somewhatlurker
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d95fc70b2d
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remove 32 bit configurations, re-enable exception handling but with FH4 disabled
https://devblogs.microsoft.com/cppblog/making-cpp-exception-handling-smaller-x64/#comment-510
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2019-10-16 09:19:43 +11:00 |
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nastys
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8edf8c9175
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No more VCRUNTIME140_1.dll
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2019-10-15 17:42:56 +02:00 |
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somewhatlurker
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b6c29b7819
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ShaderPatch: allow \n escape in to: rules
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2019-10-11 03:46:51 +11:00 |
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somewhatlurker
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aecf295b12
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make GPUModel.h for GPU model/architecture detection,
use GPU architecture detection for launcher GPU support detection (and also ShaderPatch)
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2019-10-08 20:02:33 +11:00 |
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somewhatlurker
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4b67df0db4
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ShaderPatch: add <fname> replacement tag (filename), and Nametags patches using it
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2019-10-07 19:49:38 +11:00 |
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somewhatlurker
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8136641dc1
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ShaderPatch: allow per-value comments in ini as value names
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2019-10-06 20:15:03 +11:00 |
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somewhatlurker
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8b732b8be9
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ShaderPatch: use ini comments as config tooltips
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2019-10-06 19:12:14 +11:00 |
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somewhatlurker
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f10eb6fa96
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add ShaderPatch config UI, clean up some plugin dependencies
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2019-10-06 01:41:40 +10:00 |
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somewhatlurker
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384008d8ea
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ShaderPatch: new config value syntax
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2019-10-05 15:28:13 +10:00 |
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somewhatlurker
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9019971faf
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ShaderPatch: free old buffer when replacing data
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2019-10-04 21:11:05 +10:00 |
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somewhatlurker
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1f917a2478
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ShaderPatch: add patch config, copy lyb's toon shader improvements
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2019-10-04 18:58:17 +10:00 |
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somewhatlurker
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0e60da7e0f
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add ShaderPatch plugin
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2019-10-04 15:46:47 +10:00 |
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