update defualt ShaderPatchConfig.ini for toon patch name changes
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@@ -4,32 +4,32 @@
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Compat=1
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon: Adjusts toon shader lighting
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Toon=0
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# Toon_Improve: Adjusts toon shader lighting
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Toon_Improve=0
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# Specular Multiplier
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Toon_Val1=0.9
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Toon_Improve_Val1=0.9
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# Specular Offset
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Toon_Val2=-0.5
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Toon_Improve_Val2=-0.5
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Eyes: Adjusts toon shader eyes
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Toon_Eyes=0
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# Toon_Eyes_Improve: Adjusts toon shader eyes
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Toon_Eyes_Improve=0
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Hair: Adjusts toon shader hair
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Toon_Hair=0
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# Toon_Hair_Improve: Adjusts toon shader hair
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Toon_Hair_Improve=0
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# Diffuse Brightness
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Toon_Hair_Val1=1.25
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Toon_Hair_Improve_Val1=1.25
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# Lyb's toon shader improvements (24 sept 2019)
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# Toon_Lines: Adjusts toon shader outlines
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Toon_Lines=0
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# Toon_Lines_Improve: Adjusts toon shader outlines
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Toon_Lines_Improve=0
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# ???
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Toon_Lines_Val1=0.75
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Toon_Lines_Improve_Val1=0.75
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# Thickness Multiplier(?)
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Toon_Lines_Val2=0.75
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Toon_Lines_Improve_Val2=0.75
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# Thickness Offset(?)
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Toon_Lines_Val3=0.75
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Toon_Lines_Improve_Val3=0.75
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# Debug patches:
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# Nametags
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