bug in ps4 controller #1

Closed
Wagner5697 wants to merge 0 commits from master into 2.5
Wagner5697 commented 2021-12-08 07:39:39 +03:00 (Migrated from github.com)

i solved this problem removed all everyting that had ds4

in this form

mouse_scroll_pv_selection = true

The interval it takes for the emulated slider touch points to move from one contact point to another.

In most cases, this does not need editing.

touch_slider_emulation_speed = 750.0

Preferred Xinput controller (0-3)

xinput_preferred =0

DirectInput Vendor ID and Product ID

Check them in Device Manager or dxdiag.exe

VID = 046D
PID = C216

Rumble (Xinput)

rumble = true
xinput_rumble_intensity_left = 8000
xinput_rumble_intensity_right = 4000

Pause when focus is lost

autopause =true

Allow using slider in menus

Recommended to enable this and remove MENU_L/R bindings if you have a real slider.

Also needed to see slider in input test

slider_in_menus =false

Use the hardware slider from HORI FT official controller (PS4 version)

Requires enabling hardware slider support.

Warning: alpha feature, may not work properly

Recommended to remove Ds4_L_Stick_* and Ds4_R_Stick_* from button bindings (JVS_LEFT, JVS_RIGHT, MENU_L, MENU_R).

ps4_official_slider =false

JVS Buttons:

JVS_TEST = F1
JVS_SERVICE = F2
JVS_SW1 = F11
JVS_SW2 = F12

JVS_START = Enter, XINPUT_START, MouseMiddle
JVS_TRIANGLE = W, I, XINPUT_Y, XINPUT_UP, XINPUT_LT, XINPUT_RT
JVS_SQUARE = A, J, XINPUT_X, XINPUT_LEFT, XINPUT_LT, XINPUT_RT, MouseX2
JVS_CROSS = S, K, XINPUT_A, XINPUT_DOWN, XINPUT_LT, XINPUT_RT, MouseX1
JVS_CIRCLE = D, L, XINPUT_B, XINPUT_RIGHT, XINPUT_LT, XINPUT_RT

JVS_LEFT = Left, Up, XINPUT_LS
JVS_RIGHT = Right, Down, XINPUT_RS

MENU_L = Left, Up, XINPUT_LS, XINPUT_LEFT, XINPUT_UP, Q, U, XINPUT_LLEFT, XINPUT_LUP, XINPUT_RLEFT, XINPUT_RUP
MENU_R = Right, Down, XINPUT_RS, XINPUT_RIGHT, XINPUT_DOWN, E, O, XINPUT_LRIGHT, XINPUT_LDOWN, XINPUT_RRIGHT, XINPUT_RDOWN
MENU_CIRCLE = Spacebar

TOON = F9
COIN = F10

Touch Slider:

