Files
PDModdingCommunity_PD-Loader/source-code/source/plugins/TLAC/Components/FrameRateManager.h
T

28 lines
605 B
C++

#pragma once
#include "EmulatorComponent.h"
#include <vector>
namespace TLAC::Components
{
class FrameRateManager : public EmulatorComponent
{
public:
FrameRateManager();
~FrameRateManager();
virtual const char* GetDisplayName() override;
virtual void Initialize(ComponentsManager*) override;
virtual void Update() override;
virtual void UpdateDraw2D() override;
private:
float *pvFrameRate;
float *frameSpeed;
float *aetFrameDuration;
float defaultAetFrameDuration;
float motionSpeedMultiplier = 5.0;
void InjectCode(void* address, const std::vector<uint8_t> data);
};
}