Files
PDModdingCommunity_PD-Loader/source-code/source/plugins/TLAC/Components/FastLoader.h
T
2020-01-21 14:11:00 +01:00

29 lines
594 B
C++

#pragma once
#include "EmulatorComponent.h"
#include "GameState.h"
#include <string>
namespace TLAC::Components
{
class FastLoader : public EmulatorComponent
{
public:
FastLoader();
~FastLoader();
virtual const char* GetDisplayName() override;
virtual void Initialize(ComponentsManager*) override;
virtual void Update() override;
virtual void UpdateInput() override;
private:
const std::string COMPONENTS_CONFIG_FILE_NAME = "components.ini";
int updatesPerFrame = 39;
GameState currentGameState;
GameState previousGameState;
bool dataInitialized = false;
};
}