perf_graph.target_time_ms = 1000.0f / target_fps;
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_imgui_debug_frame_perf_graph.y_axis_min_time_ms = 1000.0f / fmaxf(0.0f, target_fps - 20.0f);
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_imgui_debug_frame_perf_graph.y_axis_max_time_ms = 1000.0f / fminf(target_fps + 20.0f, 1000.0f);
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component->frame_update = _imgui_debug_frame_perf_graph_component_frame_update;
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}
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