Minor Changes for Simplified Chinese Translation for Credits Page And Components Page #3

Merged
Raspberry-Monster merged 5 commits from master into master 2022-01-02 14:10:48 +03:00
2 changed files with 138 additions and 24 deletions
@@ -221,30 +221,30 @@ GAMEMODE_OPTIONS_NAME=解锁游戏玩法修改器
GAMEMODE_OPTIONS_HINT=解锁游戏玩法修改器 (hi-speedhidden,sudden).
# components
INPUT_EMULATOR_NAME=Input Emulator
INPUT_EMULATOR_HINT=通过 Input Emulator 将键盘 / 鼠标模拟为游戏控制器输入
TOUCH_SLIDER_EMULATOR_NAME=Slider Emulator
TOUCH_SLIDER_EMULATOR_HINT=通过 Slider Emulator 将键盘 / 鼠标模拟为滑条输入
TOUCH_PANEL_EMULATOR_NAME=Touch Panel Emulator
TOUCH_PANEL_EMULATOR_HINT=通过 Touch Panel Emulator 将鼠标点击模拟为游戏内触摸操作
PLAYER_DATA_MANAGER_NAME=Player Data Manager
PLAYER_DATA_MANAGER_HINT=通过 Player Data Manager 将玩家自定义的玩家资料加载到游戏默认的玩家资料中\n如果在游戏内需要解锁模型选择功能或游戏玩法修改 器,请启用此模块
FRAME_RATE_MANAGER_NAME=Frame Rate Manager
FRAME_RATE_MANAGER_HINT=通过 Frame Rate Manager 将不同的帧速率的动画修正到正确的速度\n如果游戏 FPS 未锁定在 60 帧,请启用此模块
FAST_LOADER_NAME=Fast Loader
FAST_LOADER_HINT=通过 Fast Loader 跳过或加速不必要的加载步骤
FAST_LOADER_SPEED_NAME=Fast Loader Speed
FAST_LOADER_SPEED_HINT=设置 Fast Loader 的加速程度\n请注意:联机游玩时请将该值设置为 4 及以下,否则将会无法连接服务器\n默认值:39
CAMERA_CONTROLLER_NAME=Camera Controller
CAMERA_CONTROLLER_HINT=通过 Camera Controller,您可以控制游戏内的摄像机方向位置等参数 (通过按 F3 键切换启动状态)\n使用方法\nWASD 移动摄像机,SPACE/CTRL 控制摄像机向上 / 向下,Q/R 控制摄像机旋转角度,R/F 控制摄像机缩放\n通过按 SHIFT(加速)/ALT(减速) 控制摄像机移动速度
SCALE_COMPONENT_NAME=Scale Component
SCALE_COMPONENT_HINT=通过 Scale Component 缩放图形输出帧缓冲区以填充屏幕 / 窗口
DEBUG_COMPONENT_NAME=Debug Component
DEBUG_COMPONENT_HINT=通过 Debug Component,您可以更改游戏状态 (通过按 F4-F8 键),使用开发人员 GUI 和测试,并加速 2D 动画 / 菜单 (按住 SHIFT+TAB 键).
