3 Commits
Author SHA1 Message Date
グローランプ 89bd77e306 IO: Resolve IO DLL paths from environment variables (#119)
## Summary

Adds a unified mechanism for locating third-party IO DLLs through environment
variables, on top of the existing per-game `[xxxio] path=` INI setting.

## Changes

For each IO DLL, the path is resolved in this order:

1. The section-specific INI value, e.g. `[mai2io] path=`.
2. The section-specific environment variable, e.g. `SEGATOOLS_MAI2IO_PATH`.
3. `SEGATOOLS_IO_ROOT` joined with the default IO DLL filename, e.g.
   `%SEGATOOLS_IO_ROOT%\mai2io.dll`.
4. Empty path, which keeps the built-in IO implementation (unchanged default).

INI and environment-variable paths are run through Windows environment-variable
expansion, so values such as `%SEGATOOLS_IO_ROOT%\mai2io.dll` are valid in the
INI directly.

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/119
Co-authored-by: グローランプ <130208311+Gl0w1amp@users.noreply.github.com>
Co-committed-by: グローランプ <130208311+Gl0w1amp@users.noreply.github.com>
2026-07-08 20:23:08 +00:00
kyoubate-haruka b86049034f Add setting to only allow game input in foreground (#83)
This adds a setting to the global configuration to allow only input when the game is focused. This prevents issues, such as triggering game buttons or service buttons while being tabbed out. Turned off by default.

The implementation is not the best, but in the context how these games are structured, the most acceptable.
It will keep scanning if the foreground window title fully matches (some games partially match, like FGO because due to the revision number in the title), and if found, will grab the HWND of that window and compare that from then on, to not tank performance due to constant string operations.

Tested with FGO, chusan and ongeki.

Reviewed-on: https://gitea.tendokyu.moe/TeamTofuShop/segatools/pulls/83
Reviewed-by: Dniel97 <dniel97@noreply.gitea.tendokyu.moe>
Co-authored-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
Co-committed-by: kyoubate-haruka <46010460+kyoubate-haruka@users.noreply.github.com>
2025-11-12 22:33:32 +00:00
Dniel97 ae3dd666f4 refactor all common parts and games 2025-04-17 19:40:40 +02:00