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Max/PDModdingCommunity_PD-Loader
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Code Issues 5 Pull Requests 1 Actions Packages Projects Releases 5 Wiki Activity
519 Commits 3 Branches 5 Tags
a3358ebaf21bf74ab5257c4ef56c236d50e4e656
Commit Graph
10 Commits
Author SHA1 Message Date
Raspberry-Monster 251637311c [Plugins] Fix MSVC Multiple Language Support by Adding /utf-8 in vcxproj file 2021-03-07 10:31:25 +08:00
somewhatlurker 579af98e72 use latest installed win 10 sdk instead of specific version 2020-06-27 20:34:43 +10:00
nastys bb41a46789 Revert everything to VCRuntime2019 (since Appveyor doesn't work well with Clang/LLVM 2020-04-04 03:34:45 +02:00
nastys fd2181343e Fix Windows Vista compatibility 2020-04-04 03:02:30 +02:00
nastys 3c6ff05649 Switch to /MD (Visual C++ Runtime 2019 may be required) 2020-02-05 00:25:34 +01:00
somewhatlurker d95fc70b2d remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
2019-10-16 09:19:43 +11:00
nastys 8edf8c9175 No more VCRUNTIME140_1.dll 2019-10-15 17:42:56 +02:00
somewhatlurker aecf295b12 make GPUModel.h for GPU model/architecture detection,
use GPU architecture detection for launcher GPU support detection (and also ShaderPatch)
2019-10-08 20:02:33 +11:00
somewhatlurker f10eb6fa96 add ShaderPatch config UI, clean up some plugin dependencies 2019-10-06 01:41:40 +10:00
somewhatlurker 0e60da7e0f add ShaderPatch plugin 2019-10-04 15:46:47 +10:00
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