[TLAC] DIVALLER WinUSB mode support #7
@@ -8,6 +8,7 @@
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#include "../../Input/Bindings/XinputBinding.h"
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#include "../../Input/Bindings/MouseBinding.h"
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#include "../../Input/Bindings/Ds4Binding.h"
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#include "../../Input/Bindings/DVLBinding.h"
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#include "../../Input/KeyConfig/Config.h"
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#include "../../Utilities/Operations.h"
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#include "../../Utilities/EnumBitwiseOperations.h"
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@@ -107,6 +108,15 @@ namespace TLAC::Components
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Config::BindConfigKeys(configFile.ConfigMap, "WIREFRAME", *WireframeBinding, { "Backspace" });
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mouseScrollPvSelection = configFile.GetBooleanValue("mouse_scroll_pv_selection");
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TestBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_L3));
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ServiceBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_L2));
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CoinBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_L1));
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StartBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_FN));
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SankakuBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_TRIANGLE));
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ShikakuBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_SQUARE));
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BatsuBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_CROSS));
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MaruBinding->AddBinding(new DivallerBinding(DivallerButton::DVL_CIRCLE));
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}
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void InputEmulator::Update()
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@@ -7,6 +7,7 @@
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#include "../../Input/Bindings/KeyboardBinding.h"
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#include "../../Input/KeyConfig/Config.h"
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#include "../../Input/DirectInput/Ds4/DualShock4.h"
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#include "../../Input/Divaller/Divaller.h"
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#include "../../FileSystem/ConfigFile.h"
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#include "../../Utilities/Math.h"
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#include <algorithm>
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@@ -100,7 +101,11 @@ namespace TLAC::Components
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if (!componentsManager->GetUpdateGameInput() || componentsManager->IsDwGuiActive() || (!enableInMenus && !(*(GameState*)CURRENT_GAME_STATE_ADDRESS == GS_GAME && *(SubGameState*)CURRENT_GAME_SUB_STATE_ADDRESS == SUB_GAME_MAIN)))
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return;
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if (usePs4OfficialSlider)
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if (Input::Divaller::GetInstance() != nullptr)
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{
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ApplyBitfieldState(Input::Divaller::GetInstance()->GetSlider());
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}
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else if (usePs4OfficialSlider)
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{
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DualShock4* ds4 = DualShock4::GetInstance();
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if (ds4 == nullptr)
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@@ -140,7 +145,7 @@ namespace TLAC::Components
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void TouchSliderEmulator::OnFocusLost()
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{
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if (usePs4OfficialSlider)
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if (usePs4OfficialSlider || Input::Divaller::GetInstance() != nullptr)
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sliderState->ResetSensors(TouchSliderState::SENSOR_SET_MODE_RAW);
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else
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sliderState->ResetSensors(TouchSliderState::SENSOR_SET_MODE_SECTIONS);
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@@ -0,0 +1,29 @@
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#include "DVLBinding.h"
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namespace TLAC::Input
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{
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#define DivallerInstanceCheckDefault(checkFunc) (Divaller::InstanceInitialized() ? Divaller::GetInstance()->checkFunc : false)
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DivallerBinding::DivallerBinding(DivallerButton button) : Button(button)
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{
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}
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DivallerBinding::~DivallerBinding()
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{
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}
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bool DivallerBinding::IsDown()
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{
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return DivallerInstanceCheckDefault(IsDown(Button));
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}
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bool DivallerBinding::IsTapped()
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{
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return DivallerInstanceCheckDefault(IsTapped(Button));
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}
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bool DivallerBinding::IsReleased()
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{
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return DivallerInstanceCheckDefault(IsReleased(Button));
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}
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}
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@@ -0,0 +1,19 @@
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#pragma once
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#include "IInputBinding.h"
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#include "../Divaller/Divaller.h"
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namespace TLAC::Input
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{
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class DivallerBinding : public IInputBinding
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{
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public:
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DivallerButton Button;
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DivallerBinding(DivallerButton button);
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~DivallerBinding();
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bool IsDown() override;
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bool IsTapped() override;
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bool IsReleased() override;
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};
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}
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@@ -0,0 +1,272 @@
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#include "Divaller.h"
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#include "../../framework.h"
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#include "DivallerButton.h"
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#include "DivallerState.h"
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#include <stdio.h>
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#include <string>
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#include <iostream>
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namespace TLAC::Input
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{
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Divaller *Divaller::instance;
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Divaller::Divaller()
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{
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memset(outputBuffer, 0, sizeof(outputBuffer));
