39 lines
1.1 KiB
INI
39 lines
1.1 KiB
INI
# playerdata.ini
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# defines constant values to be loaded into the PlayerData struct
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# this file has to be encoded using utf-8
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player_name = NO-NAME
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level_name = 忘れないでね私の声を
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# IDs defined in rom/gm_plate_tbl.farc/gm_plate_id.bin
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level_plate_id = 0
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# IDs same as gam_skin%03d
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skin_equip = 0
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# IDs defined in rom/gm_btn_se_tbl.farc/gm_btn_se_id.bin
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btn_se_equip = -1
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# IDs defined in rom/gm_slide_se_tbl.farc/gm_slide_se_id.bin
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slide_se_equip = -1
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# IDs defined in rom/gm_chainslide_se_tbl.farc/gm_chainslide_se_id.bin
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chainslide_se_equip = -1
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# Enable button/slider sounds
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act_toggle = true
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# Show clear borders on Progress Bar for:
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# Great
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border_great = true
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# Excellent
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border_excellent = true
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# Allows module selection (WARNING: It may cause lag in the main menu and other places)
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use_card = false
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# Allows module selection without card and attempts to disable module refresh when sliding in PV select to reduce CPU and IO load.
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module_card_workaround = true
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# Allows use of game mode modifiers (hi-speed, hidden, and sudden)
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gamemode_options = true |