LEFT_SIDE_SLIDE_LEFT = Q, XINPUT_LLEFT
LEFT_SIDE_SLIDE_RIGHT = E, XINPUT_LRIGHT

RIGHT_SIDE_SLIDE_LEFT = U, XINPUT_RLEFT
RIGHT_SIDE_SLIDE_RIGHT = O, XINPUT_RRIGHT

my sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion

i solved this problem removed all everyting that had ds4 in this form ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- mouse_scroll_pv_selection = true # The interval it takes for the emulated slider touch points to move from one contact point to another. # In most cases, this does not need editing. touch_slider_emulation_speed = 750.0 # Preferred Xinput controller (0-3) xinput_preferred =0 # DirectInput Vendor ID and Product ID # Check them in Device Manager or dxdiag.exe VID = 046D PID = C216 # Rumble (Xinput) rumble = true xinput_rumble_intensity_left = 8000 xinput_rumble_intensity_right = 4000 # Pause when focus is lost autopause =true # Allow using slider in menus # Recommended to enable this and remove MENU_L/R bindings if you have a real slider. # Also needed to see slider in input test slider_in_menus =false # Use the hardware slider from HORI FT official controller (PS4 version) # Requires enabling hardware slider support. # Warning: alpha feature, may not work properly # Recommended to remove Ds4_L_Stick_* and Ds4_R_Stick_* from button bindings (JVS_LEFT, JVS_RIGHT, MENU_L, MENU_R). ps4_official_slider =false # JVS Buttons: JVS_TEST = F1 JVS_SERVICE = F2 JVS_SW1 = F11 JVS_SW2 = F12 JVS_START = Enter, XINPUT_START, MouseMiddle JVS_TRIANGLE = W, I, XINPUT_Y, XINPUT_UP, XINPUT_LT, XINPUT_RT JVS_SQUARE = A, J, XINPUT_X, XINPUT_LEFT, XINPUT_LT, XINPUT_RT, MouseX2 JVS_CROSS = S, K, XINPUT_A, XINPUT_DOWN, XINPUT_LT, XINPUT_RT, MouseX1 JVS_CIRCLE = D, L, XINPUT_B, XINPUT_RIGHT, XINPUT_LT, XINPUT_RT JVS_LEFT = Left, Up, XINPUT_LS JVS_RIGHT = Right, Down, XINPUT_RS MENU_L = Left, Up, XINPUT_LS, XINPUT_LEFT, XINPUT_UP, Q, U, XINPUT_LLEFT, XINPUT_LUP, XINPUT_RLEFT, XINPUT_RUP MENU_R = Right, Down, XINPUT_RS, XINPUT_RIGHT, XINPUT_DOWN, E, O, XINPUT_LRIGHT, XINPUT_LDOWN, XINPUT_RRIGHT, XINPUT_RDOWN MENU_CIRCLE = Spacebar TOON = F9 COIN = F10 # Touch Slider: LEFT_SIDE_SLIDE_LEFT = Q, XINPUT_LLEFT LEFT_SIDE_SLIDE_RIGHT = E, XINPUT_LRIGHT RIGHT_SIDE_SLIDE_LEFT = U, XINPUT_RLEFT RIGHT_SIDE_SLIDE_RIGHT = O, XINPUT_RRIGHT ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- my sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion
Wagner5697 commented 2021-12-08 07:45:26 +03:00 (Migrated from github.com)

solved this problem removed all everyting that had ds4 in keyconfig.ini

In this form
Captura de tela de 2021-12-08 01-42-10

My sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion

Sorry i don´t using much github

### solved this problem removed all everyting that had ds4 in keyconfig.ini In this form ![Captura de tela de 2021-12-08 01-42-10](https://user-images.githubusercontent.com/56948591/145149486-4933c21f-c438-4b5a-907e-8260dd9ed08b.png) My sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion Sorry i don´t using much github
Wagner5697 commented 2021-12-08 07:45:48 +03:00 (Migrated from github.com)

i solved this problem removed all everyting that had ds4

in this form

mouse_scroll_pv_selection = true

The interval it takes for the emulated slider touch points to move from one contact point to another.

In most cases, this does not need editing.

touch_slider_emulation_speed = 750.0

Preferred Xinput controller (0-3)

xinput_preferred =0

DirectInput Vendor ID and Product ID

Check them in Device Manager or dxdiag.exe

VID = 046D PID = C216

Rumble (Xinput)

rumble = true xinput_rumble_intensity_left = 8000 xinput_rumble_intensity_right = 4000

Pause when focus is lost

autopause =true

Allow using slider in menus

Recommended to enable this and remove MENU_L/R bindings if you have a real slider.

Also needed to see slider in input test

slider_in_menus =false

Use the hardware slider from HORI FT official controller (PS4 version)

Requires enabling hardware slider support.

Warning: alpha feature, may not work properly

Recommended to remove Ds4_L_Stick_* and Ds4_R_Stick_* from button bindings (JVS_LEFT, JVS_RIGHT, MENU_L, MENU_R).

ps4_official_slider =false

JVS Buttons:

JVS_TEST = F1 JVS_SERVICE = F2 JVS_SW1 = F11 JVS_SW2 = F12

JVS_START = Enter, XINPUT_START, MouseMiddle JVS_TRIANGLE = W, I, XINPUT_Y, XINPUT_UP, XINPUT_LT, XINPUT_RT JVS_SQUARE = A, J, XINPUT_X, XINPUT_LEFT, XINPUT_LT, XINPUT_RT, MouseX2 JVS_CROSS = S, K, XINPUT_A, XINPUT_DOWN, XINPUT_LT, XINPUT_RT, MouseX1 JVS_CIRCLE = D, L, XINPUT_B, XINPUT_RIGHT, XINPUT_LT, XINPUT_RT