TARGET_INSPECTOR_NAME=Target Inspector
TARGET_INSPECTOR_HINT=通过 Target Inspector 启用 Hold 系统切替
SCORE_SAVER_NAME=Score Saver
SCORE_SAVER_HINT=通过 Score Saver 将游戏内的最佳纪录保存在游戏 plugins 目录下的 scores.ini 中
INPUT_EMULATOR_NAME=启用输入映射组件
INPUT_EMULATOR_HINT=通过启用输入模拟组件将键盘 / 鼠标映射为游戏控制器输入
TOUCH_SLIDER_EMULATOR_NAME=启用滑条映射组件
TOUCH_SLIDER_EMULATOR_HINT=通过滑条模拟组件将键盘 / 鼠标映射为滑条输入
TOUCH_PANEL_EMULATOR_NAME=启用触摸映射组件
TOUCH_PANEL_EMULATOR_HINT=通过触摸映射组件将鼠标点击映射为游戏内触摸操作
PLAYER_DATA_MANAGER_NAME=启用玩家资料管理组件
PLAYER_DATA_MANAGER_HINT=通过玩家资料管理组件将玩家自定义的玩家资料加载到游戏默认的玩家资料中\n如果在游戏内需要解锁模型选择功能或游戏玩法修改 器,请启用此模块
FRAME_RATE_MANAGER_NAME=启用帧数管理组件
FRAME_RATE_MANAGER_HINT=通过帧数管理组件将不同的帧速率的动画修正到正确的速度\n如果游戏 FPS 未锁定在 60 帧,请启用此模块
FAST_LOADER_NAME=启用快速加载组件
FAST_LOADER_HINT=通过快速加载组件跳过或加速游戏启动时不必要的加载步骤
FAST_LOADER_SPEED_NAME=快速加载速度
FAST_LOADER_SPEED_HINT=设置快速加载组件的加速程度\n请注意:联机游玩时请将该值设置为 4 及以下,否则将会无法连接服务器\n默认值:39
CAMERA_CONTROLLER_NAME=启用相机控制组件
CAMERA_CONTROLLER_HINT=通过相机控制组件,您可以控制游戏内的摄像机方向位置等参数 (通过按 F3 键切换启动状态)\n使用方法\nWASD 移动摄像机,SPACE/CTRL 控制摄像机向上 / 向下,Q/R 控制摄像机旋转角度,R/F 控制摄像机缩放\n通过按 SHIFT(加速)/ALT(减速) 控制摄像机移动速度
SCALE_COMPONENT_NAME=启用缩放组件
SCALE_COMPONENT_HINT=通过缩放组件缩放图形输出帧缓冲区以填充屏幕 / 窗口
DEBUG_COMPONENT_NAME=启用调试组件
DEBUG_COMPONENT_HINT=通过调试组件,您可以通过按 F4-F8 键更改游戏状态,使用开发人员 GUI 和测试,并加速 2D 动画 / 菜单 (按住 SHIFT+TAB 键).
TARGET_INSPECTOR_NAME=Hold 系统切替
TARGET_INSPECTOR_HINT=启用此项以启用 Hold 系统切替
SCORE_SAVER_NAME=自动保存最佳记录
SCORE_SAVER_HINT=启用此项以将游戏内的最佳纪录保存在游戏 plugins 目录下的 scores.ini 中
PAUSE_NAME=启用暂停菜单
PAUSE_HINT=启用游戏内的暂停菜单
@@ -196,4 +196,118 @@
<data name="linkLabel_Repo.Text" xml:space="preserve">
<value>官方代码仓库</value>
</data>
<data name="creditsTextBox.Text" xml:space="preserve">
<value>PD Loader仅为学习而非盗版目的而构建
此软件的使用者应当使用合法的Project DIVA Arcade Future Tone 软件拷贝以运行此软件
此软件的使用者应当检查当地的法律/法规以确认从被保护的街机上获取/修改数据的合法性
项目贡献者:
akasaka, Brolijah, crash5b, Jay39w, korenkonder, Kyberal, lybxlpsv, nastys,
Nezarn, samyuu, Skyth, somewhatlurker, Stewie1.0, SwigS-27, zsccat
PD Loader 以及其包含的组件基于MIT协议进行分发
版权所有 (c) Project DIVA Modding 2nd Community
版权所有 (c) samyuu (nop) (TLAC原作者)
版权所有 (c) ThirteenAG (Ultimate ASI Loader原作者)
版权所有 (c) Magicial Studio
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
大部分插件所使用的Microsoft Detours函数库基于 MIT 协议进行分发:
# 版权所有 (c) Microsoft Corporation
保留所有权利
# MIT License
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
of the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED *AS IS*, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
Launcher, Patches, Render and TLAC 插件使用了来自FreeGLUT的项目文件
版权所有(c) 1999-2000 Pawel W. Olszta. 保留所有权利
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies or substantial portions of the Software.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
PAWEL W. OLSZTA BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Pawel W. Olszta shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from Pawel W. Olszta.
Launcher所使用的SimpleIni函数库, 基于MIT协议进行分发
The MIT License (MIT)
版权所有 (c) 2006-2013 Brodie Thiesfield
Permission is hereby granted, free of charge, to any person obtaining a copy of
this software and associated documentation files (the "Software"), to deal in
the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
DivaSound 所使用的miniaudio函数库基于 MIT-0协议进行分发;所使用的BASSASIO 函数库具有非商用免费许可
AMD 兼容组件(Novidia组件)所使用的函数库具有附加条款,具体事宜请参考AMD文档</value>
</data>
</root>