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outputBuffer[0] = 0x44;
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outputBuffer[1] = 0x4c;
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outputBuffer[2] = 0x61;
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}
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Divaller::~Divaller()
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{
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CloseHandle(hDeviceHandle);
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}
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bool Divaller::TryInitializeInstance()
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{
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if (InstanceInitialized())
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return true;
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Divaller *divaller = new Divaller();
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BOOL success = divaller->Initialize();
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instance = success ? divaller : nullptr;
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if (!success)
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delete divaller;
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return success;
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}
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bool Divaller::Initialize()
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{
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HDEVINFO hDevInfo = SetupDiGetClassDevs(&GUID_DEVINTERFACE_USB_DEVICE, NULL, NULL, DIGCF_PRESENT | DIGCF_DEVICEINTERFACE);
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if (hDevInfo == INVALID_HANDLE_VALUE)
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{
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printf("[TLAC] Divaller::Initialize(): SetupDiGetClassDevs returned INVALID_HANDLE_VALUE\n");
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return false;
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}
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LPCWSTR devPath = NULL;
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for (size_t i = 0;; i++)
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{
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SP_DEVICE_INTERFACE_DATA device_interface_data = {0};
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device_interface_data.cbSize = sizeof(SP_DEVICE_INTERFACE_DATA);
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BOOL success = SetupDiEnumDeviceInterfaces(
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hDevInfo,
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NULL,
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&GUID_DEVINTERFACE_USB_DEVICE,
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(DWORD)i,
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&device_interface_data);
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if (!success)
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{
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break;
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}
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ULONG required_length = 0;
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success = SetupDiGetDeviceInterfaceDetail(
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hDevInfo,
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&device_interface_data,
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NULL,
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0,
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&required_length,
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NULL);
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UINT8 *interface_data = (UINT8 *)calloc(required_length, sizeof(UINT8));
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PSP_DEVICE_INTERFACE_DETAIL_DATA device_interface_detail_data = (PSP_DEVICE_INTERFACE_DETAIL_DATA)interface_data;
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device_interface_detail_data->cbSize = sizeof(SP_DEVICE_INTERFACE_DETAIL_DATA);
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ULONG actual_length = required_length;
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success = SetupDiGetDeviceInterfaceDetail(
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hDevInfo,
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&device_interface_data,
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device_interface_detail_data,
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actual_length,
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&required_length,
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NULL);
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if (!success)
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{
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continue;
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}
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if (
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wcsstr(device_interface_detail_data->DevicePath, L"vid_0e8f") == 0 ||
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wcsstr(device_interface_detail_data->DevicePath, L"pid_2213") == 0)
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{
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continue;
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}
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devPath = device_interface_detail_data->DevicePath;
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break;
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}
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if (devPath == NULL)
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{
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SetupDiDestroyDeviceInfoList(hDevInfo);
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return false;
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}
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hDeviceHandle = CreateFile(
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devPath,
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GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_READ | FILE_SHARE_WRITE,
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NULL,
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OPEN_EXISTING,
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FILE_FLAG_OVERLAPPED,
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NULL);
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if (hDeviceHandle == INVALID_HANDLE_VALUE)
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{
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printf("[TLAC] Divaller::Initialize(): Open device failed.\n");
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SetupDiDestroyDeviceInfoList(hDevInfo);
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return false;
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}
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if (!WinUsb_Initialize(hDeviceHandle, &hInterfaceHandle))
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{
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printf("[TLAC] Divaller::Initialize(): WinUsb_Initialize failed.\n");
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std::cout << GetLastError() << std::endl;
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SetupDiDestroyDeviceInfoList(hDevInfo);
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CloseHandle(hDeviceHandle);
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return false;
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}
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USB_INTERFACE_DESCRIPTOR USBInterfaceDescriptor;
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if (!WinUsb_QueryInterfaceSettings(hInterfaceHandle, 0, &USBInterfaceDescriptor))
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{
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std::cout << GetLastError() << std::endl;
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SetupDiDestroyDeviceInfoList(hDevInfo);
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CloseHandle(hDeviceHandle);
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return false;
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}
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SetupDiDestroyDeviceInfoList(hDevInfo);
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return true;
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}
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bool Divaller::PollInput()
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{
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lastState = currentState;
