99 lines
2.8 KiB
C++
99 lines
2.8 KiB
C++
#pragma once
|
|
#include "../Constants.h"
|
|
#include "EmulatorComponent.h"
|
|
#include "PlayerData.h"
|
|
#include "Input/InputState.h"
|
|
#include <string>
|
|
#include <vector>
|
|
#include <chrono>
|
|
|
|
namespace TLAC::Components
|
|
{
|
|
class Pause : public EmulatorComponent
|
|
{
|
|
public:
|
|
Pause();
|
|
~Pause();
|
|
|
|
virtual const char* GetDisplayName() override;
|
|
|
|
virtual void Initialize(ComponentsManager*) override;
|
|
virtual void Update() override;
|
|
virtual void UpdatePostInput() override;
|
|
virtual void UpdateDrawSprites() override;
|
|
|
|
static bool pause; // set pause to change pause state
|
|
static bool giveUp; // set give up to end current song
|
|
private:
|
|
// this is a mess of static so that menuItems can work
|
|
static bool isPauseKeyTapped();
|
|
static std::vector<bool> streamPlayStates;
|
|
static void InjectCode(void* address, const std::vector<uint8_t> data);
|
|
|
|
static bool isPaused; // tracks internal state
|
|
|
|
static void saveOldPatchOps();
|
|
|
|
static std::vector<uint8_t> origAetMovOp;
|
|
static uint8_t* aetMovPatchAddress;
|
|
|
|
static std::vector<uint8_t> origFramespeedOp;
|
|
static uint8_t* framespeedPatchAddress;
|
|
|
|
static bool hookedGiveUpFunc(void* cls);
|
|
|
|
static void setSEVolume(int amount);
|
|
|
|
static PlayerData* playerData;
|
|
static InputState* inputState;
|
|
|
|
static const int menuX = 640;
|
|
static const int menuY = 360;
|
|
static const int menuItemHeight = 36;
|
|
static const int menuTextSize = 24;
|
|
|
|
static bool showUI;
|
|
static unsigned int menuPos;
|
|
static unsigned int mainMenuPos; // syncs to menuPos when menuSet == menuset_main (used for restoring on back)
|
|
static unsigned int menuSet;
|
|
|
|
/*
|
|
int triangleAet;
|
|
int squareAet;
|
|
int crossAet;
|
|
int circleAet;
|
|
*/
|
|
|
|
static std::chrono::time_point<std::chrono::high_resolution_clock> menuItemSelectTime;
|
|
|
|
enum menusets
|
|
{
|
|
MENUSET_MAIN = 0,
|
|
MENUSET_SEVOL = 1,
|
|
};
|
|
|
|
static void mainmenu() { menuSet = MENUSET_MAIN; menuPos = mainMenuPos; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
|
|
static void unpause() { pause = false; };
|
|
static void giveup() { giveUp = true; };
|
|
|
|
static void sevolmenu() { menuSet = MENUSET_SEVOL; menuPos = 1; menuItemSelectTime = std::chrono::high_resolution_clock::now(); };
|
|
static void sevolplus() { setSEVolume(10); };
|
|
static void sevolminus() { setSEVolume(-10); };
|
|
|
|
|
|
// defined as an array now so submenus could be added
|
|
std::vector<std::pair<std::string, void(*)()>> menuItems[2] = {
|
|
{
|
|
std::pair<std::string, void(*)()>(std::string("RESUME"), &unpause),
|
|
std::pair<std::string, void(*)()>(std::string("SE VOLUME"), &sevolmenu),
|
|
std::pair<std::string, void(*)()>(std::string("GIVE UP"), &giveup),
|
|
},
|
|
{
|
|
std::pair<std::string, void(*)()>(std::string("+"), &sevolplus),
|
|
std::pair<std::string, void(*)()>(std::string("XX"), &mainmenu),
|
|
std::pair<std::string, void(*)()>(std::string("-"), &sevolminus),
|
|
}
|
|
};
|
|
};
|
|
}
|