JVS_LEFT = Left, Up, XINPUT_LS JVS_RIGHT = Right, Down, XINPUT_RS

MENU_L = Left, Up, XINPUT_LS, XINPUT_LEFT, XINPUT_UP, Q, U, XINPUT_LLEFT, XINPUT_LUP, XINPUT_RLEFT, XINPUT_RUP MENU_R = Right, Down, XINPUT_RS, XINPUT_RIGHT, XINPUT_DOWN, E, O, XINPUT_LRIGHT, XINPUT_LDOWN, XINPUT_RRIGHT, XINPUT_RDOWN MENU_CIRCLE = Spacebar

TOON = F9 COIN = F10

Touch Slider:

LEFT_SIDE_SLIDE_LEFT = Q, XINPUT_LLEFT LEFT_SIDE_SLIDE_RIGHT = E, XINPUT_LRIGHT

RIGHT_SIDE_SLIDE_LEFT = U, XINPUT_RLEFT

RIGHT_SIDE_SLIDE_RIGHT = O, XINPUT_RRIGHT
my sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion

> i solved this problem removed all everyting that had ds4 > > ## in this form > mouse_scroll_pv_selection = true > > # The interval it takes for the emulated slider touch points to move from one contact point to another. > # In most cases, this does not need editing. > touch_slider_emulation_speed = 750.0 > > # Preferred Xinput controller (0-3) > xinput_preferred =0 > > # DirectInput Vendor ID and Product ID > # Check them in Device Manager or dxdiag.exe > VID = 046D PID = C216 > > # Rumble (Xinput) > rumble = true xinput_rumble_intensity_left = 8000 xinput_rumble_intensity_right = 4000 > > # Pause when focus is lost > autopause =true > > # Allow using slider in menus > # Recommended to enable this and remove MENU_L/R bindings if you have a real slider. > # Also needed to see slider in input test > slider_in_menus =false > > # Use the hardware slider from HORI FT official controller (PS4 version) > # Requires enabling hardware slider support. > # Warning: alpha feature, may not work properly > # Recommended to remove Ds4_L_Stick_* and Ds4_R_Stick_* from button bindings (JVS_LEFT, JVS_RIGHT, MENU_L, MENU_R). > ps4_official_slider =false > > # JVS Buttons: > JVS_TEST = F1 JVS_SERVICE = F2 JVS_SW1 = F11 JVS_SW2 = F12 > > JVS_START = Enter, XINPUT_START, MouseMiddle JVS_TRIANGLE = W, I, XINPUT_Y, XINPUT_UP, XINPUT_LT, XINPUT_RT JVS_SQUARE = A, J, XINPUT_X, XINPUT_LEFT, XINPUT_LT, XINPUT_RT, MouseX2 JVS_CROSS = S, K, XINPUT_A, XINPUT_DOWN, XINPUT_LT, XINPUT_RT, MouseX1 JVS_CIRCLE = D, L, XINPUT_B, XINPUT_RIGHT, XINPUT_LT, XINPUT_RT > > JVS_LEFT = Left, Up, XINPUT_LS JVS_RIGHT = Right, Down, XINPUT_RS > > MENU_L = Left, Up, XINPUT_LS, XINPUT_LEFT, XINPUT_UP, Q, U, XINPUT_LLEFT, XINPUT_LUP, XINPUT_RLEFT, XINPUT_RUP MENU_R = Right, Down, XINPUT_RS, XINPUT_RIGHT, XINPUT_DOWN, E, O, XINPUT_LRIGHT, XINPUT_LDOWN, XINPUT_RRIGHT, XINPUT_RDOWN MENU_CIRCLE = Spacebar > > TOON = F9 COIN = F10 > > # Touch Slider: > LEFT_SIDE_SLIDE_LEFT = Q, XINPUT_LLEFT LEFT_SIDE_SLIDE_RIGHT = E, XINPUT_LRIGHT > > ## RIGHT_SIDE_SLIDE_LEFT = U, XINPUT_RLEFT > RIGHT_SIDE_SLIDE_RIGHT = O, XINPUT_RRIGHT > my sugestions for developer create the verification if the user using linux/macOS or Windows or too add this in documentacion

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