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ULONG len = 0;
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memset(currentState.state, 0, sizeof(currentState.state));
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BOOL bResult = WinUsb_ReadPipe(hInterfaceHandle, (UCHAR)132, currentState.state, _countof(currentState.state), &len, nullptr);
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if (!bResult || currentState.state[0] != 0x42 || currentState.state[1] != 0x56 || currentState.state[2] != 0x5a)
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{
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printf("[TLAC] Divaller::PollInput(): WinUsb_ReadPipe failed.\n");
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std::cout << GetLastError() << std::endl;
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}
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SetLED();
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return bResult;
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}
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bool Divaller::SetLED()
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{
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outputBuffer[3] &= 0x0F; // Reset Button LED
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outputBuffer[3] |= (!(*buttonLed >> 1 & 0x0001)) << 4; // SQUARE
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outputBuffer[3] |= (!(*buttonLed >> 3 & 0x0001)) << 5; // CIRCLE
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outputBuffer[3] |= (!(*buttonLed & 0x0001)) << 6; // TRIANGLE
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outputBuffer[3] |= (!(*buttonLed >> 2 & 0x0001)) << 7; // CROSS
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if (*sliderLedInit && !sliderLedData)
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{
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sliderLedData = reinterpret_cast<UCHAR *>(*(uint64_t *)(0x14cc5de40 + 0x68) + 0x189c);
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}
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if (sliderLedData)
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{
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for (int n = 0; n < 32; n++)
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{
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// LED number + 3 bytes header + color offset
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outputBuffer[(31 - n) * 3 + 3 + 3] = sliderLedData[n * 3 + 1]; // BLUE
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outputBuffer[(31 - n) * 3 + 3 + 2] = sliderLedData[n * 3 + 2]; // RED
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outputBuffer[(31 - n) * 3 + 3 + 1] = sliderLedData[n * 3 + 3]; // GREEN
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}
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}
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ULONG len = 0;
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BOOL bResult = WinUsb_WritePipe(hInterfaceHandle, (UCHAR)0x03, outputBuffer, 100, &len, NULL);
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if (!bResult)
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{
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printf("[TLAC] Divaller::SetLED(): WinUsb_WritePipe failed.\n");
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std::cout << GetLastError() << std::endl;
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}
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return bResult;
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}
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bool Divaller::IsDown(DivallerButton button)
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{
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switch (button)
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{
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case DivallerButton::DVL_L1:
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return (currentState.state[5] >> 0) & 1;
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case DivallerButton::DVL_L2:
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return (currentState.state[4] >> 7) & 1;
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case DivallerButton::DVL_L3:
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return (currentState.state[4] >> 6) & 1;
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case DivallerButton::DVL_FN:
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return (currentState.state[3] >> 1) & 1;
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case DivallerButton::DVL_TRIANGLE:
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return (currentState.state[3] >> 4) & 1;
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case DivallerButton::DVL_SQUARE:
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return (currentState.state[3] >> 2) & 1;
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case DivallerButton::DVL_CROSS:
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return (currentState.state[3] >> 5) & 1;
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case DivallerButton::DVL_CIRCLE:
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return (currentState.state[3] >> 3) & 1;
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}
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return false;
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}
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bool Divaller::IsUp(DivallerButton button)
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{
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return !IsDown(button);
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}
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bool Divaller::IsTapped(DivallerButton button)
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{
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return IsDown(button) && WasUp(button);
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}
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bool Divaller::IsReleased(DivallerButton button)
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{
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return IsUp(button) && WasDown(button);
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}
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bool Divaller::WasDown(DivallerButton button)
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{
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switch (button)
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{
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case DivallerButton::DVL_L1:
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return (lastState.state[5] >> 0) & 1;
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case DivallerButton::DVL_L2:
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return (lastState.state[4] >> 7) & 1;
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case DivallerButton::DVL_L3:
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return (lastState.state[4] >> 6) & 1;
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case DivallerButton::DVL_FN:
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return (lastState.state[3] >> 1) & 1;
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case DivallerButton::DVL_TRIANGLE:
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return (lastState.state[3] >> 4) & 1;
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case DivallerButton::DVL_SQUARE:
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return (lastState.state[3] >> 2) & 1;
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case DivallerButton::DVL_CROSS:
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return (lastState.state[3] >> 5) & 1;
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case DivallerButton::DVL_CIRCLE:
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return (lastState.state[3] >> 3) & 1;
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}
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return false;
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}
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bool Divaller::WasUp(DivallerButton button)
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{
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return !WasDown(button);
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}
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uint32_t Divaller::GetSlider()
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{
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uint32_t i = 0;
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i |= currentState.state[5] >> 4;
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i |= currentState.state[6] << 4;
