add launcher info for launcher plugin

This commit is contained in:
somewhatlurker
2019-10-08 14:42:19 +11:00
parent 35c7f081b0
commit ed7d419bd3
@@ -404,3 +404,16 @@ void(WINAPI * cuInit)(unsigned int flags) = (void(WINAPI*)(unsigned int flags))G
// needed to close the OpenGL window (freeglut only)
HMODULE glutModule = LoadLibraryW(L"glut32.dll");
void(__stdcall * glutMainLoopEventDynamic)() = (void(__stdcall*)())GetProcAddress(glutModule, "glutMainLoopEvent");
using namespace PluginConfig;
extern "C" __declspec(dllexport) LPCWSTR GetPluginName(void)
{
return L"Launcher";
}
extern "C" __declspec(dllexport) LPCWSTR GetPluginDescription(void)
{
return L"PD Launcher is the window you currently have open.\nYou can disable it if you want, but you'll need to edit config.ini if you ever want to re-enable it.";
}