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## Summary Adds a unified mechanism for locating third-party IO DLLs through environment variables, on top of the existing per-game `[xxxio] path=` INI setting. ## Changes For each IO DLL, the path is resolved in this order: 1. The section-specific INI value, e.g. `[mai2io] path=`. 2. The section-specific environment variable, e.g. `SEGATOOLS_MAI2IO_PATH`. 3. `SEGATOOLS_IO_ROOT` joined with the default IO DLL filename, e.g. `%SEGATOOLS_IO_ROOT%\mai2io.dll`. 4. Empty path, which keeps the built-in IO implementation (unchanged default). INI and environment-variable paths are run through Windows environment-variable expansion, so values such as `%SEGATOOLS_IO_ROOT%\mai2io.dll` are valid in the INI directly. Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/119 Co-authored-by: グローランプ <130208311+Gl0w1amp@users.noreply.github.com> Co-committed-by: グローランプ <130208311+Gl0w1amp@users.noreply.github.com>
36 lines
720 B
Meson
36 lines
720 B
Meson
util_lib = static_library(
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'util',
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include_directories : inc,
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implicit_include_directories : false,
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dependencies : [
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capnhook.get_variable('hook_dep'),
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imagehlp_lib,
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],
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sources : [
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'async.c',
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'async.h',
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'crc.c',
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'crc.h',
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'dll-bind.c',
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'dll-bind.h',
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'dprintf.c',
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'dprintf.h',
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'dump.c',
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'dump.h',
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'fg-detect.c',
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'fg-detect.h',
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'get_function_ordinal.c',
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'get_function_ordinal.h',
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'io-path.c',
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'io-path.h',
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'lib.c',
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'lib.h',
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'slurp.c',
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'slurp.h',
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'str.c',
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'str.h',
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'env.c',
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'env.h',
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],
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)
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