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i |= currentState.state[7] << 12;
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i |= currentState.state[8] << 20;
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i |= currentState.state[9] << 28;
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// Reverse the bit order of uint32
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i = (i & 0xaaaaaaaa) >> 1 | (i & 0x55555555) << 1;
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i = (i & 0xcccccccc) >> 2 | (i & 0x33333333) << 2;
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i = (i & 0xf0f0f0f0) >> 4 | (i & 0x0f0f0f0f) << 4;
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i = (i & 0xff00ff00) >> 8 | (i & 0x00ff00ff) << 8;
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return i >> 16 | i << 16;
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};
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}
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@@ -0,0 +1,52 @@
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#pragma once
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#include "../IInputDevice.h"
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#include "DivallerState.h"
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#include "DivallerButton.h"
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#include <SetupAPI.h>
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#include <initguid.h>
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#include <usbiodef.h>
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#include <winusb.h>
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namespace TLAC::Input
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{
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class Divaller : public IInputDevice
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{
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public:
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Divaller();
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~Divaller();
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|
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static bool TryInitializeInstance();
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bool Initialize();
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bool PollInput() override;
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bool SetLED();
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bool IsDown(DivallerButton button);
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bool IsUp(DivallerButton button);
|
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bool IsTapped(DivallerButton button);
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bool IsReleased(DivallerButton button);
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|
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bool WasDown(DivallerButton button);
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bool WasUp(DivallerButton button);
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uint32_t GetSlider();
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static inline bool InstanceInitialized() { return instance != nullptr; };
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static inline Divaller *GetInstance() { return instance; };
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static inline void DeleteInstance()
|
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{
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delete instance;
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instance = nullptr;
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};
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|
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private:
|
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static Divaller *instance;
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DivallerState lastState;
|
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DivallerState currentState;
|
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WINUSB_INTERFACE_HANDLE hInterfaceHandle;
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HANDLE hDeviceHandle;
|
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UCHAR outputBuffer[100];
|
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int *buttonLed = reinterpret_cast<int *>(0x14119b950);
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uint64_t *partionLed = reinterpret_cast<uint64_t *>(*(uint64_t *)0x140eda330 + 0xc9);
|
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uint64_t *sliderLedInit = reinterpret_cast<uint64_t *>((uint64_t *)0x14cc5dea8);
|
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UCHAR *sliderLedData = nullptr;
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};
|
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}
|
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@@ -0,0 +1,32 @@
|
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#pragma once
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|
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namespace TLAC::Input
|
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{
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enum DivallerButton : int
|
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{
|
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DVL_SQUARE = 0,
|
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DVL_CROSS = 1,
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DVL_CIRCLE = 2,
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DVL_TRIANGLE = 3,
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|
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DVL_FN = 4,
|
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|
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DVL_L1 = 5,
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DVL_L2 = 6,
|
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DVL_L3 = 7,
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|
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DVL_R1 = 8,
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DVL_R2 = 9,
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DVL_R3 = 10,
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|
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DVL_UP = 11,
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DVL_LEFT = 12,
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DVL_DOWN = 13,
|
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DVL_RIGHT = 14,
|
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|
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DVL_PAD = 11,
|
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DVL_SHARE = 12,
|
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DVL_HOME = 13,
|
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DVL_OPTION = 14
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
#include "../../framework.h"
|
||||
namespace TLAC::Input
|
||||
{
|
||||
|
||||
struct DivallerState
|
||||
{
|
||||
uint8_t state[24];
|
||||
};
|
||||
}
|
||||
@@ -1,231 +1,237 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
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</Project>
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "Input/DirectInput/DirectInput.h"
|
||||
#include "Input/DirectInput/Ds4/DualShock4.h"
|
||||
#include "Input/DirectInput/GenericUsb/GenericUsbInput.h"
|
||||
#include "Input/Divaller/Divaller.h"
|
||||
#include "Components/ComponentsManager.h"
|
||||
#include <tchar.h>
|
||||
#include <GL/freeglut.h>
|
||||
@@ -81,6 +82,12 @@ namespace TLAC
|
||||
if (Input::GenericUsbInput::TryInitializeInstance())
|
||||
printf("[TLAC] UpdateTick(): GenericUsbInput connected and initialized\n");
|
||||
}
|
||||
|
||||
if (!Input::Divaller::InstanceInitialized())
|
||||
{
|
||||
if (Input::Divaller::TryInitializeInstance())
|
||||
printf("[TLAC] UpdateTick(): Divaller connected and initialized\n");
|
||||
}
|
||||
}
|
||||
|
||||
ComponentsManager.Update();
|
||||
@@ -112,6 +119,15 @@ namespace TLAC
|
||||
}
|
||||
}
|
||||
|
||||
if (Input::Divaller::GetInstance() != nullptr)
|
||||
{
|
||||
if (!Input::Divaller::GetInstance()->PollInput())
|
||||
{
|
||||
Input::Divaller::DeleteInstance();
|
||||
printf("[TLAC] UpdateTick(): Divaller connection lost\n");
|
||||
}
|
||||
}
|
||||
|
||||
ComponentsManager.UpdateInput();
|
||||
}
|
||||
|
||||
@@ -140,6 +156,15 @@ namespace TLAC
|
||||
printf("[TLAC] UpdateTick(): GenericUsbInput connection lost\n");
|
||||
}
|
||||
}
|
||||
|
||||
if (Input::Divaller::GetInstance() != nullptr)
|
||||
{
|
||||
if (!Input::Divaller::GetInstance()->PollInput())
|
||||
{
|
||||
Input::Divaller::DeleteInstance();
|
||||
printf("[TLAC] UpdateTick(): Divaller connection lost\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (HasWindowFocus && !HadWindowFocus)
|
||||
|
||||
Reference in New Issue
Block a user