Files
PDModdingCommunity_PD-Loader/source/plugins/TLAC/Components/GameTargets/HoldState.h
T
2019-07-06 22:51:56 +02:00

13 lines
162 B
C++

#pragma once
namespace TLAC::Components
{
enum HoldState
{
HOLD_NONE,
HOLD_SANKAKU = 64,
HOLD_MARU = 128,
HOLD_BATSU = 256,
HOLD_SHIKAKU = 512,
};
}