107 lines
4.5 KiB
Markdown
107 lines
4.5 KiB
Markdown
# PD Loader
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**PD Loader** lets you load plugins into **PDAFT** by placing them into a **"plugins"** folder, it includes useful ones such as input emulation and a graphical launcher.
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## License and Legal
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The code included in this repository is intended for the solely usage of investigative reasons for the **PDAFT** videogame.\
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Based on your current jurisdiction, it may be illegal to tamper with an arcade cabinet or its hardware and so it would be the usage of this software.\
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Protection circumvention is not provided by this software.\
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Additionally, a MIT License is provided.
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## Installation
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* Have a **full clean** game version **"7.10"** decompressed without any modifications.
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* Download the latest release of **PD Loader**.
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* Decompress everything into the **root folder** of the game.
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* Install the official **"mdata"**.
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**M215** to **M270** are supported, custom ones are also supported.
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To install them you have to drop each **"mdata"** update decompressed into the **"mdata\"** folder in the root folder of the game (create it if it doesn't exists).
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**e.g.** For all the official **"mdata"** you should have the following folders inside:
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* M215
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* M220
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* M230
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* M240
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* M250
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* M260
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* M270
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Files required to make **"mdata"** available in the game are included (**"ram\databank\PvList*"** files).
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## Usage
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**IMPORTANT:** Do *not* edit any of the *.ini* configuration files with Notepad. Use [Notepad++](https://notepad-plus-plus.org/download) (or WordPad) with UTF-8 encoding instead, otherwise your game may crash.
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Use **"plugins\components.ini"** to enable or disable TLAC components.\
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Use **"plugins\config.ini"** to enable or disable plugins loading along other useful settings.\
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Use **"plugins\keyconfig.ini"** to change your game keybinds.\
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Use **"plugins\playerdata.ini"** to change your playername and other player customization.
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Place any **.dva** plugin you want to use inside the **"plugins"** folder.\
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Launch **"diva.exe"**.
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Use **"--launch"** argument to bypass the launcher and to be able to use other arguments.
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## Screenshots
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Your **root** game folder should look like this:
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Your **"mdata"** folder should look like this:
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## Contributing
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Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
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Please make sure to update tests as appropriate.
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## License
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MIT (see "LICENSE").
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## Third party plugins
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[DiscordDiva](https://github.com/bela333/DiscordDiva) - Discord integration by **bela333**.\
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[DivaSound](https://github.com/somewhatlurker/DivaSound) - Replacement audio output by **somewhatlurker**, this plugin is a must if you have audio issues or no audio at all.
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## FAQ
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Only **NVIDIA** videocards are supported for now, AMD and Intel GPU support is possible but further research needs to be done.
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**Linux** can run the game with **Wine**, for audio you must use [DivaSound](https://github.com/somewhatlurker/DivaSound).\
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WMV movie videos are not supported and it is recommended to set **No_Movies** to **1** to prevent crashes when the game attempts to load a movie.
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**Windows 7** is supported except for WMV movie videos.
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Previous versions used **dinput8.dll** in the game root folder, if you still have it you must delete it.
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Always use the original game executable.
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Special thanks to **Brolijah**, **Skyth**, **korenkonder**, **Samyuu**, **somewhatlurker**, **Cainan**, **crash5band**, **ano**, **lybxlpsv** and everyone else who helped at the [Project DIVA Modding 2nd Community Discord](https://discord.gg/cvBVGDZ), come join us if you want to help us to improve this project.
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## Developer FAQ
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To enable logs and dumps create a folder called "logs" in the root folder, each dump size is 200MB so watch your disk space.
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This is a stripdown of [**ThirteenAG's** Ultimate ASI Loader v4.47](https://github.com/ThirteenAG/Ultimate-ASI-Loader/) for **"dnsapi.dll"** usage only.
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Solution for **Visual Studio 2019**.\
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Requires platform toolset **v142**.\
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Requires **Windows 10 SDK (10.0.17763.0)**.
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Requires **Desktop development with C++**.\
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Requires **Windows Universal CRT SDK**.
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Requires **.NET desktop development** (Launcher plugin).\
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Requires **.NET Framework 4 targeting pack** (Launcher plugin).\
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Requires **C++/CLI support for v142 build tools (14.21)** (Launcher plugin)
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Requires [**Microsoft Research Detours Package**](https://github.com/microsoft/Detours) (included in the solution).\
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Requires [**FreeGLUT 3.0.0 PD**](https://github.com/Rayduxz/FreeGLUT) (included in the solution).
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